Player Matchup

Ares
Ares
Angel VXI
Ares
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,526 Elo+
Party 1
King Arthur
King Arthur
Apt9914
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,731 Elo+
Party 1
Cerberus
Cerberus
Aregian
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Solo
Apollo
Apollo
FlyGuyGrinds
Apollo
Level 30
God Stats
0W - 2L
1,214 SR
Queue Stats
226W - 224L
1,415 Elo+
Solo
Ra
Ra
yelabelly
Ra
Level 15
God Stats
5W - 4L
1,529 SR
Queue Stats
31W - 41L
1,344 Elo+
Solo
Team Averages
Level 17
1,449 SR
1,467 Elo+

VS

Team Averages
Level 18
1,460 SR
1,372 Elo+
Janus
Janus
Astoflo_III
Janus
Level 18
God Stats
4W - 1L
1,566 SR
Queue Stats
49W - 51L
1,347 Elo+
Party 3
Ares
Ares
BOAxGALLO 28
Ares
Level 27
God Stats
25W - 19L
1,538 SR
Queue Stats
281W - 314L
1,408 Elo+
Solo
Mercury
Mercury
ChidoriKakashi1
Mercury
Level 27
God Stats
35W - 12L
1,590 SR
Queue Stats
41W - 28L
1,443 Elo+
Party 3
Nemesis
Nemesis
Twojznomad
Nemesis
Level 17
God Stats
1W - 2L
1,106 SR
Queue Stats
5W - 15L
1,163 Elo+
Party 2
Thor
Thor
jansh
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
18
9 / 12 / 9
12,544
1,045
16,342
35,908
48,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Apt9914
King Arthur
17
8 / 6 / 10
11,880
990
10,800
21,230
17,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Aregian
Cerberus
16
1 / 2 / 8
10,035
836
1,344
5,133
1,851
Apollo
16
3 / 5 / 10
10,885
907
5,345
6,874
2,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 15
11,649
971
9,659
12,081
5,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 16
11,950
996
10,490
12,125
5,320
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
3 / 1 / 22
13,510
1,126
16,614
17,455
20,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
25 / 1 / 2
17,382
1,449
33,615
13,468
6,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
Twojznomad
Nemesis
18
3 / 11 / 12
12,003
1,000
11,690
15,878
6,756
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
jansh
Thor
16
0 / 9 / 7
10,458
872
5,237
11,738
3,291
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
90
24
Kills
31
31
Deaths
26
52
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ares
9
12
9
1.13
L
King Arthur
Apt9914
King Arthur
8
6
10
2.17
L
Cerberus
Aregian
Cerberus
1
2
8
2.5
W
0
4
16
2
W
3
1
22
14
W
25
1
2
26
L
Apollo
3
5
10
1.6
W
Nemesis
Twojznomad
Nemesis
3
11
12
0.82
W
Thor
jansh
Thor
0
9
7
0.39
L
3
6
15
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,490
Damage
77,646
81,226
Taken
70,664
75,130
Mitigated
42,065
1,995
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
16,342
1,914
0
0
35,908
48,011
0
12,647
22,731
18,570
0
L
King Arthur
Apt9914
King Arthur
10,800
2,465
0
0
21,230
17,358
0
6,901
14,021
0
18,687
L
Cerberus
Aregian
Cerberus
1,344
429
0
251
5,133
1,851
0
806
4,235
2,560
0
W
10,490
2,643
0
620
12,125
5,320
0
5,195
6,058
31,879
0
W
16,614
1,185
0
3,625
17,455
20,098
0
10,882
6,573
36,288
0
W
33,615
27,613
866
4,634
13,468
6,600
0
2,821
8,603
0
59,131
L
Apollo
5,345
3,718
74
306
6,874
2,532
0
1,782
5,006
0
9,489
W
Nemesis
Twojznomad
Nemesis
11,690
4,449
0
924
15,878
6,756
0
6,069
7,404
0
22,796
W
Thor
jansh
Thor
5,237
2,670
0
50
11,738
3,291
0
2,378
6,113
0
15,393
L
9,659
1,572
1,097
267
12,081
5,378
0
3,900
8,129
26,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,993
Gold Earned
65,303
63
Minions Killed
183
0
Camps Cleared
12
602,458
Distance Traveled
1,063,631
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,544
1,045
4
0
0
178,429
0
L
King Arthur
11,880
990
12
1
0
157,051
0
L
Cerberus
10,035
836
6
1
0
46,704
0
W
Janus
11,950
996
61
5
0
200,421
0
W
Ares
13,510
1,126
43
4
2
210,166
4
W
Mercury
17,382
1,449
44
4
7
296,447
0
L
Apollo
10,885
907
7
1
0
70,589
1
W
Nemesis
12,003
1,000
14
1
1
206,752
3
W
Thor
10,458
872
21
2
2
149,845
0
L
Ra
11,649
971
34
3
0
149,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role