Player Matchup

Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Robertrob7676
Gilgamesh
Level 124
God Stats
4W - 3L
1,354 SR
Queue Stats
444W - 429L
1,571 Elo+
Party 2
Discordia
Discordia
TerminatorHeli
Discordia
Level 86
God Stats
1W - 1L
1,142 SR
Queue Stats
31W - 38L
1,448 Elo+
Party 2
Team Averages
Level 105
1,332 SR
1,506 Elo+

VS

Team Averages
Level 63
1,540 SR
1,606 Elo+
Ares
Ares
Darzkon
Ares
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 156L
1,720 Elo+
Solo
Artemis
Artemis
Keiiiven
Artemis
Level 12
God Stats
2W - 2L
1,621 SR
Queue Stats
16W - 16L
1,517 Elo+
Party 1
Fenrir
Fenrir
ThatOneLegacy
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 53L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
6 / 2 / 7
8,407
841
6,066
7,024
3,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Robertrob7676
Gilgamesh
11
3 / 3 / 13
8,566
857
7,271
9,733
7,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
TerminatorHeli
Discordia
12
7 / 2 / 8
8,742
874
10,270
5,028
1,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Darzkon
Ares
11
1 / 4 / 4
7,737
774
4,254
9,547
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Keiiiven
Artemis
9
2 / 7 / 2
7,291
729
5,509
9,357
3,462
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 5 / 1
8,240
824
4,640
10,792
6,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
7
7
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
7
4.75
L
Ares
Darzkon
Ares
1
4
4
0.75
L
Artemis
Keiiiven
Artemis
2
7
2
0.43
W
Gilgamesh
Robertrob7676
Gilgamesh
3
3
13
3.17
W
Discordia
TerminatorHeli
Discordia
7
2
8
5.5
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,607
Damage
14,403
21,785
Taken
29,696
11,746
Mitigated
17,116
3,911
Healing
2,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,066
3,714
0
950
7,024
3,020
584
1,520
5,504
0
26,410
L
Ares
Darzkon
Ares
4,254
305
0
915
9,547
7,453
0
3,198
6,349
14,684
0
L
Artemis
Keiiiven
Artemis
5,509
2,791
0
912
9,357
3,462
0
3,198
6,159
0
18,420
W
Gilgamesh
Robertrob7676
Gilgamesh
7,271
1,873
0
1,168
9,733
7,111
155
2,154
7,579
0
20,003
W
Discordia
TerminatorHeli
Discordia
10,270
1,341
0
1,793
5,028
1,615
244
692
4,336
39,863
0
L
4,640
581
296
830
10,792
6,201
0
3,926
6,866
0
14,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,715
Gold Earned
23,268
131
Minions Killed
75
0
Camps Cleared
0
582,311
Distance Traveled
495,587
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,407
841
30
3
0
209,934
2
L
Ares
7,737
774
14
1
0
185,891
6
L
Artemis
7,291
729
39
4
0
144,654
0
W
Gilgamesh
8,566
857
28
3
0
195,028
2
W
Discordia
8,742
874
73
7
0
177,349
5
L
Fenrir
8,240
824
22
2
0
165,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role