Player Matchup

Neith
Neith
HamboCam
Neith
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 156L
1,366 Elo+
Party 2
Gilgamesh
Gilgamesh
Hepicat
Gilgamesh
Level 17
God Stats
67W - 63L
1,500 SR
Queue Stats
149W - 165L
1,418 Elo+
Solo
Fenrir
Fenrir
KifoMaisha
Fenrir
Level 20
God Stats
5W - 14L
1,679 SR
Queue Stats
44W - 55L
1,381 Elo+
Solo
Ares
Ares
iSwaaany x 97
Ares
Level 13
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 48L
1,323 Elo+
Party 2
Scylla
Scylla
xXHoUsToNXx1997
Scylla
Level 24
God Stats
14W - 37L
1,333 SR
Queue Stats
299W - 317L
1,358 Elo+
Party 2
Team Averages
Level 22
1,502 SR
1,369 Elo+

VS

Team Averages
Level 29
1,519 SR
1,453 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AceEpix95
Chiron
Level 89
God Stats
2W - 2L
1,568 SR
Queue Stats
346W - 316L
1,537 Elo+
Party 1
Bellona
Bellona
Mykey225
Bellona
Level 18
God Stats
22W - 25L
1,479 SR
Queue Stats
31W - 35L
1,425 Elo+
Party 1
Thanatos
Thanatos
Slimey_temp
Thanatos
Level 10
God Stats
29W - 23L
1,540 SR
Queue Stats
31W - 26L
1,390 Elo+
Solo
Ares
Ares
dragonlance40
Ares
Level 21
God Stats
7W - 12L
1,508 SR
Queue Stats
27W - 40L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HamboCam
Neith
8
1 / 6 / 0
5,104
393
3,060
9,300
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Hepicat
Gilgamesh
9
1 / 3 / 1
5,749
442
3,269
9,380
2,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
KifoMaisha
Fenrir
12
3 / 4 / 0
6,790
522
4,591
11,446
4,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 7 / 0
5,335
410
3,171
12,427
7,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 7 / 2
5,963
459
2,349
7,961
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 1 / 5
8,365
643
9,039
4,178
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
AceEpix95
Chiron
15
12 / 0 / 0
8,919
686
13,005
7,467
2,901
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bellona
Mykey225
Bellona
13
2 / 2 / 4
7,735
595
7,000
9,037
7,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Slimey_temp
Thanatos
13
6 / 2 / 3
8,164
628
4,477
9,210
3,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 8
7,043
542
2,847
9,399
9,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
27
27
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
5
9.5
W
Chiron
AceEpix95
Chiron
12
0
0
12
L
Neith
HamboCam
Neith
1
6
0
0.17
L
Gilgamesh
Hepicat
Gilgamesh
1
3
1
0.5
L
Fenrir
KifoMaisha
Fenrir
3
4
0
0.75
W
Bellona
Mykey225
Bellona
2
2
4
2
W
Thanatos
Slimey_temp
Thanatos
6
2
3
3.75
W
0
0
8
4
L
0
7
0
0
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
36,368
50,514
Taken
39,291
19,453
Mitigated
24,067
6,297
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,039
1,231
0
0
4,178
1,086
2,071
1,971
2,013
36,132
0
W
Chiron
AceEpix95
Chiron
13,005
5,778
861
2,501
7,467
2,901
2,897
1,595
5,872
0
61,999
L
Neith
HamboCam
Neith
3,060
1,180
0
1,892
9,300
2,520
87
895
8,373
0
22,604
L
Gilgamesh
Hepicat
Gilgamesh
3,269
1,165
111
850
9,380
2,851
510
1,771
7,472
0
22,053
L
Fenrir
KifoMaisha
Fenrir
4,591
852
0
2,642
11,446
4,213
0
2,125
9,195
0
26,606
W
Bellona
Mykey225
Bellona
7,000
2,402
0
724
9,037
7,132
1,404
575
8,406
0
42,054
W
Thanatos
Slimey_temp
Thanatos
4,477
1,402
0
8,294
9,210
3,230
657
199
8,975
0
41,094
W
2,847
242
0
804
9,399
9,718
226
894
8,505
15,845
0
L
3,171
806
0
552
12,427
7,666
312
3,090
9,209
12,354
0
L
2,349
177
0
250
7,961
2,203
568
3,264
4,379
26,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,941
Gold Earned
40,226
195
Minions Killed
376
0
Camps Cleared
0
1,144,255
Distance Traveled
1,185,068
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,365
643
61
5
0
229,724
0
W
Chiron
8,919
686
109
8
0
218,486
0
L
Neith
5,104
393
38
3
0
227,174
2
L
Gilgamesh
5,749
442
30
2
0
217,341
1
L
Fenrir
6,790
522
59
5
0
266,526
1
W
Bellona
7,735
595
93
7
0
258,154
1
W
Thanatos
8,164
628
81
6
0
249,711
0
W
Ares
7,043
542
32
2
0
228,993
2
L
Ares
5,335
410
14
1
0
237,966
0
L
Scylla
5,963
459
54
4
0
195,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role