Player Matchup

Gilgamesh
Gilgamesh
BALLERLIFE365
Gilgamesh
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,286 Elo+
Party 1
Neith
Neith
im-snuggles
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,361 Elo+
Party 1
Hel
Hel
zex_zex_zex
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,435 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,361 Elo+

VS

Team Averages
Level 66
1,675 SR
1,380 Elo+
Gilgamesh
Gilgamesh
Hondaguy4life420
Gilgamesh
Level 140
God Stats
2W - 5L
1,633 SR
Queue Stats
68W - 78L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
ariel_p_j2
Cernunnos
Level 28
God Stats
5W - 8L
1,575 SR
Queue Stats
144W - 130L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
daphxe
Ah Muzen Cab
Level 29
God Stats
0W - 3L
1,817 SR
Queue Stats
89W - 171L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BALLERLIFE365
Gilgamesh
20
23 / 1 / 11
18,352
798
38,407
28,817
30,218
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 4 / 7
11,746
511
3,374
7,035
2,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
10 / 3 / 22
16,807
731
16,982
23,061
34,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
5 / 12 / 2
13,853
602
13,655
27,181
18,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
ariel_p_j2
Cernunnos
16
2 / 11 / 4
12,576
547
20,361
27,514
10,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
daphxe
Ah Muzen Cab
13
1 / 11 / 2
12,116
527
10,139
16,339
5,610
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
34
Kills
8
8
Deaths
34
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BALLERLIFE365
Gilgamesh
23
1
11
28.5
L
Gilgamesh
5
12
2
0.5
L
Cernunnos
ariel_p_j2
Cernunnos
2
11
4
0.36
L
Ah Muzen Cab
daphxe
Ah Muzen Cab
1
11
2
0.18
W
1
4
7
1.13
W
10
3
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,763
Damage
44,155
58,913
Taken
71,034
66,653
Mitigated
34,456
28,526
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BALLERLIFE365
Gilgamesh
38,407
16,001
926
3,798
28,817
30,218
2,515
305
28,512
0
120,565
L
Gilgamesh
13,655
4,749
573
3,763
27,181
18,130
232
5,888
21,293
0
58,583
L
Cernunnos
ariel_p_j2
Cernunnos
20,361
10,031
0
6,240
27,514
10,716
378
8,516
18,998
0
73,203
L
Ah Muzen Cab
daphxe
Ah Muzen Cab
10,139
3,339
135
2,353
16,339
5,610
73
2,598
13,741
0
44,042
W
3,374
1,554
0
292
7,035
2,309
0
172
6,863
0
14,200
W
16,982
2,001
10,821
12,689
23,061
34,126
721
0
23,061
75,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,905
Gold Earned
38,545
221
Minions Killed
217
0
Camps Cleared
0
993,437
Distance Traveled
932,317
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
18,352
798
123
5
0
455,673
0
L
Gilgamesh
13,853
602
62
3
0
347,208
1
L
Cernunnos
12,576
547
88
4
0
301,532
0
L
Ah Muzen Cab
12,116
527
67
3
0
283,577
1
W
Neith
11,746
511
10
0
0
155,434
1
W
Hel
16,807
731
88
4
0
382,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role