Player Matchup

Arachne
Arachne
Bigthingspopinx
Arachne
Level 47
God Stats
4W - 4L
1,505 SR
Queue Stats
419W - 433L
1,292 Elo+
Party 1
Odin
Odin
Truly Lethal
Odin
Level 58
God Stats
45W - 38L
1,684 SR
Queue Stats
580W - 650L
1,370 Elo+
Solo
Tiamat
Tiamat
Xz Vengeance
Tiamat
Level 29
God Stats
38W - 37L
1,368 SR
Queue Stats
165W - 166L
1,314 Elo+
Party 1
Team Averages
Level 45
1,519 SR
1,325 Elo+

VS

Team Averages
Level 45
1,457 SR
1,206 Elo+
Neith
Neith
AJAX Don Queso
Neith
Level 14
God Stats
0W - 9L
1,500 SR
Queue Stats
1W - 19L
1,060 Elo+
Party 2
Ra
Ra
NaVy motor b0at
Ra
Level 109
God Stats
0W - 7L
1,371 SR
Queue Stats
141W - 132L
1,497 Elo+
Solo
Bellona
Bellona
angelsdeath898
Bellona
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,060 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 13
12,524
737
12,972
13,147
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 0 / 16
11,501
677
10,607
9,501
9,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
16
10 / 1 / 14
12,533
737
12,756
8,956
4,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,610
565
4,219
12,173
7,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 6 / 2
9,715
571
9,394
10,027
3,642
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 11 / 3
10,357
609
3,782
18,416
15,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
25
Kills
5
5
Deaths
25
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
9
4
13
3.88
L
2
6
2
0.5
W
6
0
16
14
W
Tiamat
10
1
14
17
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,335
Damage
17,395
31,604
Taken
40,616
19,992
Mitigated
25,928
9,410
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,219
1,402
0
1,218
12,173
7,191
0
3,579
8,444
0
30,493
W
12,972
9,115
439
3,357
13,147
5,784
1,670
4,783
8,364
0
51,213
L
9,394
364
877
1,947
10,027
3,642
90
2,098
7,779
57,914
0
W
10,607
1,451
0
1,150
9,501
9,877
647
1,990
7,511
0
30,525
W
Tiamat
12,756
1,476
652
3,812
8,956
4,331
1,236
2,683
6,273
57,490
0
L
3,782
473
0
1,312
18,416
15,095
169
7,101
11,065
0
14,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,558
Gold Earned
29,682
170
Minions Killed
166
0
Camps Cleared
0
931,833
Distance Traveled
696,102
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,610
565
39
2
0
225,318
0
W
Arachne
12,524
737
47
3
0
305,561
0
L
Ra
9,715
571
100
6
0
251,739
2
W
Odin
11,501
677
39
2
0
327,723
0
W
Tiamat
12,533
737
84
5
0
298,549
0
L
Bellona
10,357
609
27
2
0
219,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role