Player Matchup

Awilix
Awilix
IjTheGoat
Awilix
Level 29
God Stats
18W - 16L
1,539 SR
Queue Stats
60W - 72L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
JJ_Money206
Gilgamesh
Level 27
God Stats
3W - 7L
1,911 SR
Queue Stats
48W - 57L
1,450 Elo+
Party 2
Bellona
Bellona
L672
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
TheFluffy_seti
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,464 Elo+
Party 2
Neith
Neith
chris79502
Neith
Level 21
God Stats
13W - 7L
1,468 SR
Queue Stats
25W - 22L
1,459 Elo+
Party 2
Team Averages
Level 25
1,584 SR
1,459 Elo+

VS

Team Averages
Level 19
1,571 SR
1,421 Elo+
Thor
Thor
ANYUYU
Thor
Level 18
God Stats
3W - 5L
1,521 SR
Queue Stats
32W - 40L
1,409 Elo+
Solo
Xing Tian
Xing Tian
CptPoorEyeSight
Xing Tian
Level 21
God Stats
30W - 21L
1,617 SR
Queue Stats
97W - 87L
1,492 Elo+
Party 1
Discordia
Discordia
DieghettoRg4L
Discordia
Level 26
God Stats
2W - 4L
1,315 SR
Queue Stats
43W - 57L
1,330 Elo+
Solo
Kukulkan
Kukulkan
KaazDreh
Kukulkan
Level 10
God Stats
1W - 3L
1,522 SR
Queue Stats
1W - 4L
1,363 Elo+
Solo
Izanami
Izanami
POORxFLANKER
Izanami
Level 21
God Stats
9W - 5L
1,880 SR
Queue Stats
54W - 52L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
IjTheGoat
Awilix
10
7 / 1 / 2
6,794
618
5,600
6,759
1,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
JJ_Money206
Gilgamesh
11
3 / 2 / 0
6,354
578
2,696
6,814
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
L672
Bellona
12
4 / 0 / 1
6,778
616
5,835
6,924
4,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
TheFluffy_seti
Xing Tian
8
0 / 2 / 3
5,471
497
2,704
8,085
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
9
1 / 1 / 2
5,676
516
3,265
4,414
1,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ANYUYU
Thor
10
1 / 2 / 1
5,708
519
2,871
6,336
1,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
CptPoorEyeSight
Xing Tian
9
0 / 1 / 4
6,013
547
2,569
7,898
6,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
DieghettoRg4L
Discordia
8
1 / 6 / 0
5,323
484
4,195
5,325
1,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
KaazDreh
Kukulkan
8
0 / 5 / 0
5,015
456
2,372
4,234
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
POORxFLANKER
Izanami
9
4 / 1 / 0
5,800
527
7,342
4,922
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
15
Kills
6
6
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
ANYUYU
Thor
1
2
1
0.75
L
Xing Tian
CptPoorEyeSight
Xing Tian
0
1
4
2
L
Discordia
DieghettoRg4L
Discordia
1
6
0
0.17
W
Awilix
IjTheGoat
Awilix
7
1
2
8
W
Gilgamesh
JJ_Money206
Gilgamesh
3
2
0
1.5
L
Kukulkan
KaazDreh
Kukulkan
0
5
0
0
W
Bellona
L672
Bellona
4
0
1
4.5
L
Izanami
POORxFLANKER
Izanami
4
1
0
4
W
Xing Tian
TheFluffy_seti
Xing Tian
0
2
3
0.75
W
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,100
Damage
19,349
32,996
Taken
28,715
13,424
Mitigated
13,385
10,089
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
ANYUYU
Thor
2,871
811
0
1,510
6,336
1,894
240
0
6,336
0
27,708
L
Xing Tian
CptPoorEyeSight
Xing Tian
2,569
271
0
1,496
7,898
6,548
0
1,661
6,237
12,408
0
L
Discordia
DieghettoRg4L
Discordia
4,195
434
0
0
5,325
1,361
1,165
0
5,325
20,090
0
W
Awilix
IjTheGoat
Awilix
5,600
2,773
0
500
6,759
1,926
40
1,640
4,915
0
25,676
W
Gilgamesh
JJ_Money206
Gilgamesh
2,696
471
0
1,926
6,814
2,399
551
3,726
2,750
0
23,660
L
Kukulkan
KaazDreh
Kukulkan
2,372
98
0
0
4,234
1,356
0
163
4,071
14,592
0
W
Bellona
L672
Bellona
5,835
1,801
0
3,220
6,924
4,277
633
627
6,149
0
34,707
L
Izanami
POORxFLANKER
Izanami
7,342
3,139
0
375
4,922
2,226
210
880
4,042
0
28,493
W
Xing Tian
TheFluffy_seti
Xing Tian
2,704
386
492
2,478
8,085
3,724
0
1,851
6,166
15,360
0
W
Neith
3,265
1,271
0
1,473
4,414
1,098
1,090
534
3,880
0
22,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,073
Gold Earned
27,859
250
Minions Killed
200
0
Camps Cleared
0
1,037,120
Distance Traveled
1,027,499
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,708
519
60
5
0
228,569
2
L
Xing Tian
6,013
547
22
2
0
222,185
4
L
Discordia
5,323
484
37
3
0
195,024
2
W
Awilix
6,794
618
53
5
0
240,032
1
W
Gilgamesh
6,354
578
44
4
0
208,580
0
L
Kukulkan
5,015
456
29
3
0
176,773
1
W
Bellona
6,778
616
81
7
0
211,596
1
L
Izanami
5,800
527
52
5
0
204,948
3
W
Xing Tian
5,471
497
23
2
0
196,549
2
W
Neith
5,676
516
49
4
0
180,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role