Player Matchup

Ymir
Ymir
GodSharky
Ymir
Level 5
God Stats
26W - 26L
1,666 SR
Queue Stats
196W - 227L
1,556 Elo+
Party 3
Izanami
Izanami
Hailan143
Izanami
Level 27
God Stats
83W - 85L
1,558 SR
Queue Stats
182W - 199L
1,473 Elo+
Party 2
Bacchus
Bacchus
PreyUponDread
Bacchus
Level 124
God Stats
0W - 3L
1,475 SR
Queue Stats
136W - 140L
1,408 Elo+
Party 3
Tiamat
Tiamat
SnubMuffin
Tiamat
Level 18
God Stats
8W - 8L
1,493 SR
Queue Stats
123W - 146L
1,360 Elo+
Party 2
Bellona
Bellona
sx3boss
Bellona
Level 18
God Stats
3W - 2L
1,677 SR
Queue Stats
7W - 13L
1,739 Elo+
Solo
Team Averages
Level 38
1,574 SR
1,507 Elo+

VS

Team Averages
Level 27
1,512 SR
1,500 Elo+
Izanami
Izanami
AbundantTea5083
Izanami
Level 20
God Stats
69W - 51L
1,516 SR
Queue Stats
152W - 154L
1,485 Elo+
Party 1
Ymir
Ymir
CrabbyFlabby
Ymir
Level 27
God Stats
28W - 28L
1,545 SR
Queue Stats
181W - 188L
1,499 Elo+
Party 1
Amaterasu
Amaterasu
LilHopz
Amaterasu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,435 Elo+
Party 4
He Bo
He Bo
LilStutter
He Bo
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,580 Elo+
Party 4
Sun Wukong
Sun Wukong
OscarBosker1
Sun Wukong
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 10 / 9
11,548
962
6,136
24,928
33,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Hailan143
Izanami
17
6 / 7 / 5
12,829
1,069
20,256
17,573
6,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
18
2 / 10 / 9
11,456
955
20,724
22,996
15,598
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
SnubMuffin
Tiamat
18
2 / 5 / 10
11,614
968
10,832
15,198
7,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
sx3boss
Bellona
18
6 / 13 / 8
12,544
1,045
18,579
29,198
23,742
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 27
13,851
1,154
29,704
12,506
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 4 / 25
13,621
1,135
14,249
22,093
29,777
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
LilHopz
Amaterasu
20
12 / 5 / 18
13,516
1,126
27,105
22,912
13,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
20
11 / 5 / 23
13,924
1,160
21,945
11,970
4,508
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
OscarBosker1
Sun Wukong
19
7 / 3 / 20
12,448
1,037
10,315
12,861
14,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
158
17
Kills
45
45
Deaths
17
41
Assists
113
Player
Kills
Deaths
Assists
KDA
W
9
0
27
22.5
W
6
4
25
4.63
L
Ymir
1
10
9
0.55
L
Izanami
Hailan143
Izanami
6
7
5
1.21
W
Amaterasu
LilHopz
Amaterasu
12
5
18
4.2
W
He Bo
11
5
23
4.5
W
Sun Wukong
OscarBosker1
Sun Wukong
7
3
20
5.67
L
Bacchus
2
10
9
0.65
L
Tiamat
SnubMuffin
Tiamat
2
5
10
1.4
L
Bellona
sx3boss
Bellona
6
13
8
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,527
Damage
103,318
109,893
Taken
82,342
87,448
Mitigated
66,724
5,637
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,704
18,626
0
0
12,506
4,871
0
6,626
5,728
0
62,691
W
14,249
2,707
741
2,139
22,093
29,777
0
10,431
11,412
25,170
0
L
Ymir
6,136
1,384
0
603
24,928
33,516
0
6,831
18,097
18,594
0
L
Izanami
Hailan143
Izanami
20,256
15,230
567
1,000
17,573
6,733
0
6,814
10,759
0
62,037
W
Amaterasu
LilHopz
Amaterasu
27,105
13,723
0
3,266
22,912
13,095
0
8,730
14,029
0
38,342
W
He Bo
21,945
1,865
0
312
11,970
4,508
0
6,155
5,641
50,197
0
W
Sun Wukong
OscarBosker1
Sun Wukong
10,315
1,342
0
206
12,861
14,473
0
5,426
7,285
0
22,601
L
Bacchus
20,724
1,412
0
0
22,996
15,598
0
8,744
14,252
39,103
0
L
Tiamat
SnubMuffin
Tiamat
10,832
749
0
2,423
15,198
7,859
0
4,164
11,034
26,611
0
L
Bellona
sx3boss
Bellona
18,579
6,828
0
1,044
29,198
23,742
0
9,641
19,557
567
27,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,991
Gold Earned
67,360
227
Minions Killed
216
5
Camps Cleared
8
1,016,795
Distance Traveled
1,047,426
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,851
1,154
72
6
1
217,859
0
W
Ymir
13,621
1,135
30
3
1
197,524
0
L
Ymir
11,548
962
32
3
3
159,626
0
L
Izanami
12,829
1,069
105
9
0
210,032
0
W
Amaterasu
13,516
1,126
18
2
4
216,624
2
W
He Bo
13,924
1,160
66
6
2
194,010
1
W
Sun Wukong
12,448
1,037
30
3
0
221,409
1
L
Bacchus
11,456
955
41
3
0
234,916
0
L
Tiamat
11,614
968
30
3
1
208,813
0
L
Bellona
12,544
1,045
19
2
1
203,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role