Player Matchup

Fenrir
Fenrir
Bahamnut
Fenrir
Level 8
God Stats
22W - 20L
1,423 SR
Queue Stats
25W - 24L
1,354 Elo+
Solo
Xing Tian
Xing Tian
Djinn_Valeford
Xing Tian
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 35L
1,364 Elo+
Solo
Thor
Thor
McSkeee
Thor
Level 17
God Stats
8W - 4L
1,595 SR
Queue Stats
205W - 198L
1,380 Elo+
Solo
Sylvanus
Sylvanus
YoungNatedogg36
Sylvanus
Level 28
God Stats
6W - 6L
1,287 SR
Queue Stats
39W - 45L
1,310 Elo+
Solo
Skadi
Skadi
ragnazn123
Skadi
Level 14
God Stats
16W - 12L
1,349 SR
Queue Stats
135W - 132L
1,344 Elo+
Solo
Team Averages
Level 18
1,431 SR
1,350 Elo+

VS

Team Averages
Level 10
1,435 SR
1,442 Elo+
Nemesis
Nemesis
ALCRACK2005
Nemesis
Level 3
God Stats
1W - 3L
1,713 SR
Queue Stats
1W - 3L
1,714 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SENPLED
Tsukuyomi
Level 12
God Stats
8W - 12L
1,388 SR
Queue Stats
9W - 12L
1,379 Elo+
Solo
Chaac
Chaac
SKELAT0R979
Chaac
Level 23
God Stats
1W - 6L
1,091 SR
Queue Stats
56W - 47L
1,470 Elo+
Solo
Ymir
Ymir
SV7_Meliodaszero
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,170 Elo+
Party 1
Izanami
Izanami
SV7_RyZe
Izanami
Level 9
God Stats
6W - 8L
1,483 SR
Queue Stats
12W - 11L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bahamnut
Fenrir
20
13 / 8 / 16
14,008
1,078
30,412
22,325
13,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
Djinn_Valeford
Xing Tian
20
12 / 6 / 16
14,685
1,130
27,074
26,455
17,072
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
McSkeee
Thor
19
4 / 1 / 14
12,008
924
6,007
9,540
5,422
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
20
4 / 0 / 27
13,947
1,073
15,259
13,853
21,512
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
20
7 / 3 / 23
13,217
1,017
20,326
11,343
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ALCRACK2005
Nemesis
18
3 / 12 / 10
12,344
950
13,297
25,303
10,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
SENPLED
Tsukuyomi
19
0 / 17 / 17
12,527
964
8,964
35,975
30,025
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 1 / 6
13,105
1,008
18,710
15,006
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
0 / 5 / 9
10,843
834
7,808
11,443
9,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
SV7_RyZe
Izanami
19
9 / 5 / 7
14,588
1,122
24,715
20,495
8,008
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
67
40
Kills
18
18
Deaths
40
96
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ALCRACK2005
Nemesis
3
12
10
0.67
W
Fenrir
Bahamnut
Fenrir
13
8
16
2.63
W
Xing Tian
Djinn_Valeford
Xing Tian
12
6
16
3.33
W
Thor
McSkeee
Thor
4
1
14
11
L
Tsukuyomi
SENPLED
Tsukuyomi
0
17
17
0.5
L
6
1
6
9
L
0
5
9
0.9
L
Izanami
SV7_RyZe
Izanami
9
5
7
2.5
W
Sylvanus
4
0
27
17.5
W
Skadi
7
3
23
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,078
Damage
73,494
83,516
Taken
108,222
63,404
Mitigated
71,307
19,885
Healing
3,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ALCRACK2005
Nemesis
13,297
6,623
0
412
25,303
10,630
0
11,150
14,153
0
25,246
W
Fenrir
Bahamnut
Fenrir
30,412
7,300
949
1,321
22,325
13,973
0
1,483
19,570
0
40,762
W
Xing Tian
Djinn_Valeford
Xing Tian
27,074
2,122
336
1,722
26,455
17,072
0
1,969
24,161
48,816
0
W
Thor
McSkeee
Thor
6,007
442
653
1,157
9,540
5,422
0
706
8,709
0
21,497
L
Tsukuyomi
SENPLED
Tsukuyomi
8,964
1,451
0
34
35,975
30,025
0
8,938
27,037
0
31,316
L
18,710
4,054
0
3,293
15,006
12,898
0
6,667
8,339
0
34,246
L
7,808
1,303
0
0
11,443
9,746
0
5,868
5,575
20,016
0
L
Izanami
SV7_RyZe
Izanami
24,715
20,335
0
0
20,495
8,008
0
9,710
10,785
0
58,040
W
Sylvanus
15,259
5,904
6,947
5,949
13,853
21,512
0
3,105
10,623
39,801
0
W
Skadi
20,326
10,588
0
851
11,343
5,425
0
545
10,698
0
41,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,865
Gold Earned
63,407
219
Minions Killed
190
3
Camps Cleared
3
1,197,159
Distance Traveled
1,133,777
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,344
950
15
1
1
279,718
1
W
Fenrir
14,008
1,078
27
2
0
264,358
2
W
Xing Tian
14,685
1,130
55
4
0
246,107
1
W
Thor
12,008
924
35
3
3
205,323
0
L
Tsukuyomi
12,527
964
40
3
1
207,207
2
L
Chaac
13,105
1,008
35
3
0
261,496
0
L
Ymir
10,843
834
25
2
0
150,616
0
L
Izanami
14,588
1,122
75
6
1
234,740
0
W
Sylvanus
13,947
1,073
55
4
0
224,209
0
W
Skadi
13,217
1,017
47
4
0
257,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role