Player Matchup

Gilgamesh
Gilgamesh
AJ714799
Gilgamesh
Level 122
God Stats
10W - 9L
1,500 SR
Queue Stats
430W - 378L
1,554 Elo+
Party 1
Neith
Neith
JiveSo
Neith
Level 34
God Stats
10W - 11L
1,383 SR
Queue Stats
339W - 394L
1,471 Elo+
Solo
Tsukuyomi
Tsukuyomi
JuanTheJanitor
Tsukuyomi
Level 33
God Stats
16W - 10L
1,674 SR
Queue Stats
42W - 33L
1,565 Elo+
Party 1
Ah Puch
Ah Puch
Synthetism
Ah Puch
Level 33
God Stats
5W - 5L
1,680 SR
Queue Stats
136W - 167L
1,511 Elo+
Solo
Danzaburou
Danzaburou
bozz555551
Danzaburou
Level 82
God Stats
82W - 73L
1,555 SR
Queue Stats
296W - 276L
1,545 Elo+
Party 1
Team Averages
Level 61
1,558 SR
1,529 Elo+

VS

Team Averages
Level 52
1,542 SR
1,529 Elo+
King Arthur
King Arthur
IronBorn96
King Arthur
Level 103
God Stats
13W - 10L
1,593 SR
Queue Stats
67W - 62L
1,487 Elo+
Party 2
Hun Batz
Hun Batz
Mawito16
Hun Batz
Level 44
God Stats
26W - 17L
1,481 SR
Queue Stats
253W - 279L
1,449 Elo+
Solo
Olorun
Olorun
koeze
Olorun
Level 58
God Stats
31W - 33L
1,484 SR
Queue Stats
159W - 120L
1,599 Elo+
Party 3
Anubis
Anubis
stevenguruyo
Anubis
Level 26
God Stats
9W - 11L
1,448 SR
Queue Stats
50W - 43L
1,493 Elo+
Party 2
Horus
Horus
xJaded
Horus
Level 27
God Stats
3W - 3L
1,702 SR
Queue Stats
70W - 52L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AJ714799
Gilgamesh
20
12 / 6 / 7
16,158
557
19,181
31,190
38,587
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
JiveSo
Neith
18
0 / 5 / 0
11,944
412
3,220
8,826
2,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
JuanTheJanitor
Tsukuyomi
18
4 / 6 / 11
12,701
438
14,927
22,603
12,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Synthetism
Ah Puch
19
5 / 9 / 10
12,991
448
23,455
21,317
6,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
bozz555551
Danzaburou
18
5 / 8 / 4
13,008
449
16,713
24,298
10,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IronBorn96
King Arthur
20
6 / 5 / 9
14,239
491
14,690
31,184
32,413
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
Mawito16
Hun Batz
20
6 / 7 / 9
14,653
505
12,407
25,525
12,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
koeze
Olorun
20
10 / 4 / 6
16,023
553
19,020
20,883
11,765
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anubis
20
7 / 6 / 8
13,806
476
21,649
20,546
11,434
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
xJaded
Horus
20
5 / 4 / 14
15,617
539
11,199
26,471
41,327
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
80
26
Kills
34
34
Deaths
26
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AJ714799
Gilgamesh
12
6
7
2.58
W
King Arthur
IronBorn96
King Arthur
6
5
9
2.1
L
Neith
JiveSo
Neith
0
5
0
0
L
Tsukuyomi
JuanTheJanitor
Tsukuyomi
4
6
11
1.58
W
Hun Batz
Mawito16
Hun Batz
6
7
9
1.5
L
Ah Puch
Synthetism
Ah Puch
5
9
10
1.11
L
Danzaburou
bozz555551
Danzaburou
5
8
4
0.88
W
Olorun
koeze
Olorun
10
4
6
3.25
W
Anubis
7
6
8
1.83
W
Horus
xJaded
Horus
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,496
Damage
78,965
108,234
Taken
124,609
72,152
Mitigated
109,416
20,615
Healing
46,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AJ714799
Gilgamesh
19,181
4,131
0
2,664
31,190
38,587
1,536
11,088
20,102
8,519
85,467
W
King Arthur
IronBorn96
King Arthur
14,690
2,532
0
4,817
31,184
32,413
390
7,970
22,831
0
84,028
L
Neith
JiveSo
Neith
3,220
2,420
0
541
8,826
2,903
1,590
6,014
2,812
0
62,818
L
Tsukuyomi
JuanTheJanitor
Tsukuyomi
14,927
3,070
0
5,864
22,603
12,743
524
9,902
12,701
353
74,040
W
Hun Batz
Mawito16
Hun Batz
12,407
3,589
1,168
9,092
25,525
12,477
0
3,930
21,408
0
110,934
L
Ah Puch
Synthetism
Ah Puch
23,455
1,701
0
4,122
21,317
6,974
54
10,676
10,641
55,653
0
L
Danzaburou
bozz555551
Danzaburou
16,713
7,798
0
7,424
24,298
10,945
114
7,708
16,590
0
92,712
W
Olorun
koeze
Olorun
19,020
8,430
1,487
7,799
20,883
11,765
7,517
4,791
15,944
126,222
0
W
Anubis
21,649
914
0
9,317
20,546
11,434
579
3,870
16,478
85,442
0
W
Horus
xJaded
Horus
11,199
4,282
3,640
9,365
26,471
41,327
961
4,573
21,441
0
66,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,802
Gold Earned
74,338
548
Minions Killed
708
0
Camps Cleared
0
2,222,264
Distance Traveled
2,538,293
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,158
557
120
4
0
507,885
1
W
King Arthur
14,239
491
147
5
0
560,122
7
L
Neith
11,944
412
125
4
0
316,963
0
L
Tsukuyomi
12,701
438
101
3
0
560,202
0
W
Hun Batz
14,653
505
176
6
0
536,847
1
L
Ah Puch
12,991
448
92
3
0
415,896
0
L
Danzaburou
13,008
449
110
4
0
421,318
1
W
Olorun
16,023
553
187
6
0
502,514
0
W
Anubis
13,806
476
83
3
0
485,810
0
W
Horus
15,617
539
115
4
0
453,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role