Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Doctor_Stultus
Ravana
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,434 Elo+
Solo
Hercules
Hercules
Hectodd
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,455 Elo+
Party 1
Cu Chulainn
Cu Chulainn
HuSh_Osas
Cu Chulainn
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 56L
1,367 Elo+
Party 1
King Arthur
King Arthur
xKING_KWELIx
King Arthur
Level 28
God Stats
14W - 13L
1,271 SR
Queue Stats
253W - 264L
1,190 Elo+
Solo
Team Averages
Level 30
1,454 SR
1,389 Elo+

VS

Team Averages
Level 23
1,485 SR
1,364 Elo+
Merlin
Merlin
Darkneess1041
Merlin
Level 27
God Stats
3W - 4L
1,485 SR
Queue Stats
23W - 31L
1,329 Elo+
Solo
Neith
Neith
Javiixiion
Neith
Level 12
God Stats
3W - 3L
1,244 SR
Queue Stats
94W - 97L
1,273 Elo+
Solo
Cerberus
Cerberus
JimmYospry
Cerberus
Level 29
God Stats
8W - 3L
1,702 SR
Queue Stats
292W - 302L
1,424 Elo+
Solo
Fenrir
Fenrir
TCF_Crook
Fenrir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 101L
1,312 Elo+
Solo
Nu Wa
Nu Wa
milesc123
Nu Wa
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
53W - 42L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
4 / 2 / 0
6,865
572
5,197
7,731
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
6,047
504
1,936
5,016
2,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Hectodd
Hercules
11
2 / 2 / 2
6,342
529
4,880
7,977
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
HuSh_Osas
Cu Chulainn
9
2 / 2 / 0
5,908
492
2,419
7,965
4,295
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
xKING_KWELIx
King Arthur
7
0 / 5 / 1
4,670
389
1,577
7,364
3,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,450
454
1,217
3,607
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
11
5 / 1 / 3
6,557
546
8,455
5,207
1,515
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
JimmYospry
Cerberus
11
5 / 1 / 0
7,051
588
3,532
6,583
3,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
TCF_Crook
Fenrir
9
3 / 3 / 3
5,776
481
5,533
7,229
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
milesc123
Nu Wa
11
2 / 3 / 1
6,032
503
4,180
3,900
1,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
10
Kills
15
15
Deaths
10
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
0
2
W
0
2
3
0.75
L
2
4
0
0.5
L
Hercules
Hectodd
Hercules
2
2
2
1.5
L
Cu Chulainn
HuSh_Osas
Cu Chulainn
2
2
0
1
W
Neith
5
1
3
6.5
W
Cerberus
JimmYospry
Cerberus
5
1
0
5
W
Fenrir
TCF_Crook
Fenrir
3
3
3
1.5
W
Nu Wa
milesc123
Nu Wa
2
3
1
0.83
L
King Arthur
xKING_KWELIx
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,009
Damage
22,917
36,053
Taken
26,526
15,993
Mitigated
9,422
7,530
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,197
1,702
0
3,493
7,731
2,030
1,437
3,727
3,810
41,760
787
W
1,217
184
0
0
3,607
931
595
108
3,499
18,225
0
L
1,936
291
0
539
5,016
2,252
0
2,137
2,763
0
26,100
L
Hercules
Hectodd
Hercules
4,880
1,651
0
1,898
7,977
4,320
0
692
7,239
0
30,584
L
Cu Chulainn
HuSh_Osas
Cu Chulainn
2,419
839
0
250
7,965
4,295
0
1,728
6,155
0
30,209
W
Neith
8,455
5,766
0
907
5,207
1,515
0
0
4,882
0
29,430
W
Cerberus
JimmYospry
Cerberus
3,532
158
0
1,031
6,583
3,342
378
765
5,793
32,808
0
W
Fenrir
TCF_Crook
Fenrir
5,533
2,467
0
1,992
7,229
2,292
0
1,075
5,929
0
18,819
W
Nu Wa
milesc123
Nu Wa
4,180
1,495
0
60
3,900
1,342
0
3,100
800
26,804
0
L
King Arthur
xKING_KWELIx
King Arthur
1,577
267
0
1,350
7,364
3,096
215
176
7,157
0
7,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,832
Gold Earned
30,866
278
Minions Killed
260
0
Camps Cleared
0
1,085,995
Distance Traveled
1,057,120
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,865
572
78
7
0
205,560
0
W
Merlin
5,450
454
42
4
0
223,322
0
L
Ravana
6,047
504
55
5
0
222,679
1
L
Hercules
6,342
529
64
5
0
222,961
1
L
Cu Chulainn
5,908
492
68
6
0
230,216
0
W
Neith
6,557
546
52
4
0
182,697
0
W
Cerberus
7,051
588
82
7
0
219,882
2
W
Fenrir
5,776
481
36
3
0
231,006
0
W
Nu Wa
6,032
503
48
4
0
200,213
0
L
King Arthur
4,670
389
13
1
0
204,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role