Player Matchup

Gilgamesh
Gilgamesh
ItzMeru
Gilgamesh
Level 99
God Stats
57W - 30L
1,315 SR
Queue Stats
470W - 463L
1,508 Elo+
Party 1
Merlin
Merlin
Lightning_Crab
Merlin
Level 78
God Stats
1W - 1L
1,338 SR
Queue Stats
22W - 27L
1,462 Elo+
Solo
Skadi
Skadi
Neko Of Time
Skadi
Level 48
God Stats
35W - 24L
1,558 SR
Queue Stats
104W - 102L
1,467 Elo+
Party 1
Team Averages
Level 75
1,404 SR
1,479 Elo+

VS

Team Averages
Level 70
1,497 SR
1,422 Elo+
Cu Chulainn
Cu Chulainn
Cnicholson52
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,296 Elo+
Solo
Hel
Hel
Vitatio_Venturi
Hel
Level 69
God Stats
10W - 3L
1,641 SR
Queue Stats
31W - 35L
1,395 Elo+
Solo
Ymir
Ymir
citrusfroggy
Ymir
Level 94
God Stats
0W - 5L
1,350 SR
Queue Stats
41W - 40L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItzMeru
Gilgamesh
20
7 / 4 / 12
17,551
650
21,085
28,068
33,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 8
17,845
661
25,680
15,584
7,368
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 3 / 14
16,645
616
24,027
17,249
7,409
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cnicholson52
Cu Chulainn
18
5 / 12 / 3
15,898
589
17,256
34,701
32,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 3 / 6
16,338
605
17,863
26,886
12,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
1 / 4 / 8
15,897
589
12,588
28,619
34,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
19
Kills
10
10
Deaths
19
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cnicholson52
Cu Chulainn
5
12
3
0.54
W
Gilgamesh
ItzMeru
Gilgamesh
7
4
12
3.25
W
9
3
8
4.33
W
3
3
14
3.33
L
4
3
6
2.33
L
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,792
Damage
47,707
60,901
Taken
90,206
48,040
Mitigated
78,606
9,785
Healing
39,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cnicholson52
Cu Chulainn
17,256
2,644
1,117
2,593
34,701
32,269
683
9,696
24,597
10,374
55,347
W
Gilgamesh
ItzMeru
Gilgamesh
21,085
6,728
0
3,395
28,068
33,263
979
13,643
14,425
0
88,191
W
25,680
951
0
854
15,584
7,368
278
8,203
7,381
128,510
0
W
24,027
12,423
582
4,954
17,249
7,409
2,648
10,616
6,633
0
82,153
L
17,863
308
15,865
17,063
26,886
12,003
1,871
5,498
20,872
94,019
0
L
12,588
892
687
1,982
28,619
34,334
538
9,066
18,963
90,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
48,133
325
Minions Killed
292
0
Camps Cleared
0
1,434,260
Distance Traveled
1,391,389
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
15,898
589
84
3
0
429,435
0
W
Gilgamesh
17,551
650
70
3
0
476,960
4
W
Merlin
17,845
661
162
6
0
478,972
5
W
Skadi
16,645
616
93
3
0
478,328
1
L
Hel
16,338
605
108
4
0
505,833
3
L
Ymir
15,897
589
100
4
0
456,121
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role