Player Matchup

Cernunnos
Cernunnos
Juran2632
Cernunnos
Level 17
God Stats
2W - 3L
1,277 SR
Queue Stats
21W - 32L
1,302 Elo+
Solo
Gilgamesh
Gilgamesh
NexusAce2486
Gilgamesh
Level 26
God Stats
16W - 9L
1,636 SR
Queue Stats
60W - 50L
1,423 Elo+
Solo
Xing Tian
Xing Tian
OBcana
Xing Tian
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Scylla
Scylla
TheLordsFury56
Scylla
Level 25
God Stats
21W - 34L
1,385 SR
Queue Stats
157W - 198L
1,322 Elo+
Solo
Thor
Thor
zanie1
Thor
Level 4
God Stats
3W - 2L
1,278 SR
Queue Stats
8W - 10L
1,150 Elo+
Solo
Team Averages
Level 16
1,415 SR
1,339 Elo+

VS

Team Averages
Level 19
1,403 SR
1,252 Elo+
Ganesha
Ganesha
Alexolax42
Ganesha
Level 24
God Stats
2W - 2L
1,403 SR
Queue Stats
9W - 20L
1,368 Elo+
Solo
Neith
Neith
Cangçoprime123
Neith
Level 4
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 3L
1,183 Elo+
Solo
Tiamat
Tiamat
ChrisHeadtrip
Tiamat
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 39L
1,163 Elo+
Solo
Thanatos
Thanatos
Cyber_Lucy2019
Thanatos
Level 27
God Stats
5W - 2L
1,608 SR
Queue Stats
73W - 87L
1,290 Elo+
Party 1
Sun Wukong
Sun Wukong
Shadow_E_c_H_0
Sun Wukong
Level 25
God Stats
2W - 5L
1,249 SR
Queue Stats
111W - 143L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Juran2632
Cernunnos
20
9 / 9 / 4
13,751
509
12,995
15,990
7,098
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
NexusAce2486
Gilgamesh
19
4 / 2 / 8
12,593
466
18,416
20,698
16,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xing Tian
OBcana
Xing Tian
20
6 / 3 / 14
14,212
526
13,709
17,648
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
12 / 0 / 6
14,513
538
16,575
12,653
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
zanie1
Thor
5
0 / 1 / 0
7,933
294
680
1,640
340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alexolax42
Ganesha
14
0 / 5 / 6
9,726
360
7,564
19,330
17,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 8 / 5
10,486
388
5,883
11,891
4,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 7 / 2
11,283
418
3,921
14,205
9,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
18
4 / 9 / 5
11,942
442
9,083
25,523
9,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Shadow_E_c_H_0
Sun Wukong
20
8 / 5 / 2
13,070
484
14,833
25,402
14,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
35
31
Kills
15
15
Deaths
34
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alexolax42
Ganesha
0
5
6
0.6
L
2
8
5
0.56
L
1
7
2
0.29
L
Thanatos
4
9
5
0.72
W
Cernunnos
Juran2632
Cernunnos
9
9
4
1.22
W
Gilgamesh
NexusAce2486
Gilgamesh
4
2
8
4
W
Xing Tian
OBcana
Xing Tian
6
3
14
4.33
L
Sun Wukong
Shadow_E_c_H_0
Sun Wukong
8
5
2
1.8
W
12
0
6
15
W
Thor
zanie1
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,375
Damage
41,284
68,629
Taken
96,351
51,233
Mitigated
56,152
10,893
Healing
21,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alexolax42
Ganesha
7,564
330
622
1,488
19,330
17,547
343
3,873
15,193
45,161
0
L
5,883
4,463
0
1,085
11,891
4,317
1,728
4,612
7,142
0
26,929
L
3,921
439
0
1,602
14,205
9,967
1,029
4,804
9,161
70,401
0
L
Thanatos
9,083
2,447
0
14,929
25,523
9,581
734
7,555
17,657
0
83,425
W
Cernunnos
Juran2632
Cernunnos
12,995
5,478
0
686
15,990
7,098
5,054
1,574
14,416
0
85,909
W
Gilgamesh
NexusAce2486
Gilgamesh
18,416
5,335
0
2,029
20,698
16,997
0
2,529
18,169
253
73,852
W
Xing Tian
OBcana
Xing Tian
13,709
1,091
0
1,364
17,648
22,589
1,259
2,426
15,222
44,823
0
L
Sun Wukong
Shadow_E_c_H_0
Sun Wukong
14,833
2,578
0
2,144
25,402
14,740
550
8,911
15,915
0
62,937
W
16,575
1,751
449
5,656
12,653
4,209
4,216
4,956
7,697
81,560
0
W
Thor
zanie1
Thor
680
170
0
709
1,640
340
0
0
1,640
0
4,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,002
Gold Earned
56,507
427
Minions Killed
436
0
Camps Cleared
0
2,034,562
Distance Traveled
2,226,454
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,726
360
17
1
0
429,702
1
L
Neith
10,486
388
81
3
0
408,185
0
L
Tiamat
11,283
418
117
4
0
347,018
2
L
Thanatos
11,942
442
130
5
0
524,231
0
W
Cernunnos
13,751
509
128
5
0
393,401
0
W
Gilgamesh
12,593
466
99
4
0
552,757
5
W
Xing Tian
14,212
526
51
2
0
521,806
3
L
Sun Wukong
13,070
484
91
3
0
517,318
3
W
Scylla
14,513
538
130
5
0
513,180
3
W
Thor
7,933
294
19
1
0
53,418
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role