Player Matchup

Da Ji
Da Ji
CruelerSeraph
Da Ji
Level 44
God Stats
0W - 2L
1,564 SR
Queue Stats
45W - 44L
1,458 Elo+
Party 2
Ah Puch
Ah Puch
GoldMouth_X
Ah Puch
Level 123
God Stats
13W - 8L
1,641 SR
Queue Stats
84W - 60L
1,494 Elo+
Party 2
Ymir
Ymir
Middie5503
Ymir
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,434 Elo+
Solo
Team Averages
Level 84
1,568 SR
1,462 Elo+

VS

Team Averages
Level 93
1,626 SR
1,492 Elo+
Rama
Rama
ViolasBlade
Rama
Level 107
God Stats
6W - 6L
1,719 SR
Queue Stats
250W - 280L
1,474 Elo+
Solo
Ares
Ares
black_iris91
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
hazrn
Gilgamesh
Level 147
God Stats
16W - 5L
1,659 SR
Queue Stats
158W - 124L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 12 / 4
10,794
720
12,005
14,866
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
GoldMouth_X
Ah Puch
14
5 / 8 / 7
10,851
723
20,162
15,953
6,179
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 10
10,472
698
6,582
16,237
13,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 1 / 5
12,447
830
15,413
15,438
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 6 / 13
10,021
668
3,710
14,618
12,631
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
hazrn
Gilgamesh
15
10 / 6 / 12
11,974
798
19,584
19,459
8,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
13
Kills
26
26
Deaths
13
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
12
4
0.67
L
Ah Puch
GoldMouth_X
Ah Puch
5
8
7
1.06
L
2
6
10
1.17
W
14
1
5
16.5
W
2
6
13
1.42
W
Gilgamesh
hazrn
Gilgamesh
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,749
Damage
38,707
47,056
Taken
49,515
25,401
Mitigated
27,072
6,503
Healing
9,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,005
3,177
0
592
14,866
5,400
0
1,392
13,474
0
30,406
L
Ah Puch
GoldMouth_X
Ah Puch
20,162
1,187
0
4,225
15,953
6,179
24
1,741
14,212
55,044
0
L
6,582
1,110
258
1,428
16,237
13,822
0
863
15,374
15,729
0
W
15,413
11,503
567
6,328
15,438
6,114
3,234
8,711
6,727
0
48,580
W
3,710
486
0
366
14,618
12,631
102
7,669
6,949
6,087
0
W
Gilgamesh
hazrn
Gilgamesh
19,584
6,348
0
2,076
19,459
8,327
278
10,440
9,019
250
55,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,117
Gold Earned
34,442
113
Minions Killed
156
0
Camps Cleared
0
699,549
Distance Traveled
787,975
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,794
720
28
2
0
215,671
3
L
Ah Puch
10,851
723
64
4
0
221,492
2
L
Ymir
10,472
698
21
1
0
262,386
0
W
Rama
12,447
830
86
6
0
251,117
1
W
Ares
10,021
668
7
0
0
268,096
2
W
Gilgamesh
11,974
798
63
4
0
268,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role