Player Matchup

Chang'e
Chang'e
DEMIOVER
Chang'e
Level 89
God Stats
8W - 10L
1,532 SR
Queue Stats
552W - 846L
1,348 Elo+
Party 2
Neith
Neith
Mystyafro309
Neith
Level 157
God Stats
23W - 21L
1,539 SR
Queue Stats
619W - 570L
1,441 Elo+
Party 2
Gilgamesh
Gilgamesh
RileyB
Gilgamesh
Level 53
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 134L
1,288 Elo+
Solo
Yemoja
Yemoja
carlosar9325
Yemoja
Level 35
God Stats
6W - 13L
1,203 SR
Queue Stats
120W - 245L
1,299 Elo+
Party 2
Da Ji
Da Ji
sauller
Da Ji
Level 105
God Stats
92W - 109L
1,424 SR
Queue Stats
699W - 925L
1,393 Elo+
Party 2
Team Averages
Level 88
1,440 SR
1,354 Elo+

VS

Team Averages
Level 79
1,517 SR
1,473 Elo+
Poseidon
Poseidon
AdamTheAsian87
Poseidon
Level 62
God Stats
8W - 3L
1,567 SR
Queue Stats
49W - 44L
1,434 Elo+
Party 1
Fenrir
Fenrir
BigHK25
Fenrir
Level 135
God Stats
8W - 8L
1,306 SR
Queue Stats
444W - 417L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
KoroSensie97
Gilgamesh
Level 68
God Stats
7W - 6L
1,650 SR
Queue Stats
52W - 56L
1,480 Elo+
Party 3
Cupid
Cupid
SELFISH REAFER
Cupid
Level 84
God Stats
13W - 8L
1,619 SR
Queue Stats
49W - 59L
1,566 Elo+
Party 3
Bacchus
Bacchus
jojogigglez
Bacchus
Level 44
God Stats
5W - 5L
1,440 SR
Queue Stats
46W - 64L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DEMIOVER
Chang'e
20
9 / 5 / 5
15,007
536
18,600
22,646
11,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 5 / 6
16,407
586
24,516
23,673
11,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
RileyB
Gilgamesh
18
2 / 8 / 3
13,325
476
10,740
26,582
27,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
16
1 / 7 / 10
12,579
449
5,363
27,797
35,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
sauller
Da Ji
20
12 / 9 / 9
16,156
577
19,625
23,348
11,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
19
5 / 10 / 5
13,451
480
15,637
21,608
7,529
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
BigHK25
Fenrir
17
3 / 4 / 4
11,530
412
3,364
19,989
8,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
KoroSensie97
Gilgamesh
19
11 / 9 / 6
14,188
507
21,970
34,069
20,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 7 / 9
14,525
519
19,849
22,155
9,240
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
jojogigglez
Bacchus
19
5 / 2 / 16
13,475
481
13,889
21,145
33,506
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
74
31
Kills
34
34
Deaths
32
33
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Poseidon
5
10
5
0.75
L
Fenrir
BigHK25
Fenrir
3
4
4
1.25
W
Chang'e
DEMIOVER
Chang'e
9
5
5
2.3
L
Gilgamesh
KoroSensie97
Gilgamesh
11
9
6
1.56
W
7
5
6
2
W
Gilgamesh
RileyB
Gilgamesh
2
8
3
0.44
L
10
7
9
2.07
W
Yemoja
1
7
10
0.86
L
Bacchus
jojogigglez
Bacchus
5
2
16
6.5
W
Da Ji
sauller
Da Ji
12
9
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,844
Damage
74,709
124,046
Taken
118,966
97,404
Mitigated
79,615
41,982
Healing
26,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
15,637
2,008
216
2,918
21,608
7,529
0
6,454
14,770
85,522
0
L
Fenrir
BigHK25
Fenrir
3,364
829
0
8,497
19,989
8,503
0
3,383
16,438
0
58,832
W
Chang'e
DEMIOVER
Chang'e
18,600
1,141
6,530
8,752
22,646
11,224
1,483
6,876
15,770
84,842
0
L
Gilgamesh
KoroSensie97
Gilgamesh
21,970
6,053
729
1,847
34,069
20,837
957
9,295
24,504
0
85,675
W
24,516
16,385
0
11,694
23,673
11,375
6,726
5,441
18,232
0
147,661
W
Gilgamesh
RileyB
Gilgamesh
10,740
1,769
0
3,209
26,582
27,904
1,516
5,963
20,619
0
76,656
L
19,849
9,279
2,635
6,429
22,155
9,240
1,182
3,660
18,461
0
96,711
W
Yemoja
5,363
741
3,310
3,805
27,797
35,397
562
8,318
19,479
28,475
0
L
Bacchus
jojogigglez
Bacchus
13,889
1,475
0
3,195
21,145
33,506
84
5,811
15,104
38,418
0
W
Da Ji
sauller
Da Ji
19,625
4,403
0
4,682
23,348
11,504
222
5,185
18,026
0
88,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,474
Gold Earned
67,169
607
Minions Killed
491
0
Camps Cleared
0
2,340,998
Distance Traveled
2,366,589
11
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,451
480
118
4
0
433,017
7
L
Fenrir
11,530
412
101
4
0
401,412
5
W
Chang'e
15,007
536
130
5
0
496,718
5
L
Gilgamesh
14,188
507
101
4
0
485,843
3
W
Neith
16,407
586
190
7
0
434,780
2
W
Gilgamesh
13,325
476
135
5
0
452,715
3
L
Cupid
14,525
519
124
4
0
484,646
2
W
Yemoja
12,579
449
37
1
0
448,861
0
L
Bacchus
13,475
481
47
2
0
561,671
12
W
Da Ji
16,156
577
115
4
0
507,924
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role