Player Matchup

Janus
Janus
Bailage
Janus
Level 64
God Stats
2W - 1L
1,485 SR
Queue Stats
59W - 63L
1,414 Elo+
Party 2
Xing Tian
Xing Tian
DinoMan1003216
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,165 Elo+
Solo
Achilles
Achilles
IcarusTheSecond
Achilles
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,142 Elo+
Party 2
Bakasura
Bakasura
KImYuna1st
Bakasura
Level 24
God Stats
3W - 2L
1,201 SR
Queue Stats
13W - 17L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
notBron
Danzaburou
Level 12
God Stats
1W - 1L
1,638 SR
Queue Stats
1W - 4L
1,022 Elo+
Party 2
Team Averages
Level 22
1,465 SR
1,219 Elo+

VS

Team Averages
Level 29
1,492 SR
1,330 Elo+
Thanatos
Thanatos
CatDaddy420
Thanatos
Level 29
God Stats
24W - 43L
1,500 SR
Queue Stats
218W - 293L
1,399 Elo+
Party 3
Poseidon
Poseidon
GamerLegendxX10
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 136L
1,432 Elo+
Solo
Neith
Neith
IvanKoxLong
Neith
Level 29
God Stats
0W - 3L
1,377 SR
Queue Stats
120W - 117L
1,297 Elo+
Party 1
Erlang Shen
Erlang Shen
Ragu2410
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Bellona
Bellona
hiimbarfany023
Bellona
Level 26
God Stats
20W - 29L
1,583 SR
Queue Stats
101W - 171L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bailage
Janus
15
13 / 1 / 8
10,011
667
13,203
7,719
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
DinoMan1003216
Xing Tian
3
0 / 1 / 0
5,111
341
62
1,395
364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
16
8 / 1 / 4
9,972
665
10,623
12,694
7,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
KImYuna1st
Bakasura
15
13 / 2 / 5
9,587
639
11,486
10,488
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
notBron
Danzaburou
12
2 / 1 / 3
7,500
500
3,116
3,986
1,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CatDaddy420
Thanatos
12
1 / 7 / 0
7,046
470
4,010
10,825
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
9
0 / 11 / 0
5,896
393
3,150
10,303
3,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 6 / 4
6,671
445
1,670
9,444
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Ragu2410
Erlang Shen
12
3 / 5 / 0
7,878
525
2,391
11,607
9,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 0
6,533
436
2,376
9,797
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
36
Kills
5
6
Deaths
36
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
Bailage
Janus
13
1
8
17
L
Thanatos
CatDaddy420
Thanatos
1
7
0
0.14
W
Xing Tian
DinoMan1003216
Xing Tian
0
1
0
0
L
Poseidon
0
11
0
0
W
Achilles
8
1
4
10
L
0
6
4
0.33
W
Bakasura
KImYuna1st
Bakasura
13
2
5
7.75
L
Erlang Shen
Ragu2410
Erlang Shen
3
5
0
0.6
L
1
7
0
0.14
W
Danzaburou
notBron
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,490
Damage
13,597
36,282
Taken
51,976
16,728
Mitigated
24,812
9,652
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bailage
Janus
13,203
987
0
730
7,719
2,661
543
1,137
6,448
49,292
0
L
Thanatos
CatDaddy420
Thanatos
4,010
1,512
0
5,614
10,825
3,794
0
2,225
8,380
0
38,398
W
Xing Tian
DinoMan1003216
Xing Tian
62
62
0
72
1,395
364
0
0
1,395
788
0
L
Poseidon
3,150
414
99
294
10,303
3,217
81
4,335
5,968
23,525
0
W
Achilles
10,623
2,108
0
4,085
12,694
7,673
2,742
651
11,961
0
64,851
L
1,670
661
0
2,131
9,444
2,720
220
2,668
6,640
0
22,344
W
Bakasura
KImYuna1st
Bakasura
11,486
8,428
0
3,661
10,488
4,923
357
983
9,405
0
55,692
L
Erlang Shen
Ragu2410
Erlang Shen
2,391
1,148
0
793
11,607
9,193
300
3,641
7,425
0
23,581
L
2,376
690
0
534
9,797
5,888
0
396
9,111
0
23,134
W
Danzaburou
notBron
Danzaburou
3,116
1,151
0
1,104
3,986
1,107
1,091
23
3,923
0
25,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,181
Gold Earned
34,024
347
Minions Killed
272
0
Camps Cleared
0
1,236,915
Distance Traveled
1,280,064
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,011
667
84
6
0
306,958
0
L
Thanatos
7,046
470
95
6
0
251,805
2
W
Xing Tian
5,111
341
1
0
0
54,042
0
L
Poseidon
5,896
393
53
4
0
229,218
0
W
Achilles
9,972
665
116
8
0
295,758
6
L
Neith
6,671
445
33
2
0
246,599
5
W
Bakasura
9,587
639
105
7
0
328,382
2
L
Erlang Shen
7,878
525
45
3
0
270,428
0
L
Bellona
6,533
436
46
3
0
282,014
0
W
Danzaburou
7,500
500
41
3
0
251,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role