Player Matchup

Rama
Rama
IIgabrielzitoII
Rama
Level 81
God Stats
4W - 5L
1,352 SR
Queue Stats
363W - 401L
1,349 Elo+
Solo
Gilgamesh
Gilgamesh
Joshboyoriginal
Gilgamesh
Level 108
God Stats
2W - 3L
1,259 SR
Queue Stats
163W - 178L
1,410 Elo+
Solo
Cerberus
Cerberus
LDG SAGEMODE
Cerberus
Level 88
God Stats
7W - 8L
1,424 SR
Queue Stats
356W - 391L
1,429 Elo+
Solo
Bakasura
Bakasura
TorqdHammer
Bakasura
Level 78
God Stats
21W - 20L
1,506 SR
Queue Stats
153W - 171L
1,394 Elo+
Solo
Persephone
Persephone
beatzordie_
Persephone
Level 50
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 35L
1,269 Elo+
Solo
Team Averages
Level 81
1,408 SR
1,370 Elo+

VS

Team Averages
Level 58
1,538 SR
1,374 Elo+
Poseidon
Poseidon
DreamzKita
Poseidon
Level 65
God Stats
0W - 1L
1,930 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Shadoniz
Danzaburou
Level 63
God Stats
19W - 21L
1,461 SR
Queue Stats
86W - 119L
1,336 Elo+
Party 1
Kali
Kali
aj27
Kali
Level 52
God Stats
9W - 11L
1,494 SR
Queue Stats
31W - 43L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
marmol_1011
Nu Wa
Level 57
God Stats
123W - 114L
1,514 SR
Queue Stats
296W - 327L
1,407 Elo+
Solo
Jormungandr
Jormungandr
shudinmamun66666
Jormungandr
Level 54
God Stats
0W - 3L
1,289 SR
Queue Stats
58W - 90L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 6
8,377
558
7,299
11,680
3,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Joshboyoriginal
Gilgamesh
16
10 / 1 / 0
9,526
635
10,032
11,553
7,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LDG SAGEMODE
Cerberus
9
2 / 1 / 6
7,025
468
5,342
9,712
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
TorqdHammer
Bakasura
15
4 / 1 / 5
8,636
576
5,748
9,145
4,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
beatzordie_
Persephone
12
1 / 3 / 1
7,701
513
3,000
7,484
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DreamzKita
Poseidon
7
0 / 5 / 0
5,293
353
2,064
5,334
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Shadoniz
Danzaburou
10
2 / 6 / 2
6,870
458
10,454
11,913
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
aj27
Kali
10
2 / 4 / 0
6,589
439
4,792
12,639
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 2 / 4
7,927
528
4,745
6,621
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
shudinmamun66666
Jormungandr
9
2 / 5 / 2
6,334
422
6,167
10,040
4,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
8
9
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DreamzKita
Poseidon
0
5
0
0
W
5
3
6
2.67
W
Gilgamesh
Joshboyoriginal
Gilgamesh
10
1
0
10
W
Cerberus
LDG SAGEMODE
Cerberus
2
1
6
5
L
Danzaburou
Shadoniz
Danzaburou
2
6
2
0.5
W
Bakasura
TorqdHammer
Bakasura
4
1
5
6.5
L
Kali
aj27
Kali
2
4
0
0.5
W
Persephone
beatzordie_
Persephone
1
3
1
0.5
L
2
2
4
2
L
Jormungandr
shudinmamun66666
Jormungandr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,421
Damage
28,222
49,574
Taken
46,547
23,717
Mitigated
14,864
17,932
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DreamzKita
Poseidon
2,064
234
0
560
5,334
1,088
33
0
5,224
15,946
0
W
7,299
5,701
0
3,736
11,680
3,947
894
3,118
8,480
0
42,342
W
Gilgamesh
Joshboyoriginal
Gilgamesh
10,032
3,549
0
3,878
11,553
7,222
1,742
2,935
8,214
0
53,474
W
Cerberus
LDG SAGEMODE
Cerberus
5,342
405
243
3,811
9,712
6,090
57
2,787
6,879
18,373
0
L
Danzaburou
Shadoniz
Danzaburou
10,454
5,071
127
2,808
11,913
3,051
994
3,546
8,045
0
35,962
W
Bakasura
TorqdHammer
Bakasura
5,748
4,074
0
4,408
9,145
4,064
1,260
1,723
7,258
0
49,373
L
Kali
aj27
Kali
4,792
2,487
229
4,493
12,639
4,169
0
1,214
11,285
0
29,772
W
Persephone
beatzordie_
Persephone
3,000
573
0
1,856
7,484
2,394
110
1,538
5,766
42,727
0
L
4,745
1,386
0
0
6,621
2,191
90
1,410
4,861
43,701
0
L
Jormungandr
shudinmamun66666
Jormungandr
6,167
1,779
539
720
10,040
4,365
262
1,913
7,812
20,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,265
Gold Earned
33,013
401
Minions Killed
257
0
Camps Cleared
0
1,318,779
Distance Traveled
1,177,543
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,293
353
31
2
0
217,063
2
W
Rama
8,377
558
69
5
0
247,374
1
W
Gilgamesh
9,526
635
97
6
0
252,877
5
W
Cerberus
7,025
468
49
3
0
296,777
5
L
Danzaburou
6,870
458
51
3
0
229,606
1
W
Bakasura
8,636
576
98
7
0
288,283
6
L
Kali
6,589
439
68
5
0
279,531
0
W
Persephone
7,701
513
88
6
0
233,468
0
L
Nu Wa
7,927
528
77
5
0
217,671
2
L
Jormungandr
6,334
422
30
2
0
233,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role