Player Matchup

Ne Zha
Ne Zha
NayCKers
Ne Zha
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 134L
1,429 Elo+
Party 2
Achilles
Achilles
TYYS
Achilles
Level 31
God Stats
10W - 7L
1,580 SR
Queue Stats
61W - 42L
1,523 Elo+
Solo
Apollo
Apollo
VeNaDx_
Apollo
Level 22
God Stats
5W - 14L
1,260 SR
Queue Stats
35W - 41L
1,458 Elo+
Party 2
Aphrodite
Aphrodite
andres91aquiles
Aphrodite
Level 119
God Stats
7W - 6L
1,449 SR
Queue Stats
343W - 347L
1,453 Elo+
Party 2
Zhong Kui
Zhong Kui
holaqace0078
Zhong Kui
Level 105
God Stats
4W - 11L
1,513 SR
Queue Stats
493W - 504L
1,468 Elo+
Solo
Team Averages
Level 75
1,460 SR
1,466 Elo+

VS

Team Averages
Level 106
1,552 SR
1,487 Elo+
Ao Kuang
Ao Kuang
AdroGran
Ao Kuang
Level 83
God Stats
15W - 19L
1,453 SR
Queue Stats
593W - 656L
1,448 Elo+
Solo
Gilgamesh
Gilgamesh
Baculos
Gilgamesh
Level 146
God Stats
53W - 30L
1,446 SR
Queue Stats
206W - 162L
1,543 Elo+
Party 1
Izanami
Izanami
LuckyMonk92842
Izanami
Level 100
God Stats
4W - 1L
1,875 SR
Queue Stats
399W - 402L
1,460 Elo+
Solo
King Arthur
King Arthur
Pavinholiv
King Arthur
Level 45
God Stats
6W - 5L
1,483 SR
Queue Stats
117W - 95L
1,483 Elo+
Party 1
Ra
Ra
TeteuBaiano
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
NayCKers
Ne Zha
18
4 / 6 / 3
11,104
463
9,210
17,749
9,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
TYYS
Achilles
16
4 / 4 / 2
10,597
442
11,871
22,903
32,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
VeNaDx_
Apollo
16
0 / 5 / 2
9,797
408
6,012
17,970
6,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
andres91aquiles
Aphrodite
16
2 / 6 / 5
10,770
449
16,095
22,310
20,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
holaqace0078
Zhong Kui
18
3 / 10 / 5
11,571
482
19,028
23,077
15,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AdroGran
Ao Kuang
20
8 / 3 / 11
12,747
531
11,350
18,138
8,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Baculos
Gilgamesh
19
3 / 2 / 12
12,884
537
14,323
23,542
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 0 / 10
13,373
557
17,596
11,316
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
Pavinholiv
King Arthur
19
7 / 4 / 11
12,675
528
17,742
17,260
15,223
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
7 / 4 / 10
13,218
551
20,734
14,022
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
13
Kills
31
31
Deaths
13
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AdroGran
Ao Kuang
8
3
11
4.5
W
Gilgamesh
Baculos
Gilgamesh
3
2
12
4.5
W
6
0
10
11
L
Ne Zha
NayCKers
Ne Zha
4
6
3
0.92
W
King Arthur
Pavinholiv
King Arthur
7
4
11
3.13
L
Achilles
TYYS
Achilles
4
4
2
1.25
W
7
4
10
3
L
Apollo
VeNaDx_
Apollo
0
5
2
0.2
L
Aphrodite
andres91aquiles
Aphrodite
2
6
5
0.75
L
Zhong Kui
holaqace0078
Zhong Kui
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,216
Damage
81,745
104,009
Taken
84,278
84,844
Mitigated
54,252
39,233
Healing
28,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AdroGran
Ao Kuang
11,350
2,454
0
5,882
18,138
8,537
0
6,727
11,336
89,918
0
W
Gilgamesh
Baculos
Gilgamesh
14,323
2,973
1,077
3,281
23,542
19,292
287
8,270
14,997
7,002
72,499
W
17,596
11,819
0
5,814
11,316
4,895
3,583
5,616
5,675
0
110,332
L
Ne Zha
NayCKers
Ne Zha
9,210
1,455
0
5,428
17,749
9,501
0
3,409
14,191
0
63,958
W
King Arthur
Pavinholiv
King Arthur
17,742
2,899
0
3,432
17,260
15,223
72
5,599
11,145
0
59,789
L
Achilles
TYYS
Achilles
11,871
2,742
0
5,110
22,903
32,830
0
4,837
17,591
0
45,617
W
20,734
880
3,185
5,658
14,022
6,305
2,307
8,911
5,086
103,220
0
L
Apollo
VeNaDx_
Apollo
6,012
4,242
0
3,588
17,970
6,542
491
6,941
11,029
0
61,725
L
Aphrodite
andres91aquiles
Aphrodite
16,095
847
6,687
12,170
22,310
20,392
70
9,301
12,959
64,478
0
L
Zhong Kui
holaqace0078
Zhong Kui
19,028
511
0
6,250
23,077
15,579
302
8,797
14,105
71,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,839
Gold Earned
64,897
555
Minions Killed
745
0
Camps Cleared
0
2,144,345
Distance Traveled
2,325,069
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,747
531
143
6
0
450,782
1
W
Gilgamesh
12,884
537
121
5
0
521,452
2
W
Izanami
13,373
557
193
8
0
475,350
7
L
Ne Zha
11,104
463
104
4
0
475,091
1
W
King Arthur
12,675
528
118
5
0
428,451
5
L
Achilles
10,597
442
84
4
0
428,697
6
W
Ra
13,218
551
170
7
0
449,034
5
L
Apollo
9,797
408
148
6
0
415,633
5
L
Aphrodite
10,770
449
90
4
0
429,406
4
L
Zhong Kui
11,571
482
129
5
0
395,518
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role