Player Matchup

Chaac
Chaac
Axnzak
Chaac
Level 43
God Stats
8W - 7L
1,732 SR
Queue Stats
94W - 101L
1,499 Elo+
Party 3
Neith
Neith
Kewds
Neith
Level 93
God Stats
7W - 5L
1,826 SR
Queue Stats
135W - 121L
1,604 Elo+
Party 3
Cerberus
Cerberus
TheeDougie
Cerberus
Level 32
God Stats
6W - 3L
1,519 SR
Queue Stats
151W - 132L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
retnnuh
Gilgamesh
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
114W - 93L
1,556 Elo+
Party 2
Poseidon
Poseidon
ssamddaeng
Poseidon
Level 45
God Stats
15W - 12L
1,490 SR
Queue Stats
165W - 130L
1,546 Elo+
Party 2
Team Averages
Level 67
1,613 SR
1,545 Elo+

VS

Team Averages
Level 76
1,498 SR
1,480 Elo+
Izanami
Izanami
Aschmierer
Izanami
Level 67
God Stats
10W - 14L
1,432 SR
Queue Stats
131W - 130L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Gotta D Up
Gilgamesh
Level 121
God Stats
2W - 4L
1,361 SR
Queue Stats
272W - 270L
1,507 Elo+
Party 1
Anubis
Anubis
KiwiJuice69
Anubis
Level 105
God Stats
72W - 60L
1,623 SR
Queue Stats
170W - 177L
1,494 Elo+
Party 1
Athena
Athena
LeroyJenkins925
Athena
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,513 Elo+
Party 1
Kukulkan
Kukulkan
sa023rah
Kukulkan
Level 60
God Stats
0W - 2L
1,575 SR
Queue Stats
47W - 94L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Axnzak
Chaac
13
2 / 3 / 3
7,159
597
5,661
10,240
3,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Kewds
Neith
13
5 / 1 / 3
7,939
662
8,146
5,897
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
TheeDougie
Cerberus
11
3 / 1 / 10
7,234
603
5,024
9,759
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
retnnuh
Gilgamesh
12
6 / 2 / 3
7,542
629
6,054
7,741
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
ssamddaeng
Poseidon
13
7 / 2 / 3
7,712
643
6,498
5,059
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aschmierer
Izanami
9
0 / 4 / 0
5,641
470
1,814
7,738
1,634
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Gotta D Up
Gilgamesh
11
3 / 3 / 1
6,744
562
6,490
10,863
4,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
13
3 / 4 / 1
7,736
645
7,053
9,282
4,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 6 / 0
6,419
535
4,869
10,779
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
sa023rah
Kukulkan
8
0 / 6 / 0
5,380
448
2,045
6,221
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
23
Kills
9
9
Deaths
23
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aschmierer
Izanami
0
4
0
0
W
Chaac
Axnzak
Chaac
2
3
3
1.17
L
Gilgamesh
Gotta D Up
Gilgamesh
3
3
1
1.17
W
Neith
Kewds
Neith
5
1
3
6.5
L
Anubis
3
4
1
0.88
L
3
6
0
0.5
W
Cerberus
TheeDougie
Cerberus
3
1
10
8
W
Gilgamesh
retnnuh
Gilgamesh
6
2
3
3.75
L
Kukulkan
sa023rah
Kukulkan
0
6
0
0
W
Poseidon
ssamddaeng
Poseidon
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,383
Damage
22,271
38,696
Taken
44,883
13,488
Mitigated
18,474
15,001
Healing
11,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aschmierer
Izanami
1,814
1,289
0
1,938
7,738
1,634
0
1,656
6,056
0
34,009
W
Chaac
Axnzak
Chaac
5,661
2,208
0
4,634
10,240
3,181
367
5,330
4,910
0
38,361
L
Gilgamesh
Gotta D Up
Gilgamesh
6,490
2,102
0
2,860
10,863
4,580
0
1,190
9,577
0
34,720
W
Neith
Kewds
Neith
8,146
4,289
0
3,123
5,897
1,830
2,797
945
4,912
0
54,169
L
Anubis
7,053
367
0
4,581
9,282
4,555
678
328
8,914
50,187
0
L
4,869
1,283
0
1,121
10,779
6,077
0
4,275
6,406
14,832
0
W
Cerberus
TheeDougie
Cerberus
5,024
479
0
3,771
9,759
4,265
0
4,087
5,604
16,428
0
W
Gilgamesh
retnnuh
Gilgamesh
6,054
1,516
0
2,400
7,741
2,831
470
2,306
5,405
0
35,166
L
Kukulkan
sa023rah
Kukulkan
2,045
314
0
740
6,221
1,628
301
3,651
2,408
18,236
0
W
Poseidon
ssamddaeng
Poseidon
6,498
1,114
0
1,073
5,059
1,381
185
1,147
3,898
33,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
31,920
338
Minions Killed
289
0
Camps Cleared
0
1,187,282
Distance Traveled
1,081,620
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,641
470
73
6
0
216,104
1
W
Chaac
7,159
597
76
6
0
224,353
2
L
Gilgamesh
6,744
562
64
5
0
250,683
1
W
Neith
7,939
662
89
7
0
215,672
4
L
Anubis
7,736
645
99
8
0
179,309
5
L
Athena
6,419
535
13
1
0
232,476
2
W
Cerberus
7,234
603
35
3
0
267,985
2
W
Gilgamesh
7,542
629
67
6
0
237,555
1
L
Kukulkan
5,380
448
40
3
0
203,048
2
W
Poseidon
7,712
643
71
6
0
241,717
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role