Player Matchup

Bellona
Bellona
BysaasukeGamet
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
MlkCrisposo
Cerberus
Level 27
God Stats
19W - 21L
1,455 SR
Queue Stats
98W - 126L
1,381 Elo+
Party 3
Neith
Neith
Tyranty
Neith
Level 29
God Stats
4W - 1L
1,705 SR
Queue Stats
138W - 114L
1,536 Elo+
Solo
Raijin
Raijin
ZRL c4
Raijin
Level 16
God Stats
1W - 4L
1,764 SR
Queue Stats
32W - 35L
1,557 Elo+
Party 1
Zeus
Zeus
kroverson
Zeus
Level 25
God Stats
7W - 7L
1,573 SR
Queue Stats
70W - 88L
1,408 Elo+
Party 3
Team Averages
Level 28
1,599 SR
1,476 Elo+

VS

Team Averages
Level 23
1,504 SR
1,546 Elo+
Gilgamesh
Gilgamesh
Annisama2
Gilgamesh
Level 22
God Stats
3W - 2L
1,646 SR
Queue Stats
38W - 17L
1,673 Elo+
Party 2
Hou Yi
Hou Yi
B h Z6591
Hou Yi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,614 Elo+
Party 2
Yemoja
Yemoja
FatMorgJow
Yemoja
Level 24
God Stats
50W - 37L
1,672 SR
Queue Stats
230W - 204L
1,623 Elo+
Party 2
Artio
Artio
Jenovha
Artio
Level 28
God Stats
5W - 3L
1,200 SR
Queue Stats
88W - 83L
1,391 Elo+
Solo
Baba Yaga
Baba Yaga
TioxGabriel
Baba Yaga
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
9,874
494
11,340
17,679
11,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
MlkCrisposo
Cerberus
14
1 / 2 / 1
9,357
468
3,347
13,115
12,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Tyranty
Neith
16
2 / 3 / 1
9,380
469
9,586
13,548
4,993
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ZRL c4
Raijin
18
4 / 3 / 2
11,154
558
9,445
10,764
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zeus
14
1 / 9 / 1
8,845
442
6,103
11,437
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Annisama2
Gilgamesh
19
17 / 3 / 2
12,408
620
17,993
18,719
10,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
B h Z6591
Hou Yi
17
3 / 1 / 3
10,120
506
10,581
14,970
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
FatMorgJow
Yemoja
14
0 / 0 / 6
8,856
443
3,745
7,532
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artio
Jenovha
Artio
15
1 / 1 / 4
9,299
465
4,320
11,226
9,497
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
TioxGabriel
Baba Yaga
14
2 / 5 / 2
8,702
435
9,186
12,318
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
10
Kills
23
23
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Annisama2
Gilgamesh
17
3
2
6
W
Hou Yi
B h Z6591
Hou Yi
3
1
3
4.5
L
2
6
3
0.58
W
Yemoja
FatMorgJow
Yemoja
0
0
6
3
W
Artio
Jenovha
Artio
1
1
4
3
L
Cerberus
MlkCrisposo
Cerberus
1
2
1
0.75
W
Baba Yaga
TioxGabriel
Baba Yaga
2
5
2
0.6
L
Neith
Tyranty
Neith
2
3
1
0.83
L
Raijin
ZRL c4
Raijin
4
3
2
1.67
L
Zeus
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,821
Damage
45,825
66,543
Taken
64,765
36,394
Mitigated
36,081
16,894
Healing
26,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Annisama2
Gilgamesh
17,993
7,553
0
8,062
18,719
10,406
508
5,484
13,094
0
95,754
W
Hou Yi
B h Z6591
Hou Yi
10,581
5,572
0
3,957
14,970
6,324
772
2,771
12,195
0
79,921
L
11,340
4,742
0
3,262
17,679
11,925
320
6,664
10,973
469
62,485
W
Yemoja
FatMorgJow
Yemoja
3,745
606
2,547
2,516
7,532
5,608
322
3,284
4,210
23,985
0
W
Artio
Jenovha
Artio
4,320
1,070
280
5,859
11,226
9,497
222
513
10,713
39,955
0
L
Cerberus
MlkCrisposo
Cerberus
3,347
49
0
2,612
13,115
12,302
0
2,716
10,323
24,305
0
W
Baba Yaga
TioxGabriel
Baba Yaga
9,186
731
0
3,221
12,318
4,246
663
7,057
5,189
50,647
0
L
Neith
Tyranty
Neith
9,586
3,321
0
4,640
13,548
4,993
504
2,088
11,336
0
85,438
L
Raijin
ZRL c4
Raijin
9,445
849
0
4,875
10,764
3,669
120
1,760
8,934
77,235
0
L
Zeus
6,103
804
0
1,505
11,437
3,505
553
3,409
7,726
51,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,610
Gold Earned
49,385
541
Minions Killed
514
0
Camps Cleared
0
1,686,479
Distance Traveled
1,861,851
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,408
620
131
7
0
425,125
1
W
Hou Yi
10,120
506
147
7
0
347,877
6
L
Bellona
9,874
494
126
6
0
343,116
5
W
Yemoja
8,856
443
54
3
0
360,602
5
W
Artio
9,299
465
87
4
0
379,738
3
L
Cerberus
9,357
468
49
2
0
347,479
6
W
Baba Yaga
8,702
435
95
5
0
348,509
1
L
Neith
9,380
469
138
7
0
340,618
1
L
Raijin
11,154
558
129
6
0
355,428
0
L
Zeus
8,845
442
99
5
0
299,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role