Player Matchup

Cthulhu
Cthulhu
FURIA-D_A-MANHA
Cthulhu
Level 25
God Stats
26W - 26L
1,472 SR
Queue Stats
59W - 82L
1,347 Elo+
Party 2
Mercury
Mercury
Jaunzim-_-
Mercury
Level 102
God Stats
12W - 7L
1,683 SR
Queue Stats
54W - 72L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
Mithrandir xc
Sylvanus
Level 33
God Stats
1W - 1L
1,712 SR
Queue Stats
14W - 22L
1,329 Elo+
Party 4
Persephone
Persephone
SgtMonkeypants1
Persephone
Level 44
God Stats
10W - 6L
1,606 SR
Queue Stats
255W - 279L
1,414 Elo+
Solo
Heimdallr
Heimdallr
xSours
Heimdallr
Level 53
God Stats
2W - 7L
1,340 SR
Queue Stats
14W - 30L
1,269 Elo+
Party 4
Team Averages
Level 51
1,563 SR
1,355 Elo+

VS

Team Averages
Level 46
1,423 SR
1,396 Elo+
Skadi
Skadi
ErbaLL_
Skadi
Level 38
God Stats
20W - 19L
1,520 SR
Queue Stats
21W - 22L
1,400 Elo+
Solo
Mercury
Mercury
Kjuan00
Mercury
Level 49
God Stats
40W - 26L
1,539 SR
Queue Stats
277W - 291L
1,441 Elo+
Party 1
Sun Wukong
Sun Wukong
MrMister8
Sun Wukong
Level 29
God Stats
22W - 20L
1,438 SR
Queue Stats
136W - 157L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
SoulBC
Gilgamesh
Level 85
God Stats
2W - 3L
1,120 SR
Queue Stats
84W - 86L
1,325 Elo+
Party 3
Fafnir
Fafnir
Wavvytrain
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 32L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 7
8,786
399
6,999
12,844
15,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Jaunzim-_-
Mercury
16
4 / 4 / 9
10,500
477
14,325
16,694
7,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Mithrandir xc
Sylvanus
15
3 / 3 / 11
11,300
514
7,621
16,102
15,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
SgtMonkeypants1
Persephone
14
2 / 8 / 10
9,117
414
8,438
12,363
8,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
xSours
Heimdallr
16
12 / 4 / 3
11,188
509
18,715
17,854
8,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ErbaLL_
Skadi
18
8 / 5 / 1
11,757
534
13,694
17,596
6,492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Kjuan00
Mercury
17
4 / 4 / 6
11,195
509
9,585
16,362
6,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
MrMister8
Sun Wukong
17
5 / 4 / 5
11,320
515
8,824
17,616
9,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
SoulBC
Gilgamesh
18
5 / 3 / 5
11,737
534
18,991
17,252
13,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
Wavvytrain
Fafnir
13
2 / 9 / 8
10,061
457
8,266
19,265
20,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
49
22
Kills
24
24
Deaths
25
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
ErbaLL_
Skadi
8
5
1
1.7
L
1
5
7
0.9
L
Mercury
Jaunzim-_-
Mercury
4
4
9
2.13
W
Mercury
Kjuan00
Mercury
4
4
6
1.75
L
Sylvanus
Mithrandir xc
Sylvanus
3
3
11
2.83
W
Sun Wukong
MrMister8
Sun Wukong
5
4
5
1.88
L
Persephone
SgtMonkeypants1
Persephone
2
8
10
0.88
W
Gilgamesh
SoulBC
Gilgamesh
5
3
5
2.5
W
Fafnir
Wavvytrain
Fafnir
2
9
8
0.67
L
Heimdallr
xSours
Heimdallr
12
4
3
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,098
Damage
59,360
75,857
Taken
88,091
55,474
Mitigated
55,688
14,774
Healing
17,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ErbaLL_
Skadi
13,694
7,466
67
5,677
17,596
6,492
1,556
6,337
10,820
0
68,575
L
6,999
239
827
526
12,844
15,609
514
33
12,766
30,182
0
L
Mercury
Jaunzim-_-
Mercury
14,325
7,094
0
1,181
16,694
7,696
0
1,347
15,233
0
81,851
W
Mercury
Kjuan00
Mercury
9,585
6,108
0
2,528
16,362
6,244
0
1,254
15,062
0
76,770
L
Sylvanus
Mithrandir xc
Sylvanus
7,621
2,149
3,003
3,970
16,102
15,020
498
2,112
13,815
20,963
0
W
Sun Wukong
MrMister8
Sun Wukong
8,824
2,896
741
2,714
17,616
9,339
1,292
6,806
10,703
0
51,359
L
Persephone
SgtMonkeypants1
Persephone
8,438
896
0
679
12,363
8,766
221
2,768
9,541
40,814
0
W
Gilgamesh
SoulBC
Gilgamesh
18,991
5,957
282
3,006
17,252
13,518
2,051
4,759
12,471
0
70,537
W
Fafnir
Wavvytrain
Fafnir
8,266
2,577
0
2,148
19,265
20,095
24
4,974
14,067
25,726
0
L
Heimdallr
xSours
Heimdallr
18,715
12,443
0
4,588
17,854
8,383
491
2,005
15,624
0
62,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,891
Gold Earned
56,070
365
Minions Killed
435
0
Camps Cleared
0
1,914,207
Distance Traveled
2,146,068
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,757
534
94
4
0
380,396
0
L
Cthulhu
8,786
399
52
2
0
359,246
0
L
Mercury
10,500
477
116
5
0
465,394
6
W
Mercury
11,195
509
92
4
0
481,089
2
L
Sylvanus
11,300
514
37
2
0
366,941
1
W
Sun Wukong
11,320
515
95
4
0
418,361
2
L
Persephone
9,117
414
66
3
0
337,200
2
W
Gilgamesh
11,737
534
118
5
0
486,259
1
W
Fafnir
10,061
457
36
2
0
379,963
2
L
Heimdallr
11,188
509
94
4
0
385,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role