Player Matchup

Hel
Hel
BangInYaFace132
Hel
Level 69
God Stats
1W - 1L
1,287 SR
Queue Stats
24W - 24L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
Freddy Merc 43
Gilgamesh
Level 18
God Stats
6W - 3L
1,561 SR
Queue Stats
7W - 6L
1,357 Elo+
Party 3
Cthulhu
Cthulhu
SeismicYew14
Cthulhu
Level 5
God Stats
8W - 12L
1,500 SR
Queue Stats
65W - 81L
1,500 Elo+
Party 2
Nemesis
Nemesis
shadobunnix
Nemesis
Level 6
God Stats
4W - 3L
1,448 SR
Queue Stats
5W - 7L
1,326 Elo+
Party 3
Heimdallr
Heimdallr
silvertheboss04
Heimdallr
Level 58
God Stats
3W - 2L
1,611 SR
Queue Stats
85W - 97L
1,344 Elo+
Party 2
Team Averages
Level 31
1,481 SR
1,402 Elo+

VS

Team Averages
Level 25
1,502 SR
1,296 Elo+
Hou Yi
Hou Yi
Frosted qc
Hou Yi
Level 28
God Stats
44W - 38L
1,542 SR
Queue Stats
209W - 216L
1,440 Elo+
Party 1
Mulan
Mulan
LILPANK21
Mulan
Level 25
God Stats
9W - 10L
1,519 SR
Queue Stats
87W - 82L
1,493 Elo+
Solo
Bellona
Bellona
SeaSkySM
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,312 Elo+
Solo
Ares
Ares
dragonlance40
Ares
Level 21
God Stats
0W - 2L
1,617 SR
Queue Stats
1W - 4L
1,044 Elo+
Solo
Scylla
Scylla
xXkillerQc9Xx
Scylla
Level 23
God Stats
54W - 55L
1,332 SR
Queue Stats
74W - 77L
1,193 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 17
13,365
1,114
19,258
13,660
6,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
Freddy Merc 43
Gilgamesh
20
7 / 0 / 20
13,200
1,100
22,312
12,349
9,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
SeismicYew14
Cthulhu
17
0 / 5 / 9
10,476
873
5,813
13,051
10,992
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
shadobunnix
Nemesis
17
1 / 2 / 11
10,939
912
3,966
10,314
4,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
silvertheboss04
Heimdallr
20
17 / 4 / 10
14,737
1,228
34,985
22,641
11,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Frosted qc
Hou Yi
16
0 / 2 / 6
10,280
857
6,657
8,875
4,924
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
LILPANK21
Mulan
17
7 / 7 / 5
11,701
975
17,516
21,908
12,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
SeaSkySM
Bellona
16
0 / 11 / 4
10,363
864
11,044
26,060
25,692
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 7 / 11
12,414
1,035
12,642
22,798
36,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 6 / 7
11,634
970
14,265
15,459
7,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
45
33
Kills
12
13
Deaths
33
67
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
2
17
8.25
W
Gilgamesh
Freddy Merc 43
Gilgamesh
7
0
20
17
L
Hou Yi
Frosted qc
Hou Yi
0
2
6
1.5
L
Mulan
LILPANK21
Mulan
7
7
5
1.36
L
Bellona
SeaSkySM
Bellona
0
11
4
0.18
W
Cthulhu
SeismicYew14
Cthulhu
0
5
9
0.9
L
2
7
11
1.07
W
Nemesis
shadobunnix
Nemesis
1
2
11
3.25
W
Heimdallr
silvertheboss04
Heimdallr
17
4
10
5.5
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,334
Damage
62,124
72,015
Taken
95,100
41,803
Mitigated
87,383
29,139
Healing
7,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,258
3,266
10,074
8,192
13,660
6,135
0
5,079
8,581
55,202
0
W
Gilgamesh
Freddy Merc 43
Gilgamesh
22,312
4,338
185
2,011
12,349
9,535
0
3,979
8,370
0
45,009
L
Hou Yi
Frosted qc
Hou Yi
6,657
2,527
0
0
8,875
4,924
0
1,312
7,513
0
23,906
L
Mulan
LILPANK21
Mulan
17,516
2,345
159
1,586
21,908
12,802
0
6,066
15,717
0
30,228
L
Bellona
SeaSkySM
Bellona
11,044
4,468
839
683
26,060
25,692
0
7,728
18,082
158
30,867
W
Cthulhu
SeismicYew14
Cthulhu
5,813
568
0
12
13,051
10,992
0
3,932
9,119
17,114
0
L
12,642
637
0
1,014
22,798
36,341
0
6,477
16,089
31,986
0
W
Nemesis
shadobunnix
Nemesis
3,966
2,137
0
764
10,314
4,135
0
2,609
7,705
0
11,089
W
Heimdallr
silvertheboss04
Heimdallr
34,985
18,560
232
7,669
22,641
11,006
0
11,466
11,175
0
56,323
L
14,265
2,694
0
2,921
15,459
7,624
0
3,488
11,894
33,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,717
Gold Earned
56,392
214
Minions Killed
192
6
Camps Cleared
4
988,532
Distance Traveled
929,900
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,365
1,114
89
7
1
219,200
1
W
Gilgamesh
13,200
1,100
40
3
0
244,729
0
L
Hou Yi
10,280
857
35
3
2
100,495
0
L
Mulan
11,701
975
10
1
0
245,804
0
L
Bellona
10,363
864
49
4
0
177,500
1
W
Cthulhu
10,476
873
32
3
1
130,176
1
L
Ares
12,414
1,035
31
3
1
194,555
0
W
Nemesis
10,939
912
15
1
0
202,720
0
W
Heimdallr
14,737
1,228
38
3
4
191,707
0
L
Scylla
11,634
970
67
6
1
211,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role