Player Matchup

Ra
Ra
Hafeth
Ra
Level 2
God Stats
0W - 3L
1,282 SR
Queue Stats
0W - 3L
1,194 Elo+
Party 2
Tiamat
Tiamat
IIMtoPrettyToDie
Tiamat
Level 69
God Stats
2W - 2L
1,577 SR
Queue Stats
5W - 10L
1,393 Elo+
Party 2
Cerberus
Cerberus
SweetTeaSighLur
Cerberus
Level 27
God Stats
39W - 38L
1,461 SR
Queue Stats
139W - 172L
1,414 Elo+
Solo
Nemesis
Nemesis
jujo231502
Nemesis
Level 6
God Stats
5W - 9L
1,429 SR
Queue Stats
13W - 22L
1,405 Elo+
Solo
Tsukuyomi
Tsukuyomi
l Ikigai l
Tsukuyomi
Level 15
God Stats
7W - 15L
1,363 SR
Queue Stats
10W - 21L
1,341 Elo+
Solo
Team Averages
Level 24
1,423 SR
1,350 Elo+

VS

Team Averages
Level 43
1,501 SR
1,533 Elo+
Neith
Neith
AshhKas7
Neith
Level 6
God Stats
1W - 0L
1,340 SR
Queue Stats
3W - 2L
1,645 Elo+
Party 1
Hades
Hades
GoldzOfficia
Hades
Level 20
God Stats
3W - 4L
1,413 SR
Queue Stats
26W - 32L
1,395 Elo+
Solo
Sobek
Sobek
Zedo08
Sobek
Level 27
God Stats
3W - 0L
1,684 SR
Queue Stats
4W - 6L
1,636 Elo+
Solo
King Arthur
King Arthur
bloodshothands
King Arthur
Level 26
God Stats
50W - 50L
1,476 SR
Queue Stats
388W - 411L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
king_narwhal123
Gilgamesh
Level 137
God Stats
11W - 4L
1,592 SR
Queue Stats
118W - 105L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
0 / 12 / 2
10,608
816
5,892
15,008
5,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
2 / 5 / 6
12,474
960
25,394
22,228
24,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
19
4 / 11 / 6
12,933
995
23,578
32,126
14,206
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
jujo231502
Nemesis
17
1 / 8 / 4
10,749
827
11,801
18,011
8,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
l Ikigai l
Tsukuyomi
17
3 / 10 / 5
11,680
898
16,421
20,093
8,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

194

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AshhKas7
Neith
20
10 / 3 / 22
13,633
1,049
17,173
11,427
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 2 / 20
14,417
1,109
18,590
19,486
10,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sobek
Zedo08
Sobek
20
3 / 1 / 30
12,594
969
14,336
19,122
23,854
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
bloodshothands
King Arthur
20
3 / 3 / 27
12,402
954
18,704
19,995
22,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
king_narwhal123
Gilgamesh
20
17 / 1 / 19
15,043
1,157
33,849
18,399
23,448
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
164
10
Kills
46
46
Deaths
10
23
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Neith
AshhKas7
Neith
10
3
22
7
W
13
2
20
11.5
L
Ra
0
12
2
0.08
L
2
5
6
1
L
Cerberus
4
11
6
0.64
W
Sobek
Zedo08
Sobek
3
1
30
18
W
King Arthur
bloodshothands
King Arthur
3
3
27
5.5
L
Nemesis
jujo231502
Nemesis
1
8
4
0.38
W
Gilgamesh
king_narwhal123
Gilgamesh
17
1
19
26.5
L
Tsukuyomi
l Ikigai l
Tsukuyomi
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,086
Damage
102,652
107,466
Taken
88,429
61,452
Mitigated
83,855
14,626
Healing
22,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AshhKas7
Neith
17,173
9,691
0
3,386
11,427
4,057
0
7,365
4,062
0
41,116
W
18,590
3,767
1,440
6,291
19,486
10,329
0
15,151
4,335
40,761
0
L
Ra
5,892
544
114
68
15,008
5,885
0
3,193
11,815
28,100
0
L
25,394
1,434
916
4,270
22,228
24,633
0
6,734
15,494
63,074
0
L
Cerberus
23,578
829
0
4,378
32,126
14,206
0
11,538
20,588
32,846
0
W
Sobek
Zedo08
Sobek
14,336
1,017
1,051
4,408
19,122
23,854
0
9,909
9,213
23,004
0
W
King Arthur
bloodshothands
King Arthur
18,704
2,336
0
884
19,995
22,167
0
13,049
6,946
136
30,895
L
Nemesis
jujo231502
Nemesis
11,801
4,951
147
3,566
18,011
8,179
0
6,182
11,829
0
23,143
W
Gilgamesh
king_narwhal123
Gilgamesh
33,849
9,825
2,170
2,578
18,399
23,448
0
9,390
9,009
1,175
50,949
L
Tsukuyomi
l Ikigai l
Tsukuyomi
16,421
8,167
219
948
20,093
8,549
0
6,542
13,551
0
32,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,444
Gold Earned
68,089
226
Minions Killed
233
3
Camps Cleared
5
1,061,665
Distance Traveled
1,112,044
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,633
1,049
64
5
1
193,322
0
W
Hades
14,417
1,109
64
5
0
212,145
3
L
Ra
10,608
816
66
5
0
152,847
2
L
Tiamat
12,474
960
95
7
2
256,372
0
L
Cerberus
12,933
995
26
2
1
237,379
2
W
Sobek
12,594
969
25
2
1
227,730
3
W
King Arthur
12,402
954
35
3
1
238,293
0
L
Nemesis
10,749
827
16
1
0
169,147
4
W
Gilgamesh
15,043
1,157
45
3
2
240,554
0
L
Tsukuyomi
11,680
898
23
2
0
245,920
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role