Player Matchup

Athena
Athena
BigWillyDilly
Athena
Level 59
God Stats
6W - 3L
1,549 SR
Queue Stats
258W - 201L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
C_Eddwards
Danzaburou
Level 89
God Stats
9W - 9L
1,601 SR
Queue Stats
490W - 429L
1,501 Elo+
Party 2
Tiamat
Tiamat
SinsEdge
Tiamat
Level 145
God Stats
3W - 2L
1,400 SR
Queue Stats
49W - 42L
1,568 Elo+
Solo
Pele
Pele
XxL3G1T_WRECKxX
Pele
Level 87
God Stats
3W - 2L
1,472 SR
Queue Stats
271W - 201L
1,592 Elo+
Party 2
Gilgamesh
Gilgamesh
im_A_Weeb_Fyi
Gilgamesh
Level 98
God Stats
1W - 1L
1,741 SR
Queue Stats
43W - 37L
1,542 Elo+
Solo
Team Averages
Level 96
1,552 SR
1,552 Elo+

VS

Team Averages
Level 111
1,484 SR
1,478 Elo+
Cernunnos
Cernunnos
Aztabaal30X
Cernunnos
Level 108
God Stats
6W - 4L
1,551 SR
Queue Stats
282W - 279L
1,539 Elo+
Party 1
Ganesha
Ganesha
Khataclyst
Ganesha
Level 108
God Stats
0W - 2L
1,394 SR
Queue Stats
2W - 10L
1,243 Elo+
Solo
Thor
Thor
Luh_231
Thor
Level 121
God Stats
15W - 16L
1,633 SR
Queue Stats
768W - 698L
1,523 Elo+
Party 1
Raijin
Raijin
Tatui369
Raijin
Level 109
God Stats
6W - 7L
1,484 SR
Queue Stats
278W - 235L
1,545 Elo+
Party 1
Gilgamesh
Gilgamesh
thebear6975
Gilgamesh
Level 107
God Stats
5W - 9L
1,357 SR
Queue Stats
173W - 155L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 14
12,000
522
8,650
18,909
23,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
C_Eddwards
Danzaburou
19
5 / 2 / 4
13,177
573
15,462
15,775
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Tiamat
SinsEdge
Tiamat
19
3 / 2 / 9
11,570
503
14,169
15,245
9,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 4 / 8
11,168
486
8,368
19,296
9,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
im_A_Weeb_Fyi
Gilgamesh
20
10 / 3 / 6
13,673
594
23,698
20,146
18,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aztabaal30X
Cernunnos
17
2 / 4 / 2
10,763
468
11,217
16,623
6,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Khataclyst
Ganesha
16
0 / 3 / 5
10,085
438
8,299
16,177
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Luh_231
Thor
18
5 / 7 / 2
11,271
490
10,481
20,765
8,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Tatui369
Raijin
16
1 / 3 / 2
10,303
448
11,248
17,236
7,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
thebear6975
Gilgamesh
18
4 / 7 / 1
11,443
498
15,716
23,827
14,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
24
Kills
12
12
Deaths
24
41
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Aztabaal30X
Cernunnos
2
4
2
0.75
W
4
1
14
11
W
Danzaburou
C_Eddwards
Danzaburou
5
2
4
3.5
L
Ganesha
Khataclyst
Ganesha
0
3
5
0.83
L
Thor
Luh_231
Thor
5
7
2
0.86
W
Tiamat
SinsEdge
Tiamat
3
2
9
3.75
L
Raijin
Tatui369
Raijin
1
3
2
0.67
W
2
4
8
1.5
W
Gilgamesh
im_A_Weeb_Fyi
Gilgamesh
10
3
6
4.33
L
Gilgamesh
thebear6975
Gilgamesh
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,347
Damage
56,961
89,371
Taken
94,628
67,848
Mitigated
51,602
30,037
Healing
23,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Aztabaal30X
Cernunnos
11,217
5,219
0
6,620
16,623
6,340
874
3,157
13,416
0
64,628
W
8,650
1,829
0
2,608
18,909
23,329
194
4,456
14,201
31,468
0
W
Danzaburou
C_Eddwards
Danzaburou
15,462
4,596
0
9,161
15,775
7,389
2,339
3,717
12,024
0
114,019
L
Ganesha
Khataclyst
Ganesha
8,299
810
0
1,273
16,177
14,439
693
3,769
12,358
46,738
0
L
Thor
Luh_231
Thor
10,481
2,960
0
3,926
20,765
8,805
0
5,474
15,241
0
80,462
W
Tiamat
SinsEdge
Tiamat
14,169
1,033
0
6,680
15,245
9,478
849
4,825
10,067
81,045
0
L
Raijin
Tatui369
Raijin
11,248
797
0
3,100
17,236
7,251
0
8,505
8,656
63,684
0
W
8,368
1,134
0
8,596
19,296
9,040
832
2,894
16,266
0
96,242
W
Gilgamesh
im_A_Weeb_Fyi
Gilgamesh
23,698
6,929
0
2,992
20,146
18,612
2,964
2,778
17,266
0
86,686
L
Gilgamesh
thebear6975
Gilgamesh
15,716
5,731
0
8,104
23,827
14,767
890
1,914
21,388
0
78,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,588
Gold Earned
53,865
673
Minions Killed
630
0
Camps Cleared
0
2,302,879
Distance Traveled
2,026,877
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,763
468
169
7
0
388,333
2
W
Athena
12,000
522
46
2
0
476,614
5
W
Danzaburou
13,177
573
201
9
0
419,861
5
L
Ganesha
10,085
438
30
1
0
465,855
3
L
Thor
11,271
490
136
6
0
396,487
3
W
Tiamat
11,570
503
143
6
0
431,592
7
L
Raijin
10,303
448
140
6
0
376,780
1
W
Pele
11,168
486
141
6
0
497,758
0
W
Gilgamesh
13,673
594
142
6
0
477,054
0
L
Gilgamesh
11,443
498
155
7
0
399,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role