Player Matchup

Ah Puch
Ah Puch
Food BS
Ah Puch
Level 34
God Stats
9W - 3L
1,702 SR
Queue Stats
52W - 62L
1,537 Elo+
Party 2
Gilgamesh
Gilgamesh
GageM1220
Gilgamesh
Level 67
God Stats
6W - 4L
1,208 SR
Queue Stats
49W - 49L
1,397 Elo+
Party 2
Heimdallr
Heimdallr
Leopardgeckoman
Heimdallr
Level 49
God Stats
16W - 22L
1,405 SR
Queue Stats
36W - 52L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Prod BS
Cthulhu
Level 28
God Stats
4W - 3L
1,208 SR
Queue Stats
28W - 41L
1,338 Elo+
Party 2
Danzaburou
Danzaburou
Tumor BS
Danzaburou
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,247 Elo+
Party 2
Team Averages
Level 41
1,404 SR
1,383 Elo+

VS

Team Averages
Level 52
1,478 SR
1,491 Elo+
Loki
Loki
BlaCkXRipper
Loki
Level 33
God Stats
58W - 64L
1,268 SR
Queue Stats
277W - 283L
1,434 Elo+
Party 1
Chang'e
Chang'e
CokeBoyCeez
Chang'e
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Awilix
Awilix
Darik_21
Awilix
Level 101
God Stats
2W - 3L
1,494 SR
Queue Stats
215W - 222L
1,460 Elo+
Party 1
Horus
Horus
DatKidOnGas
Horus
Level 47
God Stats
1W - 2L
1,530 SR
Queue Stats
53W - 56L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
rayniel_cs
Baron Samedi
Level 37
God Stats
7W - 7L
1,599 SR
Queue Stats
244W - 233L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Food BS
Ah Puch
19
2 / 2 / 13
12,228
941
23,098
9,222
3,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GageM1220
Gilgamesh
19
5 / 0 / 11
12,972
998
16,348
11,903
12,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
Leopardgeckoman
Heimdallr
19
7 / 4 / 13
12,990
999
16,020
14,716
6,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Prod BS
Cthulhu
19
5 / 1 / 14
13,579
1,045
13,146
15,665
19,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Tumor BS
Danzaburou
19
6 / 0 / 13
12,762
982
15,670
9,303
4,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

234

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 3
10,919
840
5,638
13,070
6,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
CokeBoyCeez
Chang'e
17
1 / 2 / 3
11,116
855
7,079
12,262
4,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
Darik_21
Awilix
17
1 / 5 / 3
11,123
856
8,598
19,130
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 6 / 3
11,933
918
14,435
24,625
15,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
rayniel_cs
Baron Samedi
18
2 / 9 / 4
11,884
914
18,544
21,877
10,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
25
Kills
7
7
Deaths
25
64
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Chang'e
CokeBoyCeez
Chang'e
1
2
3
1.25
L
Awilix
Darik_21
Awilix
1
5
3
0.5
L
3
6
3
0.75
W
Ah Puch
Food BS
Ah Puch
2
2
13
4.25
W
Gilgamesh
GageM1220
Gilgamesh
5
0
11
10.5
W
Heimdallr
Leopardgeckoman
Heimdallr
7
4
13
3.38
W
Cthulhu
Prod BS
Cthulhu
5
1
14
12
W
Danzaburou
Tumor BS
Danzaburou
6
0
13
12.5
L
Baron Samedi
rayniel_cs
Baron Samedi
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,282
Damage
54,294
60,809
Taken
90,964
47,114
Mitigated
44,904
12,933
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,638
581
0
68
13,070
6,026
0
4,268
8,802
0
26,053
L
Chang'e
CokeBoyCeez
Chang'e
7,079
204
1,447
1,458
12,262
4,745
0
5,678
6,584
22,227
0
L
Awilix
Darik_21
Awilix
8,598
2,537
0
0
19,130
7,948
0
9,828
9,302
0
20,470
L
14,435
8,038
789
3,301
24,625
15,436
0
7,878
16,747
0
31,333
W
Ah Puch
Food BS
Ah Puch
23,098
1,572
0
2,898
9,222
3,420
0
1,281
7,941
54,992
0
W
Gilgamesh
GageM1220
Gilgamesh
16,348
2,885
0
319
11,903
12,083
0
6,512
5,391
0
38,724
W
Heimdallr
Leopardgeckoman
Heimdallr
16,020
10,878
4
3,120
14,716
6,754
0
8,207
6,509
0
32,344
W
Cthulhu
Prod BS
Cthulhu
13,146
692
510
2,164
15,665
19,933
0
7,103
8,562
31,392
0
W
Danzaburou
Tumor BS
Danzaburou
15,670
7,536
497
3,421
9,303
4,924
0
2,520
6,783
0
31,780
L
Baron Samedi
rayniel_cs
Baron Samedi
18,544
844
1,217
3,446
21,877
10,749
0
8,592
13,285
52,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,531
Gold Earned
56,975
259
Minions Killed
230
5
Camps Cleared
11
1,188,009
Distance Traveled
1,220,763
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,919
840
31
2
1
272,991
0
L
Chang'e
11,116
855
47
4
1
179,649
0
L
Awilix
11,123
856
33
3
5
269,707
0
L
Horus
11,933
918
27
2
4
237,559
1
W
Ah Puch
12,228
941
87
7
0
242,690
1
W
Gilgamesh
12,972
998
59
5
3
258,628
3
W
Heimdallr
12,990
999
50
4
0
198,196
0
W
Cthulhu
13,579
1,045
38
3
1
243,714
0
W
Danzaburou
12,762
982
25
2
1
244,781
0
L
Baron Samedi
11,884
914
92
7
0
260,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role