Player Matchup

Cthulhu
Cthulhu
Kwantinkus
Cthulhu
Level 26
God Stats
56W - 54L
1,508 SR
Queue Stats
411W - 521L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
Old_Historian
Gilgamesh
Level 16
God Stats
59W - 48L
1,366 SR
Queue Stats
111W - 99L
1,348 Elo+
Solo
Artemis
Artemis
SmellMeBiden262
Artemis
Level 27
God Stats
3W - 1L
1,541 SR
Queue Stats
111W - 75L
1,476 Elo+
Solo
Zeus
Zeus
TrueHavok
Zeus
Level 17
God Stats
9W - 17L
1,358 SR
Queue Stats
138W - 147L
1,452 Elo+
Solo
Skadi
Skadi
scalpinskin
Skadi
Level 18
God Stats
28W - 25L
1,432 SR
Queue Stats
328W - 434L
1,357 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,397 Elo+

VS

Team Averages
Level 19
1,502 SR
1,419 Elo+
Pele
Pele
FawlkBR
Pele
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
35W - 61L
1,392 Elo+
Solo
Danzaburou
Danzaburou
GresolveG
Danzaburou
Level 15
God Stats
14W - 8L
1,723 SR
Queue Stats
83W - 64L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
SenseSay1130
Kuzenbo
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
90W - 108L
1,565 Elo+
Solo
Neith
Neith
jefdekiler
Neith
Level 7
God Stats
7W - 8L
1,286 SR
Queue Stats
29W - 45L
1,191 Elo+
Solo
Thanatos
Thanatos
nourackus
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kwantinkus
Cthulhu
19
4 / 0 / 14
12,855
989
16,694
14,643
19,058
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Old_Historian
Gilgamesh
19
3 / 6 / 17
12,510
962
12,366
18,820
10,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
11 / 2 / 14
13,752
1,058
26,720
11,028
4,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
20
11 / 3 / 12
14,687
1,130
24,690
8,910
3,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 5 / 14
12,185
937
16,050
13,920
5,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

189

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
FawlkBR
Pele
19
8 / 10 / 6
13,752
1,058
19,720
33,139
19,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
GresolveG
Danzaburou
19
2 / 3 / 12
12,768
982
17,358
15,304
6,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SenseSay1130
Kuzenbo
19
1 / 4 / 11
12,002
923
8,663
22,162
28,023
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
1 / 5 / 8
11,179
860
8,159
12,293
5,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
nourackus
Thanatos
17
4 / 11 / 3
12,347
950
10,039
20,999
8,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
56
32
Kills
16
16
Deaths
33
71
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
FawlkBR
Pele
8
10
6
1.1
L
Danzaburou
GresolveG
Danzaburou
2
3
12
2.67
W
Cthulhu
Kwantinkus
Cthulhu
4
0
14
11
W
Gilgamesh
Old_Historian
Gilgamesh
3
6
17
1.92
L
Kuzenbo
SenseSay1130
Kuzenbo
1
4
11
1.63
W
11
2
14
9
W
Zeus
11
3
12
5.67
L
Neith
1
5
8
1
L
Thanatos
nourackus
Thanatos
4
11
3
0.5
W
3
5
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,520
Damage
63,939
67,321
Taken
103,897
43,795
Mitigated
68,241
9,950
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
FawlkBR
Pele
19,720
7,044
843
2,948
33,139
19,356
0
12,840
20,299
0
50,784
L
Danzaburou
GresolveG
Danzaburou
17,358
9,898
0
1,737
15,304
6,940
0
6,615
8,689
0
44,419
W
Cthulhu
Kwantinkus
Cthulhu
16,694
636
0
334
14,643
19,058
0
839
13,804
48,073
0
W
Gilgamesh
Old_Historian
Gilgamesh
12,366
1,941
853
902
18,820
10,444
0
3,421
15,399
0
27,577
L
Kuzenbo
SenseSay1130
Kuzenbo
8,663
2,326
0
0
22,162
28,023
0
8,912
13,250
26,824
0
W
26,720
18,053
713
2,790
11,028
4,965
0
1,427
9,601
0
38,681
W
Zeus
24,690
3,627
0
1,962
8,910
3,614
0
1,885
7,025
52,453
0
L
Neith
8,159
3,248
0
1,371
12,293
5,071
0
5,564
6,729
0
15,644
L
Thanatos
nourackus
Thanatos
10,039
3,604
0
5,080
20,999
8,851
0
7,453
13,546
0
23,866
W
16,050
9,632
0
2,396
13,920
5,714
0
1,091
12,829
0
34,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
62,048
260
Minions Killed
219
4
Camps Cleared
7
1,042,995
Distance Traveled
1,064,056
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,752
1,058
58
4
0
225,879
0
L
Danzaburou
12,768
982
61
5
2
235,621
0
W
Cthulhu
12,855
989
70
5
0
250,486
0
W
Gilgamesh
12,510
962
37
3
0
202,207
3
L
Kuzenbo
12,002
923
38
3
3
222,419
1
W
Artemis
13,752
1,058
39
3
0
219,071
0
W
Zeus
14,687
1,130
68
5
3
187,548
3
L
Neith
11,179
860
22
2
0
140,196
1
L
Thanatos
12,347
950
40
3
2
239,941
0
W
Skadi
12,185
937
46
4
1
183,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role