Player Matchup

Cupid
Cupid
DavidMcDevs
Cupid
Level 103
God Stats
11W - 11L
1,563 SR
Queue Stats
209W - 196L
1,555 Elo+
Party 1
Merlin
Merlin
FELIPE124
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Juggereggnog
Da Ji
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Senorsexynips
Terra
Level 107
God Stats
7W - 8L
1,279 SR
Queue Stats
260W - 229L
1,557 Elo+
Party 1
Bellona
Bellona
WhatsUP467
Bellona
Level 99
God Stats
10W - 7L
1,674 SR
Queue Stats
91W - 94L
1,526 Elo+
Party 1
Team Averages
Level 100
1,503 SR
1,528 Elo+

VS

Team Averages
Level 119
1,659 SR
1,514 Elo+
Anubis
Anubis
ChaoticNewtrl
Anubis
Level 126
God Stats
21W - 15L
1,627 SR
Queue Stats
71W - 65L
1,529 Elo+
Solo
Gilgamesh
Gilgamesh
Dalamm
Gilgamesh
Level 109
God Stats
9W - 11L
1,573 SR
Queue Stats
214W - 215L
1,510 Elo+
Solo
Cernunnos
Cernunnos
Khysmet
Cernunnos
Level 127
God Stats
9W - 7L
1,716 SR
Queue Stats
571W - 591L
1,551 Elo+
Solo
Sylvanus
Sylvanus
REVENGKING
Sylvanus
Level 127
God Stats
16W - 10L
1,585 SR
Queue Stats
144W - 134L
1,582 Elo+
Solo
Set
Set
TPendragoner
Set
Level 105
God Stats
2W - 0L
1,792 SR
Queue Stats
66W - 79L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
6,711
479
6,827
9,566
2,432
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
FELIPE124
Merlin
13
2 / 2 / 1
7,563
540
4,268
4,770
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 2
5,660
404
2,833
9,909
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

9
0 / 3 / 3
6,256
447
3,864
9,304
4,853
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
WhatsUP467
Bellona
12
1 / 5 / 0
6,880
491
4,258
9,766
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
9,558
683
7,565
8,872
5,046
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Dalamm
Gilgamesh
16
2 / 1 / 4
9,232
659
6,272
7,993
6,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Khysmet
Cernunnos
12
3 / 2 / 3
7,551
539
8,337
10,406
3,323
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
REVENGKING
Sylvanus
11
0 / 2 / 4
6,631
474
5,445
9,390
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
6 / 0 / 1
8,900
636
3,680
6,281
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
6
Kills
17
17
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
Gilgamesh
Dalamm
Gilgamesh
2
1
4
4
L
3
3
2
1.33
L
Merlin
FELIPE124
Merlin
2
2
1
1.25
L
0
4
2
0.25
W
Cernunnos
Khysmet
Cernunnos
3
2
3
2.25
W
Sylvanus
REVENGKING
Sylvanus
0
2
4
1
L
0
3
3
0.5
W
6
0
1
6.5
L
Bellona
WhatsUP467
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
31,299
43,315
Taken
42,942
18,686
Mitigated
22,470
10,018
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,565
352
0
6,376
8,872
5,046
742
2,883
5,989
70,863
0
W
Gilgamesh
Dalamm
Gilgamesh
6,272
1,763
0
1,901
7,993
6,626
560
115
7,878
0
56,139
L
6,827
4,385
827
2,259
9,566
2,432
0
2,774
6,792
0
35,663
L
Merlin
FELIPE124
Merlin
4,268
161
0
206
4,770
1,262
0
3,144
1,626
41,616
0
L
2,833
573
0
2,060
9,909
4,016
0
3,487
6,422
0
27,010
W
Cernunnos
Khysmet
Cernunnos
8,337
4,288
0
4,129
10,406
3,323
2,421
3,090
7,316
0
46,858
W
Sylvanus
REVENGKING
Sylvanus
5,445
1,766
2,021
3,353
9,390
4,471
622
1,818
7,572
22,955
5,796
L
3,864
379
870
903
9,304
4,853
0
3,137
6,167
16,680
0
W
3,680
1,162
0
3,640
6,281
3,004
0
226
6,055
0
57,440
L
Bellona
WhatsUP467
Bellona
4,258
2,219
0
2,893
9,766
6,123
0
0
9,766
0
37,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
41,872
328
Minions Killed
489
0
Camps Cleared
0
1,371,799
Distance Traveled
1,300,502
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,558
683
146
10
0
243,969
5
W
Gilgamesh
9,232
659
100
7
0
303,272
4
L
Cupid
6,711
479
73
5
0
256,205
6
L
Merlin
7,563
540
96
7
0
289,037
5
L
Da Ji
5,660
404
52
4
0
271,177
5
W
Cernunnos
7,551
539
74
5
0
213,829
0
W
Sylvanus
6,631
474
49
4
0
242,103
4
L
Terra
6,256
447
22
2
0
290,607
2
W
Set
8,900
636
120
9
0
297,329
2
L
Bellona
6,880
491
85
6
0
264,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role