Player Matchup

He Bo
He Bo
BigChunk39
He Bo
Level 81
God Stats
3W - 5L
1,732 SR
Queue Stats
144W - 154L
1,476 Elo+
Party 2
Chaac
Chaac
CraftyMd
Chaac
Level 123
God Stats
2W - 1L
1,823 SR
Queue Stats
121W - 126L
1,435 Elo+
Party 2
Merlin
Merlin
TheCountVCount
Merlin
Level 85
God Stats
3W - 3L
1,169 SR
Queue Stats
109W - 93L
1,508 Elo+
Solo
Sol
Sol
bbxorao
Sol
Level 158
God Stats
1W - 3L
1,368 SR
Queue Stats
131W - 149L
1,467 Elo+
Solo
Hachiman
Hachiman
xxChamp98724xx
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,443 Elo+
Solo
Team Averages
Level 109
1,518 SR
1,466 Elo+

VS

Team Averages
Level 115
1,511 SR
1,550 Elo+
Sol
Sol
ANC1984
Sol
Level 127
God Stats
4W - 1L
1,404 SR
Queue Stats
111W - 107L
1,714 Elo+
Party 1
Hades
Hades
BigBallsey C137
Hades
Level 103
God Stats
18W - 6L
1,609 SR
Queue Stats
191W - 178L
1,472 Elo+
Party 3
Apollo
Apollo
diosdgerrakratos
Apollo
Level 129
God Stats
1W - 0L
1,595 SR
Queue Stats
50W - 44L
1,641 Elo+
Party 1
Hera
Hera
wildseed1
Hera
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 112L
1,398 Elo+
Solo
Rama
Rama
yalkibo
Rama
Level 67
God Stats
5W - 2L
1,448 SR
Queue Stats
113W - 93L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
12
4 / 4 / 3
6,637
948
4,949
5,933
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chaac
CraftyMd
Chaac
11
1 / 3 / 5
6,105
872
4,869
9,230
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 2 / 5
6,033
862
4,505
4,636
1,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
10
1 / 3 / 1
5,914
845
4,959
4,786
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
9
0 / 4 / 4
5,472
782
3,443
6,091
1,932
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
1 / 2 / 12
6,939
991
6,060
6,472
2,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 2 / 7
7,963
1,138
8,879
8,629
4,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 9
7,412
1,059
3,469
6,182
2,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
12
2 / 1 / 8
7,070
1,010
4,751
3,590
1,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
yalkibo
Rama
13
5 / 1 / 7
7,762
1,109
4,740
6,675
2,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
59
7
Kills
16
16
Deaths
7
18
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sol
1
2
12
3.5
W
6
2
7
4.75
L
He Bo
4
4
3
1.38
L
Chaac
CraftyMd
Chaac
1
3
5
1.17
L
1
2
5
1.75
L
Sol
1
3
1
0.5
W
2
1
9
6.5
W
Hera
2
1
8
6
L
Hachiman
0
4
4
0.5
W
Rama
yalkibo
Rama
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,725
Damage
27,899
30,676
Taken
31,548
12,399
Mitigated
12,642
9,811
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,060
2,042
1,526
2,278
6,472
2,048
2,089
3,001
3,417
12,545
0
W
8,879
122
2,253
3,270
8,629
4,756
465
2,738
5,763
17,488
0
L
He Bo
4,949
203
819
1,384
5,933
1,835
170
3,233
2,700
9,558
0
L
Chaac
CraftyMd
Chaac
4,869
346
560
3,138
9,230
5,296
0
6,208
3,022
0
11,334
L
4,505
194
384
420
4,636
1,733
0
3,240
1,396
14,841
0
L
Sol
4,959
541
279
1,222
4,786
1,603
54
3,201
1,585
9,711
0
W
3,469
1,805
117
1,237
6,182
2,064
1,505
2,474
3,656
0
11,132
W
Hera
4,751
1,060
1,818
488
3,590
1,281
470
2,273
1,263
11,836
0
L
Hachiman
3,443
825
308
1,297
6,091
1,932
0
3,808
2,283
0
6,860
W
Rama
yalkibo
Rama
4,740
2,111
1,532
1,706
6,675
2,493
1,009
3,557
3,036
0
15,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
37,146
57
Minions Killed
77
0
Camps Cleared
0
466,711
Distance Traveled
664,892
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,939
991
8
1
0
136,871
1
W
Hades
7,963
1,138
19
3
0
129,372
0
L
He Bo
6,637
948
10
1
0
96,316
0
L
Chaac
6,105
872
11
2
0
107,624
0
L
Merlin
6,033
862
17
2
0
106,300
0
L
Sol
5,914
845
7
1
0
73,835
0
W
Apollo
7,412
1,059
7
1
0
132,460
1
W
Hera
7,070
1,010
18
3
0
140,573
0
L
Hachiman
5,472
782
12
2
0
82,636
0
W
Rama
7,762
1,109
25
4
0
125,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role