Player Matchup

Anhur
Anhur
Im Crimmey
Anhur
Level 127
God Stats
1W - 3L
1,626 SR
Queue Stats
43W - 53L
1,322 Elo+
Solo
Nox
Nox
KingDeathSkull2
Nox
Level 160
God Stats
22W - 29L
1,519 SR
Queue Stats
612W - 552L
1,503 Elo+
Solo
Loki
Loki
KingShadow4554
Loki
Level 59
God Stats
23W - 16L
1,361 SR
Queue Stats
324W - 322L
1,490 Elo+
Solo
Janus
Janus
lenyncn
Janus
Level 122
God Stats
2W - 2L
1,829 SR
Queue Stats
56W - 56L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
wackaxxflacka
Gilgamesh
Level 143
God Stats
18W - 15L
1,761 SR
Queue Stats
193W - 173L
1,600 Elo+
Solo
Team Averages
Level 122
1,619 SR
1,495 Elo+

VS

Team Averages
Level 119
1,607 SR
1,607 Elo+
Thoth
Thoth
EssenceOfClout
Thoth
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 77L
1,513 Elo+
Party 1
Apollo
Apollo
Lil Usi
Apollo
Level 103
God Stats
46W - 26L
1,694 SR
Queue Stats
236W - 206L
1,699 Elo+
Party 2
Gilgamesh
Gilgamesh
OWIU94
Gilgamesh
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,740 Elo+
Party 2
Nemesis
Nemesis
Rayberto
Nemesis
Level 84
God Stats
6W - 1L
1,556 SR
Queue Stats
66W - 61L
1,558 Elo+
Party 2
Cabrakan
Cabrakan
i-reach-nba
Cabrakan
Level 135
God Stats
12W - 8L
1,784 SR
Queue Stats
137W - 145L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
1 / 6 / 6
9,503
475
7,765
16,692
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 3
9,209
460
8,699
13,698
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 5 / 4
8,115
406
8,088
11,841
4,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Janus
lenyncn
Janus
16
5 / 10 / 5
10,361
518
10,663
15,894
5,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
wackaxxflacka
Gilgamesh
14
2 / 8 / 2
9,099
455
11,332
20,223
13,287
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
11,013
551
9,891
10,896
3,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Lil Usi
Apollo
20
11 / 1 / 7
13,653
683
16,360
17,541
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
OWIU94
Gilgamesh
16
5 / 5 / 14
11,329
566
12,041
17,444
13,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Rayberto
Nemesis
17
2 / 4 / 13
10,598
530
6,482
13,910
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
i-reach-nba
Cabrakan
19
12 / 2 / 4
12,534
627
15,708
17,269
16,373
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
82
15
Kills
34
34
Deaths
16
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
4
10
2.25
L
Anhur
1
6
6
0.67
L
4
5
3
1.1
L
3
5
4
1
W
Apollo
Lil Usi
Apollo
11
1
7
14.5
W
Gilgamesh
OWIU94
Gilgamesh
5
5
14
2.4
W
Nemesis
Rayberto
Nemesis
2
4
13
2.13
W
Cabrakan
i-reach-nba
Cabrakan
12
2
4
7
L
Janus
lenyncn
Janus
5
10
5
0.75
L
Gilgamesh
wackaxxflacka
Gilgamesh
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,547
Damage
60,482
78,348
Taken
77,060
41,065
Mitigated
47,753
13,692
Healing
23,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,891
997
0
3,373
10,896
3,883
1,613
4,719
6,177
64,066
0
L
Anhur
7,765
2,944
0
4,393
16,692
5,249
0
4,813
11,879
0
52,785
L
8,699
775
0
2,879
13,698
12,786
93
4,409
9,289
34,618
0
L
8,088
2,005
0
2,211
11,841
4,059
0
2,323
9,518
0
37,977
W
Apollo
Lil Usi
Apollo
16,360
12,660
0
10,267
17,541
7,436
5,636
2,830
14,711
0
99,156
W
Gilgamesh
OWIU94
Gilgamesh
12,041
3,934
0
2,337
17,444
13,576
704
5,602
11,713
0
49,448
W
Nemesis
Rayberto
Nemesis
6,482
2,190
0
1,833
13,910
6,485
1,108
2,181
11,729
0
65,871
W
Cabrakan
i-reach-nba
Cabrakan
15,708
2,202
0
5,756
17,269
16,373
298
4,030
13,239
75,089
0
L
Janus
lenyncn
Janus
10,663
649
0
1,669
15,894
5,684
150
4,239
11,655
57,888
0
L
Gilgamesh
wackaxxflacka
Gilgamesh
11,332
2,873
0
2,540
20,223
13,287
151
9,815
10,408
0
50,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
59,127
412
Minions Killed
569
0
Camps Cleared
0
1,674,948
Distance Traveled
1,914,704
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,013
551
101
5
0
381,164
0
L
Anhur
9,503
475
87
4
0
320,041
2
L
Nox
9,209
460
50
3
0
336,424
2
L
Loki
8,115
406
77
4
0
308,135
1
W
Apollo
13,653
683
171
9
0
360,531
3
W
Gilgamesh
11,329
566
65
3
0
382,300
4
W
Nemesis
10,598
530
96
5
0
427,793
5
W
Cabrakan
12,534
627
136
7
0
362,916
0
L
Janus
10,361
518
94
5
0
369,273
4
L
Gilgamesh
9,099
455
104
5
0
341,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role