Player Matchup

Hades
Hades
BetoCa30
Hades
Level 103
God Stats
39W - 22L
1,693 SR
Queue Stats
204W - 198L
1,510 Elo+
Party 3
Khepri
Khepri
DoctorDerps
Khepri
Level 65
God Stats
58W - 38L
1,618 SR
Queue Stats
284W - 276L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
ImJaiir
Heimdallr
Level 151
God Stats
3W - 2L
1,429 SR
Queue Stats
137W - 154L
1,434 Elo+
Party 3
Discordia
Discordia
SamanthaRs
Discordia
Level 62
God Stats
13W - 10L
1,593 SR
Queue Stats
338W - 335L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
UncleCthulhuu
Gilgamesh
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 67L
1,372 Elo+
Solo
Team Averages
Level 99
1,567 SR
1,468 Elo+

VS

Team Averages
Level 91
1,568 SR
1,478 Elo+
Ullr
Ullr
Atrocity0601
Ullr
Level 84
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 34L
1,473 Elo+
Party 2
Chaac
Chaac
IBSSPARKX
Chaac
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
RnfastMcchunky
Gilgamesh
Level 106
God Stats
28W - 22L
1,601 SR
Queue Stats
436W - 431L
1,557 Elo+
Party 2
Athena
Athena
Zeebuss
Athena
Level 68
God Stats
4W - 2L
1,843 SR
Queue Stats
6W - 8L
1,357 Elo+
Party 2
Chang'e
Chang'e
iBs Maddox
Chang'e
Level 87
God Stats
52W - 25L
1,608 SR
Queue Stats
283W - 273L
1,506 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BetoCa30
Hades
15
3 / 6 / 3
10,011
455
11,912
16,728
9,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
0 / 2 / 8
9,199
418
7,334
16,223
19,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
ImJaiir
Heimdallr
16
6 / 4 / 2
10,932
497
20,849
14,988
8,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
SamanthaRs
Discordia
15
2 / 7 / 3
9,681
440
7,001
12,115
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
UncleCthulhuu
Gilgamesh
17
2 / 3 / 1
10,939
497
10,299
16,446
14,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
9,105
414
4,350
13,491
4,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
IBSSPARKX
Chaac
17
4 / 3 / 6
11,529
524
12,254
17,406
16,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
RnfastMcchunky
Gilgamesh
19
10 / 2 / 6
12,168
553
18,459
18,454
14,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Zeebuss
Athena
14
1 / 2 / 7
9,652
439
6,925
19,082
13,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
iBs Maddox
Chang'e
18
6 / 2 / 8
11,745
534
18,245
18,688
7,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
54
13
Kills
22
22
Deaths
13
17
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Hades
BetoCa30
Hades
3
6
3
0.75
L
Khepri
0
2
8
2
W
Chaac
IBSSPARKX
Chaac
4
3
6
2.33
L
Heimdallr
ImJaiir
Heimdallr
6
4
2
1.75
W
Gilgamesh
RnfastMcchunky
Gilgamesh
10
2
6
6.5
L
Discordia
SamanthaRs
Discordia
2
7
3
0.5
L
Gilgamesh
UncleCthulhuu
Gilgamesh
2
3
1
0.83
W
Athena
Zeebuss
Athena
1
2
7
2.25
W
Chang'e
iBs Maddox
Chang'e
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,395
Damage
60,233
76,500
Taken
87,121
57,122
Mitigated
57,250
14,932
Healing
31,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,350
2,200
0
1,853
13,491
4,624
1,387
3,671
9,772
0
41,083
L
Hades
BetoCa30
Hades
11,912
922
470
4,285
16,728
9,036
0
6,789
9,914
64,585
0
L
Khepri
7,334
765
0
2,075
16,223
19,209
550
6,810
9,283
21,301
0
W
Chaac
IBSSPARKX
Chaac
12,254
1,755
0
6,474
17,406
16,641
759
3,126
14,188
9
73,433
L
Heimdallr
ImJaiir
Heimdallr
20,849
9,900
0
4,873
14,988
8,883
3,855
4,282
10,631
0
76,064
W
Gilgamesh
RnfastMcchunky
Gilgamesh
18,459
4,837
0
4,991
18,454
14,347
1,644
4,609
13,679
0
94,894
L
Discordia
SamanthaRs
Discordia
7,001
388
0
1,819
12,115
5,223
0
4,262
7,853
49,386
0
L
Gilgamesh
UncleCthulhuu
Gilgamesh
10,299
1,840
0
1,410
16,446
14,771
966
3,036
12,867
0
66,418
W
Athena
Zeebuss
Athena
6,925
1,071
0
2,085
19,082
13,826
211
5,483
13,503
32,039
0
W
Chang'e
iBs Maddox
Chang'e
18,245
557
5,142
11,254
18,688
7,812
1,759
8,496
9,732
96,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,762
Gold Earned
54,199
446
Minions Killed
530
0
Camps Cleared
0
1,926,346
Distance Traveled
2,347,719
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,105
414
80
4
0
475,035
4
L
Hades
10,011
455
112
5
0
385,759
2
L
Khepri
9,199
418
33
2
0
400,028
1
W
Chaac
11,529
524
122
6
0
428,023
4
L
Heimdallr
10,932
497
108
5
0
384,055
2
W
Gilgamesh
12,168
553
138
6
0
574,778
6
L
Discordia
9,681
440
81
4
0
377,894
6
L
Gilgamesh
10,939
497
112
5
0
378,610
0
W
Athena
9,652
439
45
2
0
457,222
6
W
Chang'e
11,745
534
145
7
0
412,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role