Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ALWAYSwatching7
Gilgamesh
Level 86
God Stats
2W - 7L
1,355 SR
Queue Stats
265W - 284L
1,437 Elo+
Party 2
Agni
Agni
iBlump
Agni
Level 124
God Stats
4W - 2L
1,888 SR
Queue Stats
366W - 318L
1,591 Elo+
Party 2
Team Averages
Level 113
1,581 SR
1,510 Elo+

VS

Team Averages
Level 103
1,465 SR
1,620 Elo+
Ullr
Ullr
HiddeNxRednecK
Ullr
Level 116
God Stats
3W - 4L
1,599 SR
Queue Stats
93W - 74L
1,677 Elo+
Party 1
Hades
Hades
HiddeNxTalentZ
Hades
Level 101
God Stats
2W - 4L
1,295 SR
Queue Stats
161W - 146L
1,605 Elo+
Party 1
Fenrir
Fenrir
lipespfc258
Fenrir
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 5 / 4
6,603
660
5,581
8,078
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
ALWAYSwatching7
Gilgamesh
10
4 / 5 / 4
7,754
775
7,182
9,390
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
iBlump
Agni
11
3 / 4 / 3
7,478
748
6,187
4,946
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 6
8,430
843
9,835
6,338
2,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 4 / 7
7,671
767
5,788
8,834
4,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
10
3 / 3 / 5
7,406
741
2,969
8,327
4,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
8
Kills
14
14
Deaths
8
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
4
0.6
L
Gilgamesh
ALWAYSwatching7
Gilgamesh
4
5
4
1.2
W
7
1
6
10
W
4
4
7
1.88
L
Agni
iBlump
Agni
3
4
3
1.13
W
Fenrir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,950
Damage
18,592
22,414
Taken
23,499
7,966
Mitigated
10,600
3,076
Healing
6,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,581
1,789
0
1,211
8,078
2,723
0
2,133
5,945
0
34,200
L
Gilgamesh
ALWAYSwatching7
Gilgamesh
7,182
2,121
581
889
9,390
3,675
0
2,741
6,649
0
12,567
W
9,835
3,432
0
730
6,338
2,348
754
785
5,427
0
36,993
W
5,788
480
124
3,247
8,834
4,162
0
1,924
6,696
21,686
0
L
Agni
iBlump
Agni
6,187
432
0
395
4,946
1,568
320
978
3,968
22,793
0
W
Fenrir
2,969
354
0
2,291
8,327
4,090
306
2,954
5,099
0
19,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,835
Gold Earned
23,507
107
Minions Killed
139
0
Camps Cleared
0
509,511
Distance Traveled
531,683
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,603
660
56
6
0
159,304
2
L
Gilgamesh
7,754
775
12
1
0
182,815
4
W
Ullr
8,430
843
67
7
0
171,356
3
W
Hades
7,671
767
42
4
0
165,230
2
L
Agni
7,478
748
39
4
0
167,392
3
W
Fenrir
7,406
741
30
3
0
195,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role