Player Matchup

Poseidon
Poseidon
Denisaurius
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,567 Elo+
Solo
Sun Wukong
Sun Wukong
RadiantJ987
Sun Wukong
Level 25
God Stats
12W - 12L
1,511 SR
Queue Stats
42W - 35L
1,490 Elo+
Party 2
Fenrir
Fenrir
Slayer96666
Fenrir
Level 143
God Stats
5W - 11L
1,368 SR
Queue Stats
222W - 191L
1,560 Elo+
Party 2
Team Averages
Level 60
1,460 SR
1,539 Elo+

VS

Team Averages
Level 32
1,679 SR
1,532 Elo+
Chaac
Chaac
JayyVaderr
Chaac
Level 22
God Stats
20W - 21L
1,604 SR
Queue Stats
112W - 94L
1,534 Elo+
Party 1
Tiamat
Tiamat
Joh_Vee
Tiamat
Level 49
God Stats
8W - 4L
1,626 SR
Queue Stats
14W - 9L
1,568 Elo+
Party 1
Cupid
Cupid
ProgenitorLM24
Cupid
Level 26
God Stats
3W - 6L
1,808 SR
Queue Stats
101W - 84L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Denisaurius
Poseidon
13
2 / 13 / 5
9,993
625
7,569
15,097
3,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
RadiantJ987
Sun Wukong
14
3 / 2 / 7
11,389
712
7,664
22,561
20,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
15
7 / 3 / 6
12,702
794
9,878
16,608
7,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
11 / 6 / 6
12,783
799
21,460
21,531
15,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Joh_Vee
Tiamat
14
6 / 4 / 6
11,606
725
11,947
10,981
6,882
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 3 / 13
10,896
681
11,888
8,609
3,655
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
43
12
Kills
18
18
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Denisaurius
Poseidon
2
13
5
0.35
W
Chaac
11
6
6
2.33
W
Tiamat
Joh_Vee
Tiamat
6
4
6
2.25
W
1
3
13
2.5
L
Sun Wukong
RadiantJ987
Sun Wukong
3
2
7
3.25
L
Fenrir
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
45,295
54,266
Taken
41,121
32,210
Mitigated
25,661
12,316
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Denisaurius
Poseidon
7,569
776
702
743
15,097
3,890
0
3,033
11,556
31,648
0
W
Chaac
21,460
3,571
0
5,485
21,531
15,124
714
3,477
18,054
392
43,420
W
Tiamat
Joh_Vee
Tiamat
11,947
1,084
332
2,995
10,981
6,882
1,099
864
10,117
58,992
0
W
11,888
8,341
959
1,440
8,609
3,655
403
3,276
5,333
0
41,648
L
Sun Wukong
RadiantJ987
Sun Wukong
7,664
595
0
5,022
22,561
20,946
711
5,654
16,144
0
30,817
L
Fenrir
9,878
2,578
0
5,849
16,608
7,374
1,163
2,974
13,127
0
41,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
35,285
159
Minions Killed
171
0
Camps Cleared
0
866,892
Distance Traveled
810,847
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,993
625
53
3
0
238,990
6
W
Chaac
12,783
799
33
2
0
282,863
0
W
Tiamat
11,606
725
77
5
0
255,937
3
W
Cupid
10,896
681
61
4
0
272,047
1
L
Sun Wukong
11,389
712
41
3
0
313,040
0
L
Fenrir
12,702
794
65
4
0
314,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role