Player Matchup

Cthulhu
Cthulhu
IDoitForcefully
Cthulhu
Level 40
God Stats
10W - 11L
1,486 SR
Queue Stats
43W - 62L
1,322 Elo+
Party 1
Chaac
Chaac
ThotGladiator
Chaac
Level 44
God Stats
10W - 11L
1,500 SR
Queue Stats
20W - 49L
1,299 Elo+
Party 1
Tiamat
Tiamat
ackayak
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,399 Elo+
Solo
Team Averages
Level 37
1,496 SR
1,340 Elo+

VS

Team Averages
Level 55
1,518 SR
1,414 Elo+
Scylla
Scylla
CoLahN
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CyDirtyBeTheNme
Danzaburou
Level 27
God Stats
42W - 30L
1,553 SR
Queue Stats
49W - 36L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
VsnoopyyyV
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 2
7,341
734
3,560
8,066
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 3 / 4
7,157
716
4,579
11,790
4,969
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
ackayak
Tiamat
10
0 / 2 / 2
6,404
640
4,395
6,265
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CoLahN
Scylla
13
6 / 0 / 4
8,429
843
12,454
5,524
1,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
CyDirtyBeTheNme
Danzaburou
11
3 / 2 / 3
7,751
775
4,759
5,972
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
VsnoopyyyV
Gilgamesh
9
1 / 4 / 6
6,835
684
2,519
7,422
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
10
10
Deaths
6
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
CoLahN
Scylla
6
0
4
8
W
Danzaburou
CyDirtyBeTheNme
Danzaburou
3
2
3
2.25
L
3
5
2
0.8
L
2
3
4
1.33
W
Gilgamesh
VsnoopyyyV
Gilgamesh
1
4
6
1
L
Tiamat
ackayak
Tiamat
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,534
Damage
19,732
26,121
Taken
18,918
12,409
Mitigated
8,065
6,678
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CoLahN
Scylla
12,454
1,243
0
1,902
5,524
1,807
517
2,168
3,356
44,022
0
W
Danzaburou
CyDirtyBeTheNme
Danzaburou
4,759
2,226
0
1,401
5,972
2,172
16
1,897
4,075
0
27,933
L
3,560
210
338
906
8,066
4,661
0
3,561
4,435
13,648
0
L
4,579
439
287
3,786
11,790
4,969
0
6,164
5,551
0
22,958
W
Gilgamesh
VsnoopyyyV
Gilgamesh
2,519
389
0
915
7,422
4,086
483
3,966
3,456
0
6,589
L
Tiamat
ackayak
Tiamat
4,395
313
0
1,361
6,265
2,779
0
3,427
2,765
28,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,902
Gold Earned
23,015
116
Minions Killed
124
0
Camps Cleared
0
502,599
Distance Traveled
480,597
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,429
843
72
7
0
179,040
2
W
Danzaburou
7,751
775
42
4
0
140,726
0
L
Cthulhu
7,341
734
26
3
0
132,991
1
L
Chaac
7,157
716
40
4
0
205,594
0
W
Gilgamesh
6,835
684
10
1
0
160,831
1
L
Tiamat
6,404
640
50
5
0
164,014
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role