Player Matchup

Scylla
Scylla
Chiruloaf
Scylla
Level 133
God Stats
5W - 2L
1,681 SR
Queue Stats
121W - 116L
1,503 Elo+
Party 4
Chiron
Chiron
Gilgamesh504
Chiron
Level 143
God Stats
4W - 0L
1,902 SR
Queue Stats
128W - 106L
1,489 Elo+
Party 4
Ymir
Ymir
NotableDreams
Ymir
Level 49
God Stats
8W - 7L
1,433 SR
Queue Stats
52W - 47L
1,363 Elo+
Party 4
Fenrir
Fenrir
Standardflea451
Fenrir
Level 38
God Stats
44W - 45L
1,461 SR
Queue Stats
145W - 172L
1,439 Elo+
Party 2
King Arthur
King Arthur
analbeard
King Arthur
Level 69
God Stats
8W - 13L
1,396 SR
Queue Stats
183W - 163L
1,463 Elo+
Party 2
Team Averages
Level 86
1,575 SR
1,452 Elo+

VS

Team Averages
Level 53
1,630 SR
1,494 Elo+
Scylla
Scylla
LeBeastBro
Scylla
Level 69
God Stats
21W - 14L
1,592 SR
Queue Stats
321W - 306L
1,533 Elo+
Party 1
Skadi
Skadi
Nightwolf7221
Skadi
Level 37
God Stats
6W - 9L
1,619 SR
Queue Stats
75W - 85L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Pan1c-RmtN
Jormungandr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,417 Elo+
Party 3
Gilgamesh
Gilgamesh
Shadowolf514
Gilgamesh
Level 49
God Stats
6W - 2L
1,940 SR
Queue Stats
222W - 212L
1,530 Elo+
Party 1
Set
Set
mhddrk
Set
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chiruloaf
Scylla
11
3 / 1 / 1
6,023
602
5,511
3,819
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
10
8 / 2 / 3
6,260
626
10,447
7,716
2,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 8
5,677
568
3,079
6,706
2,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 1 / 4
6,206
621
4,567
6,130
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
analbeard
King Arthur
11
7 / 0 / 1
7,179
718
7,304
6,560
2,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LeBeastBro
Scylla
9
0 / 2 / 0
5,288
529
2,723
5,344
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 7 / 3
4,547
455
3,681
8,364
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Pan1c-RmtN
Jormungandr
7
1 / 4 / 2
5,060
506
4,811
9,971
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Shadowolf514
Gilgamesh
10
1 / 6 / 0
5,685
569
4,571
10,399
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
mhddrk
Set
11
4 / 3 / 1
6,432
643
2,970
6,806
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
22
Kills
6
6
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chiruloaf
Scylla
3
1
1
3.5
W
Chiron
8
2
3
4.75
L
Scylla
LeBeastBro
Scylla
0
2
0
0
L
0
7
3
0.21
W
0
2
8
2
L
Jormungandr
Pan1c-RmtN
Jormungandr
1
4
2
0.5
L
Gilgamesh
Shadowolf514
Gilgamesh
1
6
0
0.17
W
4
1
4
6
W
King Arthur
analbeard
King Arthur
7
0
1
7.5
L
Set
mhddrk
Set
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,908
Damage
18,756
30,931
Taken
40,884
10,771
Mitigated
13,382
10,621
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chiruloaf
Scylla
5,511
404
0
1,240
3,819
1,062
0
991
2,728
26,278
0
W
Chiron
10,447
6,661
328
3,370
7,716
2,160
1,454
2,343
5,373
0
30,777
L
Scylla
LeBeastBro
Scylla
2,723
348
0
470
5,344
1,591
0
3,227
1,798
24,443
0
L
3,681
2,205
0
746
8,364
1,889
0
2,457
5,870
0
15,246
W
3,079
1,279
354
953
6,706
2,663
397
2,390
4,316
13,121
0
L
Jormungandr
Pan1c-RmtN
Jormungandr
4,811
1,484
254
1,969
9,971
3,851
33
1,456
8,511
15,730
0
L
Gilgamesh
Shadowolf514
Gilgamesh
4,571
1,793
0
2,849
10,399
3,999
0
0
10,399
0
29,407
W
4,567
791
0
1,740
6,130
2,254
0
1,378
4,650
0
24,933
W
King Arthur
analbeard
King Arthur
7,304
2,218
0
2,636
6,560
2,632
0
199
6,330
0
33,212
L
Set
mhddrk
Set
2,970
1,363
0
1,836
6,806
2,052
0
1,068
5,716
0
27,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
27,012
254
Minions Killed
229
0
Camps Cleared
0
985,113
Distance Traveled
922,571
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,023
602
50
5
0
184,757
1
W
Chiron
6,260
626
65
7
0
174,140
0
L
Scylla
5,288
529
57
6
0
188,939
0
L
Skadi
4,547
455
23
2
0
174,482
2
W
Ymir
5,677
568
13
1
0
188,170
2
L
Jormungandr
5,060
506
22
2
0
195,126
0
L
Gilgamesh
5,685
569
62
6
0
174,336
0
W
Fenrir
6,206
621
50
5
0
209,079
1
W
King Arthur
7,179
718
76
8
0
228,967
5
L
Set
6,432
643
65
7
0
189,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role