Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Feral Fluffy
Kumbhakarna
Level 112
God Stats
2W - 4L
1,506 SR
Queue Stats
84W - 89L
1,417 Elo+
Party 1
Bastet
Bastet
PeterPistals
Bastet
Level 148
God Stats
5W - 7L
1,241 SR
Queue Stats
450W - 470L
1,611 Elo+
Party 1
Nu Wa
Nu Wa
QuickCalf978493
Nu Wa
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
443W - 463L
1,436 Elo+
Party 1
Team Averages
Level 128
1,449 SR
1,493 Elo+

VS

Team Averages
Level 99
1,551 SR
1,494 Elo+
Ullr
Ullr
BasilGr8Mou5Det
Ullr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,272 Elo+
Party 2
Raijin
Raijin
Ochobo
Raijin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 23L
1,496 Elo+
Solo
Cerberus
Cerberus
RosettenCasperz
Cerberus
Level 119
God Stats
1W - 2L
1,756 SR
Queue Stats
128W - 117L
1,465 Elo+
Solo
Artio
Artio
RyDany1
Artio
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 36L
1,582 Elo+
Solo
Hera
Hera
SirGarnish
Hera
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 1 / 8
9,765
977
8,318
12,635
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
 
Olorun
15
4 / 1 / 13
8,983
898
10,938
8,485
3,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
Feral Fluffy
Kumbhakarna
14
2 / 1 / 16
8,958
896
4,094
13,492
9,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
14
9 / 4 / 10
9,269
927
12,248
9,251
3,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
1 / 2 / 16
8,692
869
10,902
6,638
2,433
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 3
7,339
734
4,739
9,082
3,432
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Ochobo
Raijin
14
3 / 7 / 5
8,599
860
10,197
9,383
3,445
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
15
2 / 3 / 6
8,145
815
8,008
14,827
13,331
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
RyDany1
Artio
10
0 / 4 / 1
6,515
652
3,531
9,645
8,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

15
3 / 5 / 2
8,213
821
11,938
7,778
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
24
Kills
9
9
Deaths
24
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
8
12
W
Olorun
 
Olorun
4
1
13
10.5
L
1
5
3
0.5
W
Kumbhakarna
Feral Fluffy
Kumbhakarna
2
1
16
10
L
Raijin
Ochobo
Raijin
3
7
5
0.79
W
Bastet
9
4
10
3.5
W
1
2
16
4.5
L
Cerberus
2
3
6
1.67
L
Artio
RyDany1
Artio
0
4
1
0.13
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,500
Damage
38,413
50,501
Taken
50,715
25,520
Mitigated
31,225
17,947
Healing
14,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,318
695
2,414
5,146
12,635
6,171
807
7,721
4,798
0
13,249
W
Olorun
 
Olorun
10,938
6,020
686
2,823
8,485
3,496
2,593
5,919
2,442
28,353
0
L
4,739
1,548
1,006
1,089
9,082
3,432
608
4,022
5,060
0
10,265
W
Kumbhakarna
Feral Fluffy
Kumbhakarna
4,094
614
2,282
3,483
13,492
9,995
505
9,937
3,391
9,401
0
L
Raijin
Ochobo
Raijin
10,197
171
1,067
986
9,383
3,445
235
3,754
5,629
19,460
0
W
Bastet
12,248
2,566
141
233
9,251
3,425
115
5,418
3,727
0
16,533
W
10,902
3,448
334
405
6,638
2,433
785
4,035
2,469
21,162
0
L
Cerberus
8,008
315
894
4,760
14,827
13,331
273
10,017
4,810
20,332
0
L
Artio
RyDany1
Artio
3,531
122
680
1,374
9,645
8,815
0
4,949
4,696
6,261
0
L
11,938
3,006
1,596
996
7,778
2,202
716
3,192
4,586
24,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,667
Gold Earned
38,811
88
Minions Killed
112
0
Camps Cleared
0
874,201
Distance Traveled
810,888
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,765
977
11
1
0
174,047
2
W
Olorun
8,983
898
38
4
0
155,202
0
L
Ullr
7,339
734
20
2
0
172,301
0
W
Kumbhakarna
8,958
896
11
1
0
174,630
1
L
Raijin
8,599
860
24
2
0
158,301
0
W
Bastet
9,269
927
6
1
0
190,994
0
W
Nu Wa
8,692
869
22
2
0
179,328
0
L
Cerberus
8,145
815
42
4
0
197,033
2
L
Artio
6,515
652
5
1
0
103,731
0
L
Hera
8,213
821
21
2
0
179,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role