Player Matchup

Nemesis
Nemesis
EilemaBueana
Nemesis
Level 3
God Stats
3W - 0L
1,664 SR
Queue Stats
9W - 4L
1,659 Elo+
Party 2
Apollo
Apollo
JackYmirFrost
Apollo
Level 20
God Stats
16W - 12L
1,736 SR
Queue Stats
67W - 62L
1,808 Elo+
Party 2
Gilgamesh
Gilgamesh
LongThirdLegg
Gilgamesh
Level 24
God Stats
8W - 6L
1,559 SR
Queue Stats
27W - 23L
1,597 Elo+
Party 2
Nox
Nox
MeDecianPasivo
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,513 Elo+
Party 3
Xing Tian
Xing Tian
elweonimbecil
Xing Tian
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,604 Elo+
Party 3
Team Averages
Level 14
1,592 SR
1,636 Elo+

VS

Team Averages
Level 23
1,593 SR
1,485 Elo+
Anubis
Anubis
CelloJ
Anubis
Level 29
God Stats
12W - 18L
1,605 SR
Queue Stats
112W - 109L
1,550 Elo+
Solo
Guan Yu
Guan Yu
FontzEca
Guan Yu
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,673 Elo+
Solo
Athena
Athena
LoneChromosone
Athena
Level 28
God Stats
7W - 6L
1,794 SR
Queue Stats
26W - 35L
1,413 Elo+
Party 1
Ne Zha
Ne Zha
SolrStorm7
Ne Zha
Level 29
God Stats
31W - 34L
1,517 SR
Queue Stats
745W - 734L
1,495 Elo+
Solo
Medusa
Medusa
Zandi9
Medusa
Level 28
God Stats
0W - 2L
1,548 SR
Queue Stats
14W - 21L
1,295 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EilemaBueana
Nemesis
1
0 / 0 / 0
2,446
204
0
0
0
13
3 / 2 / 5
7,102
592
5,250
7,528
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
LongThirdLegg
Gilgamesh
15
4 / 0 / 0
8,085
674
3,492
6,864
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
2 / 1 / 3
6,167
514
3,240
4,398
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
elweonimbecil
Xing Tian
9
1 / 2 / 7
6,123
510
4,933
8,644
5,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CelloJ
Anubis
10
2 / 3 / 0
6,138
512
4,544
6,833
3,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
FontzEca
Guan Yu
1
0 / 0 / 0
2,445
204
0
0
0
10
2 / 2 / 1
6,355
530
2,647
8,527
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
SolrStorm7
Ne Zha
10
0 / 2 / 3
5,921
493
1,304
7,469
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Zandi9
Medusa
9
1 / 3 / 3
5,671
473
7,742
8,781
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
CelloJ
Anubis
2
3
0
0.67
W
Nemesis
EilemaBueana
Nemesis
0
0
0
0
L
Guan Yu
FontzEca
Guan Yu
0
0
0
0
W
3
2
5
2.75
L
2
2
1
1.25
W
Gilgamesh
LongThirdLegg
Gilgamesh
4
0
0
4
W
2
1
3
3.5
L
Ne Zha
SolrStorm7
Ne Zha
0
2
3
0.75
L
Medusa
Zandi9
Medusa
1
3
3
0.83
W
Xing Tian
elweonimbecil
Xing Tian
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,915
Damage
16,237
27,434
Taken
31,610
12,688
Mitigated
14,859
9,112
Healing
9,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CelloJ
Anubis
4,544
373
0
1,922
6,833
3,329
594
1,922
4,839
29,528
0
W
Nemesis
EilemaBueana
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
FontzEca
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
5,250
2,506
0
2,855
7,528
2,244
0
1,382
6,146
0
45,091
L
2,647
774
236
1,944
8,527
6,345
129
1,724
6,727
19,165
0
W
Gilgamesh
LongThirdLegg
Gilgamesh
3,492
1,090
0
2,768
6,864
3,624
0
852
6,012
0
53,007
W
3,240
339
0
1,075
4,398
1,349
153
1,721
2,677
25,332
0
L
Ne Zha
SolrStorm7
Ne Zha
1,304
566
0
2,037
7,469
2,521
0
1,821
5,528
0
28,893
L
Medusa
Zandi9
Medusa
7,742
3,767
222
2,774
8,781
2,664
699
2,402
6,343
0
27,911
W
Xing Tian
elweonimbecil
Xing Tian
4,933
651
0
2,414
8,644
5,471
0
3,236
5,408
16,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,923
Gold Earned
26,530
286
Minions Killed
219
0
Camps Cleared
0
868,950
Distance Traveled
870,626
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,138
512
56
5
0
185,433
2
W
Nemesis
2,446
204
0
0
0
0
0
L
Guan Yu
2,445
204
0
0
0
0
0
W
Apollo
7,102
592
92
8
0
243,994
0
L
Athena
6,355
530
40
3
0
221,402
0
W
Gilgamesh
8,085
674
128
11
0
223,590
3
W
Nox
6,167
514
50
4
0
164,343
3
L
Ne Zha
5,921
493
76
6
0
254,108
4
L
Medusa
5,671
473
47
4
0
209,683
3
W
Xing Tian
6,123
510
16
1
0
237,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role