Player Matchup

Fenrir
Fenrir
Doomedsquid39
Fenrir
Level 74
God Stats
6W - 4L
1,618 SR
Queue Stats
58W - 38L
1,528 Elo+
Party 1
Odin
Odin
Federospo
Odin
Level 56
God Stats
32W - 17L
1,692 SR
Queue Stats
92W - 105L
1,419 Elo+
Party 1
Scylla
Scylla
Salaputium
Scylla
Level 83
God Stats
13W - 7L
1,561 SR
Queue Stats
80W - 68L
1,471 Elo+
Party 1
Team Averages
Level 71
1,624 SR
1,473 Elo+

VS

Team Averages
Level 64
1,620 SR
1,512 Elo+
Thoth
Thoth
SaberT86MG
Thoth
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,449 Elo+
Solo
Anubis
Anubis
amoo_rafael
Anubis
Level 29
God Stats
2W - 2L
1,860 SR
Queue Stats
74W - 114L
1,372 Elo+
Solo
Izanami
Izanami
tatave13
Izanami
Level 51
God Stats
3W - 5L
1,500 SR
Queue Stats
159W - 181L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 6
9,800
700
3,378
6,721
2,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Odin
12
2 / 1 / 6
8,891
635
4,922
8,341
4,365
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
Salaputium
Scylla
15
6 / 0 / 6
10,213
730
11,360
5,949
1,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
0 / 2 / 3
8,003
572
4,971
6,534
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
12
2 / 7 / 1
8,624
616
3,885
9,065
3,345
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
tatave13
Izanami
12
1 / 4 / 2
8,455
604
6,240
8,615
2,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Odin
2
1
6
5
L
Thoth
0
2
3
0.75
W
Scylla
Salaputium
Scylla
6
0
6
9
L
Anubis
2
7
1
0.36
L
Izanami
tatave13
Izanami
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,660
Damage
15,096
21,011
Taken
24,214
9,106
Mitigated
7,758
4,169
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,378
564
0
282
6,721
2,900
473
2,359
4,254
0
14,335
W
Odin
4,922
114
382
2,535
8,341
4,365
183
3,192
4,859
0
26,581
L
Thoth
4,971
170
591
1,766
6,534
1,908
39
2,140
4,210
22,527
0
W
Scylla
Salaputium
Scylla
11,360
460
0
970
5,949
1,841
442
2,663
2,988
61,048
0
L
Anubis
3,885
242
465
1,573
9,065
3,345
36
3,957
4,877
25,244
0
L
Izanami
tatave13
Izanami
6,240
3,007
0
425
8,615
2,505
26
4,629
3,710
0
46,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,904
Gold Earned
25,082
168
Minions Killed
168
0
Camps Cleared
0
813,224
Distance Traveled
653,604
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,800
700
26
2
0
272,332
1
W
Odin
8,891
635
30
2
0
274,704
0
L
Thoth
8,003
572
38
3
0
229,914
5
W
Scylla
10,213
730
112
8
0
266,188
5
L
Anubis
8,624
616
53
4
0
212,310
2
L
Izanami
8,455
604
77
6
0
211,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role