Player Matchup

Cerberus
Cerberus
Apacos17
Cerberus
Level 28
God Stats
16W - 17L
1,612 SR
Queue Stats
76W - 71L
1,542 Elo+
Solo
Ra
Ra
Losthor0
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 39L
1,374 Elo+
Party 1
Gilgamesh
Gilgamesh
MASINATOR
Gilgamesh
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
NoobSlayer6ty9
Danzaburou
Level 11
God Stats
1W - 4L
1,463 SR
Queue Stats
132W - 117L
1,299 Elo+
Solo
Nemesis
Nemesis
glowwastaken
Nemesis
Level 6
God Stats
7W - 13L
1,509 SR
Queue Stats
12W - 19L
1,407 Elo+
Party 1
Team Averages
Level 15
1,517 SR
1,424 Elo+

VS

Team Averages
Level 27
1,570 SR
1,426 Elo+
King Arthur
King Arthur
HonestAbeOGC
King Arthur
Level 26
God Stats
22W - 19L
1,469 SR
Queue Stats
102W - 83L
1,476 Elo+
Solo
Anubis
Anubis
Jenny4566
Anubis
Level 63
God Stats
66W - 56L
1,456 SR
Queue Stats
342W - 441L
1,359 Elo+
Party 3
Ymir
Ymir
NobleAscendance
Ymir
Level 14
God Stats
15W - 8L
1,893 SR
Queue Stats
96W - 93L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
SuperKittyEater
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,570 Elo+
Party 3
Skadi
Skadi
iskipwork
Skadi
Level 27
God Stats
24W - 16L
1,532 SR
Queue Stats
38W - 34L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apacos17
Cerberus
10
1 / 6 / 3
7,847
357
4,062
16,029
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 13 / 3
9,559
435
8,072
17,969
5,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MASINATOR
Gilgamesh
14
3 / 9 / 1
9,310
423
7,506
18,634
10,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
NoobSlayer6ty9
Danzaburou
15
2 / 9 / 3
9,473
431
10,579
15,863
4,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
glowwastaken
Nemesis
13
4 / 13 / 1
9,506
432
8,152
19,606
7,137
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HonestAbeOGC
King Arthur
16
14 / 3 / 6
12,219
555
14,800
18,153
13,679
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Jenny4566
Anubis
20
7 / 2 / 3
13,450
611
6,898
13,303
7,175
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 2 / 14
11,775
535
10,543
15,863
8,353
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
16
2 / 4 / 9
11,212
510
9,083
8,267
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
iskipwork
Skadi
20
21 / 4 / 10
13,605
618
32,226
18,134
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
13
Kills
50
50
Deaths
15
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apacos17
Cerberus
1
6
3
0.42
W
King Arthur
HonestAbeOGC
King Arthur
14
3
6
5.67
W
Anubis
Jenny4566
Anubis
7
2
3
4.25
L
3
13
3
0.35
L
Gilgamesh
MASINATOR
Gilgamesh
3
9
1
0.39
W
6
2
14
6.5
L
Danzaburou
NoobSlayer6ty9
Danzaburou
2
9
3
0.39
W
Kukulkan
2
4
9
1.63
L
Nemesis
glowwastaken
Nemesis
4
13
1
0.35
W
Skadi
iskipwork
Skadi
21
4
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,371
Damage
73,550
88,101
Taken
73,720
35,491
Mitigated
40,709
12,531
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apacos17
Cerberus
4,062
258
0
2,952
16,029
8,144
0
5,036
10,871
19,814
0
W
King Arthur
HonestAbeOGC
King Arthur
14,800
849
0
3,124
18,153
13,679
302
2,615
15,538
0
56,911
W
Anubis
Jenny4566
Anubis
6,898
393
219
7,986
13,303
7,175
4,886
1,120
12,183
100,666
0
L
8,072
582
341
1,729
17,969
5,086
228
5,043
12,644
48,649
0
L
Gilgamesh
MASINATOR
Gilgamesh
7,506
1,491
0
477
18,634
10,462
0
5,943
12,637
0
33,598
W
10,543
3,057
0
4,624
15,863
8,353
431
2,143
13,720
57,585
0
L
Danzaburou
NoobSlayer6ty9
Danzaburou
10,579
5,675
222
3,639
15,863
4,662
0
4,484
11,313
0
45,875
W
Kukulkan
9,083
1,385
0
53
8,267
3,586
4,193
3,049
5,218
50,999
0
L
Nemesis
glowwastaken
Nemesis
8,152
3,520
0
3,171
19,606
7,137
0
5,396
14,112
0
33,289
W
Skadi
iskipwork
Skadi
32,226
19,466
0
7,395
18,134
7,916
4,306
3,207
14,927
0
119,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,695
Gold Earned
62,261
304
Minions Killed
595
0
Camps Cleared
0
1,524,581
Distance Traveled
1,793,327
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,847
357
53
2
0
279,371
3
W
King Arthur
12,219
555
85
4
0
396,766
0
W
Anubis
13,450
611
183
8
0
337,522
0
L
Ra
9,559
435
79
4
0
348,017
1
L
Gilgamesh
9,310
423
51
2
0
235,775
1
W
Ymir
11,775
535
64
3
0
357,371
0
L
Danzaburou
9,473
431
81
4
0
331,950
0
W
Kukulkan
11,212
510
105
5
0
328,167
1
L
Nemesis
9,506
432
40
2
0
329,468
1
W
Skadi
13,605
618
158
7
0
373,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role