Player Matchup

Raijin
Raijin
AncientHomunculi
Raijin
Level 29
God Stats
1W - 4L
1,493 SR
Queue Stats
14W - 32L
1,359 Elo+
Party 1
Ares
Ares
Knaboo
Ares
Level 29
God Stats
4W - 3L
1,610 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 1
Artemis
Artemis
KrebbyDev
Artemis
Level 64
God Stats
4W - 2L
1,473 SR
Queue Stats
9W - 16L
1,346 Elo+
Party 1
Gilgamesh
Gilgamesh
SumbadyElse
Gilgamesh
Level 118
God Stats
24W - 16L
1,506 SR
Queue Stats
293W - 293L
1,437 Elo+
Party 1
Apollo
Apollo
m0sher
Apollo
Level 107
God Stats
9W - 10L
1,578 SR
Queue Stats
168W - 160L
1,541 Elo+
Party 1
Team Averages
Level 69
1,532 SR
1,409 Elo+

VS

Team Averages
Level 38
1,609 SR
1,423 Elo+
Cthulhu
Cthulhu
GeorgiaNAX
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 74L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
HamerTails
Kukulkan
Level 27
God Stats
7W - 3L
1,686 SR
Queue Stats
30W - 38L
1,258 Elo+
Party 2
Susano
Susano
HanikiPlay
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,472 Elo+
Party 2
Izanami
Izanami
JoelJosh
Izanami
Level 44
God Stats
31W - 19L
1,673 SR
Queue Stats
138W - 100L
1,572 Elo+
Solo
Serqet
Serqet
Salvss
Serqet
Level 47
God Stats
2W - 6L
1,686 SR
Queue Stats
133W - 159L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 9
11,093
555
8,473
12,340
4,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
Knaboo
Ares
15
2 / 8 / 10
10,381
519
4,620
15,894
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
KrebbyDev
Artemis
15
1 / 8 / 7
9,398
470
5,274
13,516
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
SumbadyElse
Gilgamesh
20
14 / 2 / 9
14,166
708
20,309
20,814
14,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
m0sher
Apollo
19
13 / 4 / 9
12,675
634
17,485
15,958
6,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GeorgiaNAX
Cthulhu
13
3 / 6 / 11
9,056
453
7,934
16,422
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
HamerTails
Kukulkan
13
0 / 10 / 1
8,668
433
6,175
12,780
5,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
HanikiPlay
Susano
14
1 / 8 / 2
8,796
440
4,223
12,923
5,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JoelJosh
Izanami
19
15 / 6 / 6
12,542
627
20,678
16,601
6,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Salvss
Serqet
15
5 / 6 / 2
10,234
512
8,412
16,204
6,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
46
35
Kills
24
24
Deaths
36
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Cthulhu
GeorgiaNAX
Cthulhu
3
6
11
1.42
L
Kukulkan
HamerTails
Kukulkan
0
10
1
0.05
L
Susano
HanikiPlay
Susano
1
8
2
0.25
L
Izanami
JoelJosh
Izanami
15
6
6
3
W
Ares
Knaboo
Ares
2
8
10
0.88
W
Artemis
KrebbyDev
Artemis
1
8
7
0.56
L
Serqet
Salvss
Serqet
5
6
2
1
W
Gilgamesh
SumbadyElse
Gilgamesh
14
2
9
9.25
W
Apollo
m0sher
Apollo
13
4
9
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
47,422
78,522
Taken
74,930
41,030
Mitigated
37,989
18,709
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,473
1,073
0
2,114
12,340
4,821
374
3,115
8,479
71,250
0
L
Cthulhu
GeorgiaNAX
Cthulhu
7,934
482
0
1,800
16,422
14,040
0
4,398
12,024
17,250
0
L
Kukulkan
HamerTails
Kukulkan
6,175
506
0
1,263
12,780
5,340
665
1,068
11,712
44,995
0
L
Susano
HanikiPlay
Susano
4,223
1,802
0
1,264
12,923
5,069
0
797
12,126
0
34,353
L
Izanami
JoelJosh
Izanami
20,678
14,808
0
5,305
16,601
6,888
3,837
4,346
12,255
0
100,099
W
Ares
Knaboo
Ares
4,620
115
0
705
15,894
11,681
686
2,925
12,584
21,611
0
W
Artemis
KrebbyDev
Artemis
5,274
2,655
0
2,933
13,516
3,807
1,006
1,952
11,089
0
36,770
L
Serqet
Salvss
Serqet
8,412
2,799
0
6,106
16,204
6,652
0
2,484
13,720
0
56,775
W
Gilgamesh
SumbadyElse
Gilgamesh
20,309
7,484
0
8,452
20,814
14,651
2,324
2,110
18,126
0
95,623
W
Apollo
m0sher
Apollo
17,485
11,757
0
4,505
15,958
6,070
0
3,432
12,426
0
83,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,713
Gold Earned
49,296
504
Minions Killed
471
0
Camps Cleared
0
1,897,717
Distance Traveled
1,799,718
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,093
555
126
6
0
356,680
0
L
Cthulhu
9,056
453
24
1
0
367,593
2
L
Kukulkan
8,668
433
101
5
0
339,536
1
L
Susano
8,796
440
81
4
0
357,352
2
L
Izanami
12,542
627
177
9
0
329,616
6
W
Ares
10,381
519
33
2
0
395,555
4
W
Artemis
9,398
470
71
4
0
359,277
2
L
Serqet
10,234
512
88
4
0
405,621
4
W
Gilgamesh
14,166
708
150
8
0
395,274
0
W
Apollo
12,675
634
124
6
0
390,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role