Player Matchup

Neith
Neith
CobanYıldızı
Neith
Level 16
God Stats
21W - 32L
1,413 SR
Queue Stats
21W - 35L
1,314 Elo+
Solo
Vulcan
Vulcan
Ghost5nip3r
Vulcan
Level 29
God Stats
0W - 2L
1,239 SR
Queue Stats
94W - 103L
1,390 Elo+
Party 3
Ymir
Ymir
MickeyAicken
Ymir
Level 29
God Stats
39W - 40L
1,492 SR
Queue Stats
113W - 141L
1,370 Elo+
Party 3
Bellona
Bellona
Piccxxhh
Bellona
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,260 Elo+
Solo
Anhur
Anhur
puma8
Anhur
Level 21
God Stats
4W - 9L
1,345 SR
Queue Stats
81W - 98L
1,294 Elo+
Solo
Team Averages
Level 24
1,398 SR
1,325 Elo+

VS

Team Averages
Level 33
1,528 SR
1,407 Elo+
Apollo
Apollo
AntooA7
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 2
Aphrodite
Aphrodite
BethscRzyy
Aphrodite
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EnderLooter
Bellona
Level 17
God Stats
1W - 1L
1,795 SR
Queue Stats
5W - 4L
1,281 Elo+
Solo
Janus
Janus
JakescRzyy
Janus
Level 18
God Stats
2W - 5L
1,343 SR
Queue Stats
257W - 250L
1,468 Elo+
Party 1
Arachne
Arachne
zonze37
Arachne
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
8,184
455
3,201
6,413
1,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
14
3 / 4 / 2
8,898
494
8,497
11,323
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 4
7,603
422
4,997
13,455
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Piccxxhh
Bellona
17
6 / 1 / 2
10,389
577
12,470
12,837
10,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
puma8
Anhur
12
2 / 5 / 1
7,547
419
4,255
10,161
3,488
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AntooA7
Apollo
14
4 / 4 / 9
8,794
489
8,502
10,950
3,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
BethscRzyy
Aphrodite
14
4 / 0 / 8
9,147
508
4,900
6,954
3,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
EnderLooter
Bellona
14
0 / 6 / 1
8,226
457
4,698
14,807
10,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
15
6 / 1 / 4
9,091
505
10,279
8,929
2,877
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
zonze37
Arachne
14
4 / 3 / 10
8,862
492
9,013
13,426
5,043
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
14
Kills
18
18
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
AntooA7
Apollo
4
4
9
2.13
W
Aphrodite
BethscRzyy
Aphrodite
4
0
8
8
L
3
3
2
1.33
W
Bellona
EnderLooter
Bellona
0
6
1
0.08
L
Vulcan
3
4
2
1
W
Janus
6
1
4
8
L
0
5
4
0.4
L
Bellona
Piccxxhh
Bellona
6
1
2
7
L
Anhur
puma8
Anhur
2
5
1
0.5
W
Arachne
zonze37
Arachne
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,420
Damage
37,392
54,189
Taken
55,066
28,815
Mitigated
25,741
10,473
Healing
22,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AntooA7
Apollo
8,502
4,989
0
460
10,950
3,550
1,379
4,329
6,481
0
61,447
W
Aphrodite
BethscRzyy
Aphrodite
4,900
1,244
6,106
5,869
6,954
3,668
735
3,052
3,840
24,793
0
L
3,201
678
111
1,306
6,413
1,968
396
1,072
5,341
0
28,534
W
Bellona
EnderLooter
Bellona
4,698
835
183
3,909
14,807
10,603
808
0
14,807
0
46,350
L
Vulcan
8,497
1,292
0
2,566
11,323
4,644
682
5,588
5,735
51,980
0
W
Janus
10,279
350
0
1,530
8,929
2,877
127
2,210
6,625
60,155
0
L
4,997
1,280
0
1,762
13,455
8,349
483
5,285
8,170
19,647
0
L
Bellona
Piccxxhh
Bellona
12,470
4,578
0
3,284
12,837
10,366
1,978
901
11,936
0
66,078
L
Anhur
puma8
Anhur
4,255
754
0
1,444
10,161
3,488
671
2,333
7,828
0
38,533
W
Arachne
zonze37
Arachne
9,013
6,334
0
4,725
13,426
5,043
1,623
3,517
9,819
0
42,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,621
Gold Earned
44,120
379
Minions Killed
413
0
Camps Cleared
0
1,449,415
Distance Traveled
1,578,791
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,794
489
112
6
0
317,321
1
W
Aphrodite
9,147
508
43
2
0
341,771
2
L
Neith
8,184
455
57
3
0
272,555
1
W
Bellona
8,226
457
88
5
0
292,987
0
L
Vulcan
8,898
494
99
6
0
303,893
3
W
Janus
9,091
505
107
6
0
330,844
0
L
Ymir
7,603
422
33
2
0
265,522
3
L
Bellona
10,389
577
116
6
0
321,575
4
L
Anhur
7,547
419
74
4
0
285,870
1
W
Arachne
8,862
492
63
4
0
295,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role