Player Matchup

Ganesha
Ganesha
BlackLight_1234
Ganesha
Level 28
God Stats
84W - 88L
1,430 SR
Queue Stats
273W - 313L
1,383 Elo+
Party 4
Neith
Neith
Dazent777
Neith
Level 26
God Stats
23W - 23L
1,448 SR
Queue Stats
102W - 129L
1,274 Elo+
Solo
Thor
Thor
NdThee
Thor
Level 28
God Stats
15W - 26L
1,420 SR
Queue Stats
191W - 228L
1,301 Elo+
Party 3
Jing Wei
Jing Wei
Picohh
Jing Wei
Level 29
God Stats
19W - 38L
1,420 SR
Queue Stats
49W - 89L
1,292 Elo+
Party 3
Anubis
Anubis
StatKing
Anubis
Level 18
God Stats
34W - 25L
1,602 SR
Queue Stats
76W - 108L
1,384 Elo+
Party 4
Team Averages
Level 26
1,464 SR
1,327 Elo+

VS

Team Averages
Level 12
1,348 SR
1,127 Elo+
Aphrodite
Aphrodite
IINotGamer
Aphrodite
Level 21
God Stats
12W - 12L
1,433 SR
Queue Stats
138W - 166L
1,344 Elo+
Solo
Thor
Thor
Sinesty Reiiko
Thor
Level 4
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,050 Elo+
Party 2
Loki
Loki
TimePlay
Loki
Level 15
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 5L
1,036 Elo+
Party 1
Tsukuyomi
Tsukuyomi
aresbytop
Tsukuyomi
Level 3
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 5L
1,036 Elo+
Party 1
Olorun
Olorun
mouchetek
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 21
11,135
586
10,164
14,090
14,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Dazent777
Neith
16
5 / 0 / 3
10,640
560
7,061
8,883
3,373
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
NdThee
Thor
20
13 / 0 / 3
12,388
652
12,115
10,009
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Picohh
Jing Wei
16
3 / 9 / 14
9,694
510
8,420
12,215
4,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Anubis
StatKing
Anubis
18
13 / 1 / 3
10,842
571
12,362
8,576
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IINotGamer
Aphrodite
13
1 / 9 / 7
8,087
426
7,498
15,515
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 8 / 0
7,807
411
6,279
12,312
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Loki
14
3 / 7 / 1
9,132
481
2,788
13,419
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
aresbytop
Tsukuyomi
12
5 / 8 / 3
7,967
419
6,912
13,909
4,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
mouchetek
Olorun
14
1 / 6 / 0
8,739
460
6,407
12,743
2,626
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
38
Kills
10
10
Deaths
38
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
21
14.5
W
Neith
Dazent777
Neith
5
0
3
6.5
L
Aphrodite
IINotGamer
Aphrodite
1
9
7
0.5
W
Thor
NdThee
Thor
13
0
3
14.5
W
Jing Wei
Picohh
Jing Wei
3
9
14
1.11
L
0
8
0
0
W
Anubis
StatKing
Anubis
13
1
3
14.5
L
Loki
3
7
1
0.5
L
Tsukuyomi
aresbytop
Tsukuyomi
5
8
3
0.81
L
Olorun
mouchetek
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,122
Damage
29,884
53,773
Taken
67,898
32,271
Mitigated
18,794
18,119
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,164
1,101
911
4,110
14,090
14,933
2,251
3,923
10,167
37,810
0
W
Neith
Dazent777
Neith
7,061
4,567
0
3,028
8,883
3,373
3,500
1,040
7,843
0
64,725
L
Aphrodite
IINotGamer
Aphrodite
7,498
1,329
1,603
5,286
15,515
4,815
559
5,183
10,332
42,356
0
W
Thor
NdThee
Thor
12,115
2,635
0
4,442
10,009
4,343
754
1,948
8,061
0
96,154
W
Jing Wei
Picohh
Jing Wei
8,420
6,902
111
560
12,215
4,498
2,279
3,597
8,618
0
44,985
L
6,279
949
0
0
12,312
3,143
639
3,509
8,803
0
33,827
W
Anubis
StatKing
Anubis
12,362
764
0
4,957
8,576
5,124
1,913
3,452
5,124
53,244
0
L
Loki
2,788
1,018
0
3,590
13,419
3,678
140
2,908
10,511
0
40,750
L
Tsukuyomi
aresbytop
Tsukuyomi
6,912
1,678
0
1,314
13,909
4,532
195
2,748
11,161
55
25,980
L
Olorun
mouchetek
Olorun
6,407
2,591
207
2,174
12,743
2,626
580
8,178
4,565
47,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,699
Gold Earned
41,732
505
Minions Killed
378
0
Camps Cleared
0
1,865,779
Distance Traveled
1,579,264
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,135
586
14
1
0
377,436
2
W
Neith
10,640
560
124
7
0
366,874
0
L
Aphrodite
8,087
426
64
3
0
288,599
2
W
Thor
12,388
652
172
9
0
417,783
5
W
Jing Wei
9,694
510
96
5
0
364,366
0
L
Thor
7,807
411
74
4
0
315,235
1
W
Anubis
10,842
571
99
5
0
339,320
3
L
Loki
9,132
481
84
4
0
306,869
2
L
Tsukuyomi
7,967
419
45
2
0
361,704
1
L
Olorun
8,739
460
111
6
0
306,857
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role