Player Matchup

Rama
Rama
FatDoinks6969
Rama
Level 15
God Stats
78W - 45L
1,605 SR
Queue Stats
123W - 94L
1,511 Elo+
Party 3
Ra
Ra
Flashhayy
Ra
Level 18
God Stats
1W - 1L
1,279 SR
Queue Stats
10W - 12L
1,537 Elo+
Solo
Izanami
Izanami
FoxKnock
Izanami
Level 23
God Stats
110W - 85L
1,493 SR
Queue Stats
262W - 263L
1,437 Elo+
Party 1
Sobek
Sobek
Geeznut
Sobek
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Xiokksia
Gilgamesh
Level 22
God Stats
30W - 23L
1,575 SR
Queue Stats
145W - 124L
1,517 Elo+
Party 3
Team Averages
Level 20
1,490 SR
1,500 Elo+

VS

Team Averages
Level 16
1,468 SR
1,391 Elo+
Nox
Nox
AnunnakiSage
Nox
Level 28
God Stats
20W - 24L
1,492 SR
Queue Stats
106W - 125L
1,438 Elo+
Party 2
Ra
Ra
BenjaminWolfgang
Ra
Level 17
God Stats
4W - 8L
1,391 SR
Queue Stats
4W - 9L
1,451 Elo+
Solo
Olorun
Olorun
McFlabb
Olorun
Level 6
God Stats
4W - 4L
1,436 SR
Queue Stats
4W - 7L
1,422 Elo+
Solo
Artemis
Artemis
Thmalaco
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,216 Elo+
Solo
Gilgamesh
Gilgamesh
sardimor
Gilgamesh
Level 22
God Stats
31W - 37L
1,523 SR
Queue Stats
82W - 96L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 11
11,817
1,182
20,489
8,389
3,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 0 / 16
11,513
1,151
11,375
2,928
1,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
FoxKnock
Izanami
17
6 / 1 / 19
11,064
1,106
8,897
6,553
5,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
Geeznut
Sobek
17
2 / 1 / 24
11,380
1,138
7,849
11,481
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Xiokksia
Gilgamesh
17
7 / 4 / 19
11,197
1,120
15,835
13,504
12,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,506
951
6,408
11,210
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 4
10,236
1,024
11,524
12,525
5,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
McFlabb
Olorun
15
2 / 6 / 3
9,506
951
7,295
14,230
9,719
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
Thmalaco
Artemis
15
0 / 7 / 3
8,791
879
2,695
11,800
5,253
Gilgamesh
sardimor
Gilgamesh
15
1 / 9 / 3
9,688
969
10,617
20,824
12,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
24
35
Kills
8
8
Deaths
35
89
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
L
3
4
4
1.25
W
13
2
11
9.25
W
7
0
16
15
W
Izanami
FoxKnock
Izanami
6
1
19
15.5
W
Sobek
Geeznut
Sobek
2
1
24
14
L
Olorun
McFlabb
Olorun
2
6
3
0.58
L
Artemis
Thmalaco
Artemis
0
7
3
0.21
W
Gilgamesh
Xiokksia
Gilgamesh
7
4
19
4.13
L
Gilgamesh
sardimor
Gilgamesh
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,445
Damage
38,539
42,855
Taken
70,589
36,747
Mitigated
37,034
6,940
Healing
3,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,408
1,273
0
176
11,210
4,678
0
3,035
8,175
14,658
0
L
11,524
683
1,114
752
12,525
5,353
0
3,386
9,139
37,256
0
W
20,489
19,573
0
425
8,389
3,633
0
3,716
4,673
0
26,825
W
11,375
887
2,980
981
2,928
1,294
0
1,468
1,460
56,898
0
W
Izanami
FoxKnock
Izanami
8,897
5,252
0
3
6,553
5,311
0
4,863
1,690
0
18,688
W
Sobek
Geeznut
Sobek
7,849
410
0
2,287
11,481
13,813
0
7,293
4,188
15,660
0
L
Olorun
McFlabb
Olorun
7,295
3,764
0
954
14,230
9,719
0
2,608
11,622
13,981
0
L
Artemis
Thmalaco
Artemis
2,695
815
0
21
11,800
5,253
0
3,034
8,766
0
9,289
W
Gilgamesh
Xiokksia
Gilgamesh
15,835
3,963
0
264
13,504
12,696
0
7,996
5,508
0
23,371
L
Gilgamesh
sardimor
Gilgamesh
10,617
1,926
0
932
20,824
12,031
0
7,161
13,663
109
35,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,971
Gold Earned
47,727
189
Minions Killed
134
5
Camps Cleared
8
969,315
Distance Traveled
881,904
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,506
951
21
2
2
151,266
0
L
Ra
10,236
1,024
64
6
0
219,952
0
W
Rama
11,817
1,182
13
1
1
178,638
0
W
Ra
11,513
1,151
132
13
1
210,304
0
W
Izanami
11,064
1,106
19
2
1
171,807
3
W
Sobek
11,380
1,138
21
2
2
206,856
0
L
Olorun
9,506
951
4
0
2
175,090
1
L
Artemis
8,791
879
13
1
0
136,815
3
W
Gilgamesh
11,197
1,120
4
0
0
201,710
3
L
Gilgamesh
9,688
969
32
3
4
198,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role