Player Matchup

Sol
Sol
Akarchie
Sol
Level 33
God Stats
3W - 1L
1,666 SR
Queue Stats
79W - 69L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
KhaosKing121
Gilgamesh
Level 86
God Stats
15W - 11L
1,561 SR
Queue Stats
159W - 139L
1,512 Elo+
Party 1
Xing Tian
Xing Tian
Project417
Xing Tian
Level 117
God Stats
8W - 5L
1,815 SR
Queue Stats
111W - 95L
1,557 Elo+
Party 1
Izanami
Izanami
TrppiE2
Izanami
Level 83
God Stats
5W - 1L
1,500 SR
Queue Stats
60W - 51L
1,543 Elo+
Solo
Tiamat
Tiamat
Índra
Tiamat
Level 85
God Stats
16W - 11L
1,542 SR
Queue Stats
116W - 102L
1,540 Elo+
Party 1
Team Averages
Level 81
1,617 SR
1,531 Elo+

VS

Team Averages
Level 58
1,558 SR
1,409 Elo+
Cthulhu
Cthulhu
B088EY
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2
Kukulkan
Kukulkan
GrimGHoSt501
Kukulkan
Level 83
God Stats
31W - 25L
1,731 SR
Queue Stats
52W - 57L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MasonJar60nar
Kumbhakarna
Level 107
God Stats
9W - 10L
1,724 SR
Queue Stats
95W - 92L
1,459 Elo+
Party 3
Danzaburou
Danzaburou
PhatNutDaddy
Danzaburou
Level 49
God Stats
18W - 13L
1,575 SR
Queue Stats
114W - 111L
1,440 Elo+
Party 3
Agni
Agni
RaptureR3dy
Agni
Level 28
God Stats
0W - 1L
1,262 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 14
11,547
770
11,406
11,240
4,434
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
KhaosKing121
Gilgamesh
18
9 / 1 / 14
12,652
843
16,781
21,493
17,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Project417
Xing Tian
17
6 / 4 / 18
13,141
876
11,586
22,788
30,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
TrppiE2
Izanami
19
9 / 4 / 11
12,742
849
21,601
14,880
6,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
Índra
Tiamat
19
9 / 0 / 11
13,167
878
17,874
9,178
7,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B088EY
Cthulhu
14
2 / 10 / 3
9,195
613
9,914
19,885
16,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
GrimGHoSt501
Kukulkan
17
2 / 7 / 2
9,989
666
11,561
11,481
5,262
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
MasonJar60nar
Kumbhakarna
17
3 / 1 / 4
10,417
694
8,910
23,561
11,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
PhatNutDaddy
Danzaburou
17
2 / 8 / 5
10,303
687
15,021
18,844
8,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 11 / 5
8,016
534
6,510
14,141
7,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
28
37
Kills
9
11
Deaths
37
68
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
Cthulhu
B088EY
Cthulhu
2
10
3
0.35
L
Kukulkan
GrimGHoSt501
Kukulkan
2
7
2
0.43
W
Gilgamesh
KhaosKing121
Gilgamesh
9
1
14
16
L
Kumbhakarna
MasonJar60nar
Kumbhakarna
3
1
4
5
L
Danzaburou
PhatNutDaddy
Danzaburou
2
8
5
0.56
W
Xing Tian
Project417
Xing Tian
6
4
18
3.75
L
0
11
5
0.23
W
Izanami
TrppiE2
Izanami
9
4
11
3.63
W
Tiamat
Índra
Tiamat
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,248
Damage
51,916
79,579
Taken
87,912
67,053
Mitigated
48,622
18,539
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,406
2,497
0
5,151
11,240
4,434
2,854
6,066
5,174
39,853
0
L
Cthulhu
B088EY
Cthulhu
9,914
1,150
64
0
19,885
16,834
2
9,104
10,781
18,948
0
L
Kukulkan
GrimGHoSt501
Kukulkan
11,561
1,190
510
567
11,481
5,262
0
3,661
7,820
40,131
0
W
Gilgamesh
KhaosKing121
Gilgamesh
16,781
5,366
0
3,015
21,493
17,659
175
10,117
11,376
953
35,663
L
Kumbhakarna
MasonJar60nar
Kumbhakarna
8,910
917
780
2,000
23,561
11,322
0
12,838
10,723
23,689
0
L
Danzaburou
PhatNutDaddy
Danzaburou
15,021
5,697
0
2,971
18,844
8,200
0
7,779
11,065
0
45,590
W
Xing Tian
Project417
Xing Tian
11,586
690
0
1,532
22,788
30,899
468
8,925
13,863
17,985
0
L
6,510
888
246
960
14,141
7,004
0
7,801
6,340
11,495
0
W
Izanami
TrppiE2
Izanami
21,601
12,867
0
4,979
14,880
6,955
4,913
6,432
8,448
0
59,602
W
Tiamat
Índra
Tiamat
17,874
1,470
386
3,476
9,178
7,106
1,709
5,776
3,402
53,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,249
Gold Earned
47,920
312
Minions Killed
230
10
Camps Cleared
2
1,347,027
Distance Traveled
1,238,316
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,547
770
59
4
1
246,927
3
L
Cthulhu
9,195
613
28
2
0
250,180
0
L
Kukulkan
9,989
666
76
5
0
216,249
0
W
Gilgamesh
12,652
843
38
3
2
304,406
2
L
Kumbhakarna
10,417
694
37
2
0
311,890
2
L
Danzaburou
10,303
687
78
5
2
234,560
1
W
Xing Tian
13,141
876
15
1
0
262,978
0
L
Agni
8,016
534
11
1
0
225,437
0
W
Izanami
12,742
849
99
7
1
236,816
1
W
Tiamat
13,167
878
101
7
6
295,900
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role