Player Matchup

Cupid
Cupid
Kherven
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 176L
1,860 Elo+
Party 1
Gilgamesh
Gilgamesh
Rurin
Gilgamesh
Level 139
God Stats
4W - 1L
1,500 SR
Queue Stats
283W - 115L
1,910 Elo+
Party 1
Merlin
Merlin
Warpathz
Merlin
Level 128
God Stats
2W - 0L
1,790 SR
Queue Stats
264W - 104L
1,902 Elo+
Party 1
Team Averages
Level 132
1,597 SR
1,891 Elo+

VS

Team Averages
Level 120
1,629 SR
1,661 Elo+
Sylvanus
Sylvanus
AfriendlyOctopus
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 65L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
MyrthrilRain
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 22L
1,687 Elo+
Solo
Izanami
Izanami
santos50
Izanami
Level 125
God Stats
10W - 5L
1,886 SR
Queue Stats
207W - 208L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kherven
Cupid
10
4 / 1 / 5
6,634
948
2,836
3,909
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Rurin
Gilgamesh
9
3 / 2 / 7
6,443
920
5,637
6,462
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Warpathz
Merlin
10
3 / 3 / 7
6,573
939
5,621
5,528
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 1
4,898
700
2,981
5,570
2,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
MyrthrilRain
Tsukuyomi
10
4 / 3 / 1
6,599
943
4,273
7,014
3,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
santos50
Izanami
9
2 / 3 / 3
6,341
906
4,203
5,222
1,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
10
Kills
6
6
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Cupid
Kherven
Cupid
4
1
5
6.5
L
Tsukuyomi
MyrthrilRain
Tsukuyomi
4
3
1
1.5
W
Gilgamesh
Rurin
Gilgamesh
3
2
7
3.25
W
Merlin
Warpathz
Merlin
3
3
7
2.17
L
Izanami
santos50
Izanami
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,094
Damage
11,457
15,899
Taken
17,806
6,586
Mitigated
7,289
6,710
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,981
740
812
1,275
5,570
2,432
0
936
4,338
8,227
1,583
W
Cupid
Kherven
Cupid
2,836
1,487
599
2,145
3,909
1,070
1,062
459
3,325
0
16,609
L
Tsukuyomi
MyrthrilRain
Tsukuyomi
4,273
1,054
0
1,404
7,014
3,126
0
1,937
4,737
0
13,290
W
Gilgamesh
Rurin
Gilgamesh
5,637
1,619
0
2,156
6,462
3,779
90
1,190
5,122
0
14,315
W
Merlin
Warpathz
Merlin
5,621
78
0
1,810
5,528
1,737
416
1,215
4,238
23,063
0
L
Izanami
santos50
Izanami
4,203
2,289
0
560
5,222
1,731
0
2,189
2,750
0
23,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,650
Gold Earned
17,838
102
Minions Killed
82
0
Camps Cleared
0
436,289
Distance Traveled
343,309
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,898
700
13
2
0
88,709
2
W
Cupid
6,634
948
43
6
0
146,975
2
L
Tsukuyomi
6,599
943
14
2
0
138,358
2
W
Gilgamesh
6,443
920
16
2
0
155,118
4
W
Merlin
6,573
939
43
6
0
134,196
4
L
Izanami
6,341
906
55
8
0
116,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role