Player Matchup

Gilgamesh
Gilgamesh
Budsballin
Gilgamesh
Level 22
God Stats
12W - 8L
1,661 SR
Queue Stats
27W - 29L
1,478 Elo+
Party 2
Rama
Rama
MELANINMANMFER
Rama
Level 14
God Stats
14W - 7L
1,618 SR
Queue Stats
120W - 123L
1,422 Elo+
Solo
Izanami
Izanami
Mike_Skellington
Izanami
Level 27
God Stats
57W - 33L
1,498 SR
Queue Stats
245W - 242L
1,475 Elo+
Solo
Nu Wa
Nu Wa
MuhdudeOG
Nu Wa
Level 25
God Stats
24W - 19L
1,577 SR
Queue Stats
46W - 47L
1,515 Elo+
Party 2
Discordia
Discordia
SirChamp
Discordia
Level 21
God Stats
94W - 68L
1,572 SR
Queue Stats
151W - 126L
1,495 Elo+
Solo
Team Averages
Level 22
1,585 SR
1,477 Elo+

VS

Team Averages
Level 39
1,635 SR
1,541 Elo+
Gilgamesh
Gilgamesh
AnimalBooch2788
Gilgamesh
Level 122
God Stats
5W - 2L
1,643 SR
Queue Stats
57W - 64L
1,510 Elo+
Party 1
Cerberus
Cerberus
FinalBoss1000Hp
Cerberus
Level 17
God Stats
5W - 4L
1,505 SR
Queue Stats
134W - 137L
1,426 Elo+
Solo
Ra
Ra
IllStealYoBD
Ra
Level 23
God Stats
1W - 7L
1,383 SR
Queue Stats
19W - 29L
1,486 Elo+
Solo
Scylla
Scylla
Sinful Heals
Scylla
Level 7
God Stats
9W - 8L
1,874 SR
Queue Stats
9W - 8L
1,784 Elo+
Party 1
Cernunnos
Cernunnos
ZeroSoulStar
Cernunnos
Level 25
God Stats
0W - 1L
1,768 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Budsballin
Gilgamesh
20
8 / 7 / 27
12,738
1,158
18,600
18,707
11,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
3 / 2 / 27
12,027
1,093
11,678
12,742
4,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
15 / 3 / 20
14,223
1,293
27,976
16,519
5,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
MuhdudeOG
Nu Wa
20
19 / 1 / 23
15,190
1,381
31,360
12,127
4,647
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
SirChamp
Discordia
19
3 / 0 / 27
11,814
1,074
6,117
3,272
1,077
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnimalBooch2788
Gilgamesh
16
4 / 11 / 6
11,450
1,041
20,892
26,221
18,024
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
18
2 / 10 / 10
11,233
1,021
15,113
28,907
28,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 9 / 6
11,423
1,038
9,182
15,957
5,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
16
0 / 12 / 8
10,101
918
7,650
17,072
5,253
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
ZeroSoulStar
Cernunnos
17
4 / 6 / 3
11,495
1,045
7,321
14,437
7,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
46
48
Kills
13
13
Deaths
48
124
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AnimalBooch2788
Gilgamesh
4
11
6
0.64
W
Gilgamesh
Budsballin
Gilgamesh
8
7
27
3.07
L
Cerberus
2
10
10
0.7
L
3
9
6
0.67
W
3
2
27
8.25
W
15
3
20
8.33
W
Nu Wa
MuhdudeOG
Nu Wa
19
1
23
30.5
L
Scylla
0
12
8
0.33
W
Discordia
SirChamp
Discordia
3
0
27
16.5
L
Cernunnos
ZeroSoulStar
Cernunnos
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,731
Damage
60,158
63,367
Taken
102,594
27,480
Mitigated
64,577
10,520
Healing
10,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AnimalBooch2788
Gilgamesh
20,892
7,303
0
1,546
26,221
18,024
0
9,153
17,068
0
44,974
W
Gilgamesh
Budsballin
Gilgamesh
18,600
6,305
0
939
18,707
11,387
0
8,877
9,830
0
29,120
L
Cerberus
15,113
395
973
4,125
28,907
28,551
0
8,510
19,805
34,993
0
L
9,182
1,003
895
854
15,957
5,651
0
7,756
8,201
44,367
0
W
11,678
9,516
485
3,172
12,742
4,407
0
6,838
5,904
0
24,756
W
27,976
25,198
34
1,353
16,519
5,962
0
8,078
8,441
0
60,359
W
Nu Wa
MuhdudeOG
Nu Wa
31,360
5,289
744
3,431
12,127
4,647
0
5,819
6,308
62,783
0
L
Scylla
7,650
882
0
43
17,072
5,253
0
6,833
10,239
20,874
0
W
Discordia
SirChamp
Discordia
6,117
227
0
362
3,272
1,077
0
2,333
939
14,220
0
L
Cernunnos
ZeroSoulStar
Cernunnos
7,321
3,286
171
1,963
14,437
7,098
0
5,225
9,212
0
52,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,992
Gold Earned
55,702
217
Minions Killed
280
7
Camps Cleared
3
1,002,376
Distance Traveled
988,083
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,450
1,041
31
3
0
214,518
0
W
Gilgamesh
12,738
1,158
30
3
1
213,309
0
L
Cerberus
11,233
1,021
52
5
0
218,488
0
L
Ra
11,423
1,038
84
8
1
210,811
0
W
Rama
12,027
1,093
31
3
1
198,672
1
W
Izanami
14,223
1,293
72
7
2
193,451
0
W
Nu Wa
15,190
1,381
61
6
3
215,954
0
L
Scylla
10,101
918
34
3
1
189,558
1
W
Discordia
11,814
1,074
23
2
0
180,990
0
L
Cernunnos
11,495
1,045
79
7
1
154,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role