Player Matchup

King Arthur
King Arthur
Aenjul
King Arthur
Level 87
God Stats
16W - 6L
1,767 SR
Queue Stats
336W - 308L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
ButtNakedCrazy
Gilgamesh
Level 136
God Stats
57W - 37L
1,708 SR
Queue Stats
437W - 400L
1,586 Elo+
Party 1
Hachiman
Hachiman
Cinis
Hachiman
Level 65
God Stats
68W - 60L
1,732 SR
Queue Stats
69W - 60L
1,645 Elo+
Party 1
Ymir
Ymir
Vehril
Ymir
Level 109
God Stats
19W - 20L
1,728 SR
Queue Stats
566W - 531L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
xJamaicanHeatx
Baron Samedi
Level 113
God Stats
30W - 11L
1,758 SR
Queue Stats
381W - 364L
1,596 Elo+
Party 1
Team Averages
Level 102
1,739 SR
1,600 Elo+

VS

Team Averages
Level 125
1,569 SR
1,545 Elo+
Gilgamesh
Gilgamesh
Doltey14
Gilgamesh
Level 90
God Stats
10W - 12L
1,634 SR
Queue Stats
194W - 199L
1,537 Elo+
Party 2
Arachne
Arachne
FinalBadguy
Arachne
Level 156
God Stats
7W - 18L
1,357 SR
Queue Stats
93W - 109L
1,586 Elo+
Solo
Nox
Nox
MasterKillza
Nox
Level 128
God Stats
0W - 2L
1,705 SR
Queue Stats
384W - 370L
1,536 Elo+
Party 2
Cthulhu
Cthulhu
OLLATH1R
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,529 Elo+
Party 2
Neith
Neith
riflashzz
Neith
Level 140
God Stats
9W - 11L
1,650 SR
Queue Stats
420W - 411L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aenjul
King Arthur
16
7 / 0 / 3
10,002
625
11,175
11,875
9,099
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
ButtNakedCrazy
Gilgamesh
15
12 / 1 / 2
9,251
578
12,655
12,799
7,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Cinis
Hachiman
13
1 / 1 / 6
7,814
488
5,788
6,586
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Vehril
Ymir
11
1 / 0 / 7
7,611
476
3,533
10,911
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
xJamaicanHeatx
Baron Samedi
15
2 / 1 / 2
8,692
543
5,532
5,663
2,540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Doltey14
Gilgamesh
13
0 / 7 / 0
7,383
461
5,439
12,988
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
FinalBadguy
Arachne
11
3 / 3 / 0
7,525
470
3,037
14,734
4,677
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 2
6,975
436
4,576
6,418
2,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
OLLATH1R
Cthulhu
8
0 / 8 / 0
5,652
353
3,185
13,793
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
riflashzz
Neith
12
0 / 3 / 2
7,261
454
5,711
7,497
2,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
23
Kills
3
3
Deaths
23
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aenjul
King Arthur
7
0
3
8.5
W
Gilgamesh
ButtNakedCrazy
Gilgamesh
12
1
2
13
W
Hachiman
Cinis
Hachiman
1
1
6
4
L
Gilgamesh
Doltey14
Gilgamesh
0
7
0
0
L
Arachne
FinalBadguy
Arachne
3
3
0
1
L
0
2
2
0.5
L
Cthulhu
OLLATH1R
Cthulhu
0
8
0
0
W
Ymir
Vehril
Ymir
1
0
7
4.5
L
Neith
riflashzz
Neith
0
3
2
0.33
W
Baron Samedi
xJamaicanHeatx
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,683
Damage
21,948
47,834
Taken
55,430
29,326
Mitigated
22,473
17,466
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aenjul
King Arthur
11,175
1,079
0
4,408
11,875
9,099
315
919
10,872
0
57,950
W
Gilgamesh
ButtNakedCrazy
Gilgamesh
12,655
3,232
0
4,724
12,799
7,200
168
2,393
10,219
0
51,522
W
Hachiman
Cinis
Hachiman
5,788
3,071
0
3,436
6,586
2,402
2,095
716
5,795
0
51,015
L
Gilgamesh
Doltey14
Gilgamesh
5,439
1,951
0
3,452
12,988
6,581
0
0
12,988
0
49,992
L
Arachne
FinalBadguy
Arachne
3,037
2,043
0
5,165
14,734
4,677
0
2,576
12,158
0
32,422
L
4,576
0
0
1,620
6,418
2,238
0
3,340
3,078
33,300
0
L
Cthulhu
OLLATH1R
Cthulhu
3,185
409
77
308
13,793
6,928
0
2,501
11,292
19,710
0
W
Ymir
Vehril
Ymir
3,533
763
0
3,019
10,911
8,085
280
2,176
8,440
23,632
0
L
Neith
riflashzz
Neith
5,711
2,386
0
2,518
7,497
2,049
552
648
6,849
0
45,844
W
Baron Samedi
xJamaicanHeatx
Baron Samedi
5,532
501
0
1,879
5,663
2,540
1,273
838
4,747
61,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,370
Gold Earned
34,796
440
Minions Killed
376
0
Camps Cleared
0
1,514,152
Distance Traveled
1,448,935
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,002
625
119
7
0
326,606
3
W
Gilgamesh
9,251
578
77
5
0
340,508
9
W
Hachiman
7,814
488
90
6
0
267,333
0
L
Gilgamesh
7,383
461
109
7
0
286,134
4
L
Arachne
7,525
470
54
3
0
329,412
2
L
Nox
6,975
436
82
5
0
303,086
4
L
Cthulhu
5,652
353
37
2
0
265,417
0
W
Ymir
7,611
476
37
2
0
290,250
4
L
Neith
7,261
454
94
6
0
264,886
6
W
Baron Samedi
8,692
543
117
7
0
289,455
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role