Player Matchup

Artio
Artio
Angel_La_Vida
Artio
Level 75
God Stats
6W - 1L
1,865 SR
Queue Stats
327W - 285L
1,590 Elo+
Party 2
Izanami
Izanami
LZaba
Izanami
Level 64
God Stats
36W - 30L
1,610 SR
Queue Stats
191W - 212L
1,449 Elo+
Party 1
Gilgamesh
Gilgamesh
PBWhiteout
Gilgamesh
Level 67
God Stats
1W - 2L
1,746 SR
Queue Stats
78W - 71L
1,525 Elo+
Party 1
Nike
Nike
TwistedEndeavors
Nike
Level 128
God Stats
176W - 133L
1,667 SR
Queue Stats
1,346W - 1,301L
1,511 Elo+
Party 2
Scylla
Scylla
UnWoK3n
Scylla
Level 65
God Stats
27W - 19L
1,638 SR
Queue Stats
105W - 116L
1,495 Elo+
Party 1
Team Averages
Level 80
1,705 SR
1,514 Elo+

VS

Team Averages
Level 89
1,522 SR
1,549 Elo+
Hou Yi
Hou Yi
CooterTrooper
Hou Yi
Level 68
God Stats
101W - 100L
1,520 SR
Queue Stats
154W - 166L
1,461 Elo+
Solo
Bacchus
Bacchus
IssaJono
Bacchus
Level 103
God Stats
4W - 0L
1,500 SR
Queue Stats
40W - 40L
1,731 Elo+
Party 3
The Morrigan
The Morrigan
MK-DJLEVIATAN
The Morrigan
Level 80
God Stats
7W - 6L
1,720 SR
Queue Stats
226W - 212L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
Unadmits
Gilgamesh
Level 73
God Stats
16W - 9L
1,349 SR
Queue Stats
20W - 14L
1,445 Elo+
Party 3
Artemis
Artemis
seazonednugget
Artemis
Level 121
God Stats
10W - 7L
1,522 SR
Queue Stats
227W - 227L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 11
8,881
467
7,008
21,575
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
LZaba
Izanami
16
8 / 7 / 4
10,526
554
15,333
17,652
7,935
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
PBWhiteout
Gilgamesh
16
9 / 6 / 4
10,641
560
13,344
15,224
12,672
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 3 / 3
11,083
583
9,708
16,719
14,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
UnWoK3n
Scylla
14
4 / 10 / 3
9,163
482
10,197
12,527
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 5 / 1
11,268
593
13,335
12,655
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
IssaJono
Bacchus
15
5 / 3 / 9
9,856
519
10,910
14,574
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
MK-DJLEVIATAN
The Morrigan
15
5 / 8 / 12
9,771
514
14,005
14,547
5,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Unadmits
Gilgamesh
17
5 / 2 / 9
10,450
550
16,835
18,024
20,019
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 6 / 14
9,428
496
11,723
17,956
6,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
78
24
Kills
33
33
Deaths
24
25
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
7
11
0.79
W
14
5
1
2.9
W
Bacchus
IssaJono
Bacchus
5
3
9
3.17
L
Izanami
LZaba
Izanami
8
7
4
1.43
W
The Morrigan
MK-DJLEVIATAN
The Morrigan
5
8
12
1.38
L
Gilgamesh
PBWhiteout
Gilgamesh
9
6
4
1.83
L
3
3
3
1.5
L
Scylla
UnWoK3n
Scylla
4
10
3
0.55
W
Gilgamesh
Unadmits
Gilgamesh
5
2
9
4.75
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,590
Damage
66,808
83,697
Taken
77,756
56,780
Mitigated
53,601
19,716
Healing
20,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,008
1,034
1,887
5,991
21,575
17,527
316
6,113
15,354
22,569
0
W
13,335
5,578
0
3,518
12,655
4,349
2,246
2,625
10,000
0
64,914
W
Bacchus
IssaJono
Bacchus
10,910
1,592
975
3,142
14,574
16,920
0
3,287
11,235
31,717
0
L
Izanami
LZaba
Izanami
15,333
11,411
0
4,878
17,652
7,935
4,339
5,164
12,384
0
78,832
W
The Morrigan
MK-DJLEVIATAN
The Morrigan
14,005
1,067
0
2,507
14,547
5,872
0
3,986
10,204
42,775
3,655
L
Gilgamesh
PBWhiteout
Gilgamesh
13,344
3,939
0
1,746
15,224
12,672
175
3,483
11,599
0
58,123
L
9,708
1,487
545
3,808
16,719
14,254
104
1,588
15,091
389
79,080
L
Scylla
UnWoK3n
Scylla
10,197
366
0
861
12,527
4,392
199
4,346
7,748
50,431
0
W
Gilgamesh
Unadmits
Gilgamesh
16,835
3,873
0
4,594
18,024
20,019
0
2,228
15,732
0
71,576
W
11,723
5,290
0
6,262
17,956
6,441
180
4,734
12,976
0
47,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,294
Gold Earned
50,773
500
Minions Killed
432
0
Camps Cleared
0
1,591,169
Distance Traveled
1,712,579
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,881
467
31
2
0
345,742
5
W
Hou Yi
11,268
593
117
6
0
314,711
5
W
Bacchus
9,856
519
28
1
0
376,250
3
L
Izanami
10,526
554
141
7
0
258,014
1
W
The Morrigan
9,771
514
81
4
0
313,565
7
L
Gilgamesh
10,641
560
81
4
0
368,723
1
L
Nike
11,083
583
172
9
0
335,564
3
L
Scylla
9,163
482
75
4
0
283,126
0
W
Gilgamesh
10,450
550
127
7
0
385,653
3
W
Artemis
9,428
496
79
4
0
322,400
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role