Player Matchup

Chronos
Chronos
DeivisoMorte
Chronos
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Destrovian
Gilgamesh
Level 67
God Stats
10W - 10L
1,764 SR
Queue Stats
349W - 351L
1,441 Elo+
Solo
Ra
Ra
MarijuannaBong
Ra
Level 156
God Stats
25W - 14L
1,665 SR
Queue Stats
261W - 267L
1,491 Elo+
Solo
Chaac
Chaac
Master Jockster
Chaac
Level 92
God Stats
13W - 10L
1,565 SR
Queue Stats
337W - 362L
1,434 Elo+
Solo
Izanami
Izanami
perrosverdes
Izanami
Level 65
God Stats
6W - 4L
1,399 SR
Queue Stats
113W - 133L
1,411 Elo+
Solo
Team Averages
Level 99
1,579 SR
1,456 Elo+

VS

Team Averages
Level 95
1,495 SR
1,488 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GuiKodama
Mercury
Level 73
God Stats
32W - 23L
1,724 SR
Queue Stats
518W - 524L
1,455 Elo+
Party 1
Neith
Neith
SirCaneca
Neith
Level 93
God Stats
16W - 14L
1,176 SR
Queue Stats
306W - 304L
1,522 Elo+
Party 1
Kukulkan
Kukulkan
ViniciusTripleXx
Kukulkan
Level 83
God Stats
12W - 11L
1,545 SR
Queue Stats
117W - 129L
1,431 Elo+
Solo
Bacchus
Bacchus
gulakodama
Bacchus
Level 123
God Stats
9W - 11L
1,529 SR
Queue Stats
395W - 377L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeivisoMorte
Chronos
13
2 / 0 / 1
7,070
643
4,395
5,071
2,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Destrovian
Gilgamesh
10
1 / 1 / 4
6,207
564
3,400
5,211
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 3
7,132
648
3,456
5,189
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 3 / 1
5,475
498
4,416
7,328
2,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
perrosverdes
Izanami
9
0 / 2 / 1
5,483
498
1,117
5,716
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
0 / 2 / 0
4,735
430
3,338
7,636
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
GuiKodama
Mercury
9
0 / 2 / 3
5,454
496
1,811
7,530
2,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
SirCaneca
Neith
11
3 / 0 / 1
6,220
565
5,421
5,071
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 3 / 0
5,806
528
3,217
4,905
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
gulakodama
Bacchus
9
2 / 0 / 5
5,821
529
4,419
5,237
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
7
Kills
7
7
Deaths
7
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Chronos
DeivisoMorte
Chronos
2
0
1
2.5
W
Gilgamesh
Destrovian
Gilgamesh
1
1
4
3
L
Mercury
GuiKodama
Mercury
0
2
3
0.75
W
2
1
3
3.5
W
2
3
1
0.83
L
Neith
SirCaneca
Neith
3
0
1
3.5
L
2
3
0
0.67
L
Bacchus
gulakodama
Bacchus
2
0
5
4.5
W
Izanami
perrosverdes
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,784
Damage
18,206
28,515
Taken
30,379
10,513
Mitigated
11,834
9,120
Healing
10,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,338
660
0
1,594
7,636
2,867
0
3,918
3,718
0
19,836
W
Chronos
DeivisoMorte
Chronos
4,395
1,156
0
2,085
5,071
2,086
420
962
4,109
41,456
0
W
Gilgamesh
Destrovian
Gilgamesh
3,400
579
0
1,065
5,211
2,405
0
1,704
3,419
0
29,142
L
Mercury
GuiKodama
Mercury
1,811
663
0
2,668
7,530
2,562
0
945
6,585
0
27,921
W
3,456
146
401
2,677
5,189
1,963
323
2,077
2,924
47,693
0
W
4,416
621
252
2,088
7,328
2,554
0
1,695
5,593
0
17,203
L
Neith
SirCaneca
Neith
5,421
2,456
0
2,689
5,071
1,522
0
0
5,071
0
37,172
L
3,217
273
0
585
4,905
1,731
0
2,599
2,306
26,558
0
L
Bacchus
gulakodama
Bacchus
4,419
723
0
2,962
5,237
3,152
0
389
4,848
18,502
0
W
Izanami
perrosverdes
Izanami
1,117
618
0
552
5,716
1,505
706
882
4,834
0
28,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
28,036
358
Minions Killed
258
0
Camps Cleared
0
1,090,745
Distance Traveled
1,049,228
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,735
430
34
3
0
212,332
2
W
Chronos
7,070
643
85
8
0
198,990
3
W
Gilgamesh
6,207
564
72
7
0
253,401
2
L
Mercury
5,454
496
59
5
0
231,315
3
W
Ra
7,132
648
104
9
0
206,588
4
W
Chaac
5,475
498
27
2
0
221,141
4
L
Neith
6,220
565
70
6
0
182,343
3
L
Kukulkan
5,806
528
64
6
0
204,169
4
L
Bacchus
5,821
529
31
3
0
219,069
2
W
Izanami
5,483
498
70
6
0
210,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role