Player Matchup

Gilgamesh
Gilgamesh
Akumalinoone
Gilgamesh
Level 34
God Stats
4W - 4L
1,481 SR
Queue Stats
12W - 16L
1,559 Elo+
Solo
Athena
Athena
LoneChromosone
Athena
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 58L
1,521 Elo+
Party 2
Anhur
Anhur
SteelThySoul
Anhur
Level 39
God Stats
6W - 1L
1,979 SR
Queue Stats
109W - 106L
1,584 Elo+
Party 3
Ra
Ra
Zandi9
Ra
Level 28
God Stats
1W - 1L
1,830 SR
Queue Stats
18W - 11L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
Zarrax248
Baron Samedi
Level 29
God Stats
1W - 2L
1,530 SR
Queue Stats
12W - 14L
1,476 Elo+
Party 3
Team Averages
Level 32
1,664 SR
1,532 Elo+

VS

Team Averages
Level 48
1,612 SR
1,500 Elo+
Anhur
Anhur
KingFirebolt
Anhur
Level 23
God Stats
1W - 4L
1,470 SR
Queue Stats
34W - 39L
1,506 Elo+
Party 1
Mercury
Mercury
KássiusAzure
Mercury
Level 45
God Stats
2W - 3L
1,555 SR
Queue Stats
27W - 32L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
Oníkiri
Gilgamesh
Level 46
God Stats
1W - 2L
1,963 SR
Queue Stats
9W - 14L
1,478 Elo+
Party 1
Hera
Hera
RIP_Thunders_
Hera
Level 81
God Stats
13W - 14L
1,669 SR
Queue Stats
632W - 607L
1,417 Elo+
Solo
Ymir
Ymir
arnaldi-29
Ymir
Level 45
God Stats
1W - 9L
1,405 SR
Queue Stats
109W - 125L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akumalinoone
Gilgamesh
12
7 / 6 / 4
8,700
1,088
7,526
8,480
4,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 4 / 9
7,408
926
5,967
10,457
7,855
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 2 / 3
7,464
933
3,239
4,507
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
13
3 / 2 / 8
7,783
973
7,651
4,932
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Zarrax248
Baron Samedi
15
4 / 0 / 3
8,326
1,041
5,697
2,958
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 11
7,147
893
4,181
5,893
2,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
12
4 / 6 / 4
7,307
913
3,708
10,106
3,341
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Oníkiri
Gilgamesh
14
6 / 4 / 4
8,112
1,014
8,854
11,018
5,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 3 / 7
7,402
925
5,389
5,399
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 1 / 4
5,058
632
939
3,191
1,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
44
17
Kills
14
14
Deaths
17
27
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Akumalinoone
Gilgamesh
7
6
4
1.5
L
1
3
11
2.17
L
Mercury
4
6
4
1
W
1
4
9
1.38
L
Gilgamesh
Oníkiri
Gilgamesh
6
4
4
2
L
3
3
7
2.17
W
2
2
3
1.75
W
Ra
3
2
8
3.5
W
Baron Samedi
Zarrax248
Baron Samedi
4
0
3
5.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
23,071
31,334
Taken
35,607
17,525
Mitigated
14,117
6,895
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Akumalinoone
Gilgamesh
7,526
1,535
0
84
8,480
4,926
317
1,976
6,380
0
11,091
L
4,181
1,618
0
223
5,893
2,259
1
3,468
2,226
0
20,034
L
Mercury
3,708
2,075
0
800
10,106
3,341
0
4,980
4,890
0
10,722
W
5,967
1,027
442
1,019
10,457
7,855
52
1,540
8,727
11,134
0
L
Gilgamesh
Oníkiri
Gilgamesh
8,854
2,911
260
2,888
11,018
5,263
0
6,805
3,922
0
19,732
L
5,389
1,279
0
836
5,399
1,773
0
2,387
2,930
18,949
0
W
3,239
1,009
0
938
4,507
1,303
1,695
1,205
3,254
0
21,606
W
Ra
7,651
545
1,095
1,172
4,932
1,745
597
1,473
3,403
25,570
0
W
Baron Samedi
Zarrax248
Baron Samedi
5,697
521
1,169
976
2,958
1,696
34
73
2,885
32,569
0
L
939
323
0
519
3,191
1,481
0
811
2,324
2,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
35,026
207
Minions Killed
132
7
Camps Cleared
5
792,014
Distance Traveled
692,671
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,700
1,088
9
1
0
171,797
0
L
Anhur
7,147
893
50
6
1
142,307
2
L
Mercury
7,307
913
16
2
2
180,515
1
W
Athena
7,408
926
15
2
0
155,574
1
L
Gilgamesh
8,112
1,014
28
4
1
168,257
1
L
Hera
7,402
925
37
5
1
149,188
1
W
Anhur
7,464
933
59
7
3
144,014
2
W
Ra
7,783
973
54
7
2
153,134
1
W
Baron Samedi
8,326
1,041
70
9
2
167,495
0
L
Ymir
5,058
632
1
0
0
52,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role