Player Matchup

Tsukuyomi
Tsukuyomi
K1ng_Cabbage
Tsukuyomi
Level 44
God Stats
3W - 3L
1,601 SR
Queue Stats
61W - 84L
1,343 Elo+
Party 2
Chronos
Chronos
Last_ink1105
Chronos
Level 108
God Stats
1W - 0L
1,931 SR
Queue Stats
46W - 35L
1,437 Elo+
Party 2
Ymir
Ymir
crazytapia
Ymir
Level 43
God Stats
3W - 2L
1,606 SR
Queue Stats
37W - 55L
1,282 Elo+
Party 2
Gilgamesh
Gilgamesh
fguevara_11
Gilgamesh
Level 100
God Stats
5W - 3L
1,889 SR
Queue Stats
91W - 96L
1,405 Elo+
Party 2
Team Averages
Level 74
1,757 SR
1,367 Elo+

VS

Team Averages
Level 88
1,609 SR
1,634 Elo+
Cthulhu
Cthulhu
Campgoblin69441
Cthulhu
Level 104
God Stats
0W - 1L
1,603 SR
Queue Stats
6W - 4L
1,611 Elo+
Party 1
Apollo
Apollo
Gappygranpappy
Apollo
Level 105
God Stats
0W - 1L
1,317 SR
Queue Stats
6W - 4L
1,611 Elo+
Party 1
Vulcan
Vulcan
SlappyGranPappy
Vulcan
Level 17
God Stats
0W - 1L
1,800 SR
Queue Stats
5W - 3L
1,685 Elo+
Party 1
Gilgamesh
Gilgamesh
grimre4per1331
Gilgamesh
Level 125
God Stats
3W - 1L
1,717 SR
Queue Stats
5W - 5L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
K1ng_Cabbage
Tsukuyomi
13
4 / 3 / 6
8,168
817
5,718
8,370
3,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Last_ink1105
Chronos
15
3 / 1 / 9
9,358
936
8,105
6,498
3,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 7
8,593
859
4,029
7,665
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
fguevara_11
Gilgamesh
15
9 / 0 / 4
9,077
908
10,735
10,155
6,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,220
722
10,366
9,195
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 5 / 2
7,582
758
4,073
9,366
3,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 6 / 1
7,321
732
5,204
7,210
2,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
grimre4per1331
Gilgamesh
13
1 / 5 / 2
8,062
806
5,124
10,263
5,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
19
Kills
6
6
Deaths
19
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
1
5
2
0.4
W
Tsukuyomi
K1ng_Cabbage
Tsukuyomi
4
3
6
2.33
W
Chronos
Last_ink1105
Chronos
3
1
9
7.5
L
2
6
1
0.42
W
3
2
7
3.25
W
Gilgamesh
fguevara_11
Gilgamesh
9
0
4
11
L
Gilgamesh
grimre4per1331
Gilgamesh
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,587
Damage
24,767
32,688
Taken
36,034
20,224
Mitigated
18,422
9,855
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,366
754
537
2,136
9,195
6,300
0
4,150
4,905
21,128
0
L
4,073
2,546
0
1,834
9,366
3,486
756
2,767
6,449
0
24,074
W
Tsukuyomi
K1ng_Cabbage
Tsukuyomi
5,718
1,164
354
1,532
8,370
3,794
0
4,004
4,366
0
15,810
W
Chronos
Last_ink1105
Chronos
8,105
3,178
0
2,417
6,498
3,048
1,388
3,676
2,822
23,496
0
L
5,204
2,512
0
909
7,210
2,953
240
2,537
4,623
14,398
0
W
4,029
210
537
1,005
7,665
6,634
182
2,642
5,023
16,374
0
W
Gilgamesh
fguevara_11
Gilgamesh
10,735
2,694
0
4,010
10,155
6,748
46
5,615
4,540
0
28,669
L
Gilgamesh
grimre4per1331
Gilgamesh
5,124
1,487
0
1,368
10,263
5,683
0
3,078
6,944
0
23,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
30,185
142
Minions Killed
142
5
Camps Cleared
11
749,550
Distance Traveled
680,868
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,220
722
20
2
2
200,978
3
L
Apollo
7,582
758
60
6
3
171,709
1
W
Tsukuyomi
8,168
817
28
3
2
176,641
0
W
Chronos
9,358
936
42
4
2
191,234
0
L
Vulcan
7,321
732
24
2
3
152,191
0
W
Ymir
8,593
859
25
3
0
157,061
0
W
Gilgamesh
9,077
908
47
5
1
224,614
2
L
Gilgamesh
8,062
806
38
4
3
155,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role