Player Matchup

Hou Yi
Hou Yi
Bl3eding
Hou Yi
Level 28
God Stats
11W - 11L
1,514 SR
Queue Stats
52W - 43L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
JaoaSilva19304
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 92L
1,528 Elo+
Party 2
Gilgamesh
Gilgamesh
Kiblahh
Gilgamesh
Level 106
God Stats
13W - 17L
1,427 SR
Queue Stats
433W - 442L
1,476 Elo+
Party 3
Vulcan
Vulcan
XXDuartex97XX
Vulcan
Level 102
God Stats
21W - 9L
1,544 SR
Queue Stats
87W - 74L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zDizih
Tsukuyomi
Level 28
God Stats
70W - 43L
1,663 SR
Queue Stats
154W - 98L
1,605 Elo+
Party 3
Team Averages
Level 82
1,530 SR
1,540 Elo+

VS

Team Averages
Level 78
1,499 SR
1,554 Elo+
Terra
Terra
 
Terra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
NLT_NoLiimiiiTe
Susano
Level 43
God Stats
4W - 2L
1,506 SR
Queue Stats
97W - 70L
1,669 Elo+
Party 1
Hou Yi
Hou Yi
Orie_B
Hou Yi
Level 92
God Stats
14W - 5L
1,489 SR
Queue Stats
438W - 364L
1,625 Elo+
Party 1
Agni
Agni
dalhianoir
Agni
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 92L
1,583 Elo+
Party 1
Gilgamesh
Gilgamesh
loukszbz
Gilgamesh
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 39L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bl3eding
Hou Yi
13
1 / 7 / 1
7,737
455
7,877
11,229
3,719
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
11
3 / 8 / 1
7,525
443
5,597
13,544
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Kiblahh
Gilgamesh
16
11 / 1 / 2
9,944
585
10,541
12,543
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 6 / 2
7,552
444
8,561
9,820
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
zDizih
Tsukuyomi
12
1 / 3 / 2
7,546
444
5,534
10,705
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
4 / 3 / 14
8,911
524
7,223
14,057
12,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 1 / 8
9,294
547
11,569
12,273
4,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Orie_B
Hou Yi
15
8 / 1 / 5
9,492
558
11,117
10,851
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 9
8,692
511
8,408
7,846
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
loukszbz
Gilgamesh
12
0 / 10 / 0
7,300
429
2,984
12,660
4,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
18
Kills
25
25
Deaths
18
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
3
14
3.67
L
Hou Yi
Bl3eding
Hou Yi
1
7
1
0.21
L
Cabrakan
3
8
1
0.44
L
Gilgamesh
Kiblahh
Gilgamesh
11
1
2
12
W
9
1
8
13
W
Hou Yi
Orie_B
Hou Yi
8
1
5
10.5
L
2
6
2
0.5
W
4
3
9
2.83
W
Gilgamesh
loukszbz
Gilgamesh
0
10
0
0
L
Tsukuyomi
zDizih
Tsukuyomi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,110
Damage
41,301
57,841
Taken
57,687
32,183
Mitigated
28,325
14,339
Healing
21,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,223
1,132
2,672
5,917
14,057
12,277
190
6,427
7,490
25,100
0
L
Hou Yi
Bl3eding
Hou Yi
7,877
4,940
0
2,735
11,229
3,719
0
2,586
8,589
0
43,746
L
Cabrakan
5,597
962
0
1,295
13,544
11,507
468
3,679
9,678
13,571
0
L
Gilgamesh
Kiblahh
Gilgamesh
10,541
2,880
0
4,741
12,543
9,249
0
2,840
9,603
0
58,050
W
11,569
4,438
0
3,426
12,273
4,967
0
3,046
9,023
0
48,782
W
Hou Yi
Orie_B
Hou Yi
11,117
7,472
0
5,760
10,851
3,757
622
851
9,960
0
66,257
L
8,561
1,878
0
1,265
9,820
3,681
674
3,087
6,467
46,036
0
W
8,408
679
0
1,172
7,846
2,798
0
3,244
4,396
50,217
0
W
Gilgamesh
loukszbz
Gilgamesh
2,984
1,196
0
2,107
12,660
4,526
1,649
0
12,660
0
36,193
L
Tsukuyomi
zDizih
Tsukuyomi
5,534
1,137
0
4,303
10,705
4,027
122
2,683
7,873
0
41,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,304
Gold Earned
43,689
375
Minions Killed
380
0
Camps Cleared
0
1,408,027
Distance Traveled
1,589,368
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,911
524
48
3
0
327,678
6
L
Hou Yi
7,737
455
79
5
0
221,072
0
L
Cabrakan
7,525
443
12
1
0
278,162
4
L
Gilgamesh
9,944
585
114
7
0
349,340
3
W
Susano
9,294
547
66
4
0
363,372
3
W
Hou Yi
9,492
558
88
5
0
292,833
1
L
Vulcan
7,552
444
75
4
0
280,497
7
W
Agni
8,692
511
109
6
0
299,914
3
W
Gilgamesh
7,300
429
69
4
0
305,571
4
L
Tsukuyomi
7,546
444
95
6
0
278,956
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role